Commit graph

562 commits

Author SHA1 Message Date
Marek Olšák
669dd22983 util: document a limitation of util_fast_udiv32
trivial
2018-10-17 12:27:58 -04:00
Caio Marcelo de Oliveira Filho
3966f053a1 util: Add foreach_reverse for dynarray
Useful to walk the array removing elements by swapping them with the
last element.

v2: Change iteration to make sure we never underflow. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-10-15 17:29:46 -07:00
Jason Ekstrand
328d4d080b util: Add tests for fast integer division by constants
While I generally trust rediculousfish to have done his homework, we've
made some adjustments to suit the needs of mesa and it'd be good to
test those.  Also, there's no better place than unit tests to clearly
document the different edge cases of the different methods.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-10 13:13:12 -05:00
Marek Olšák
a9be8dddfe util: Add power-of-two divisor support to compute_fast_udiv_info
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-10 13:13:12 -05:00
Jason Ekstrand
7cde4dbcd7 util: Generalize fast integer division to be variable bit-width
There's nothing inherently fixed-width in the code.  All that's required
to generalize it is to make everything internally 64-bit and pass
UINT_BITS in as a parameter to util_compute_fast_[us]div_info.  With
that, it can now handle 8, 16, 32, and 64-bit integer division by a
constant.

We also add support for division by 1 and by other powers of 2.  This is
useful if you want to divide by a uniform value in a shader where you
have the opportunity to adjust the uniform on the CPU before passing it
in.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-10 13:13:12 -05:00
Marek Olšák
64eb0738d4 util: Add fast division helpers
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-10-10 13:13:12 -05:00
Marek Olšák
2940c257a6 util: import public domain code for integer division by a constant
Compilers can use this to generate optimal code for integer division
by a constant.

Additionally, an unsigned division by a uniform that is constant but not
known at compile time can still be optimized by passing 2-4 division
factors to the shader as uniforms and executing one of the fast_udiv*
variants. The signed division algorithm doesn't have this capability.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-10 13:13:12 -05:00
Jason Ekstrand
0dca6730b4 util: Add a simple big math library
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-10-10 13:13:12 -05:00
Marek Olšák
d877451b48 util/u_queue: add UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY
Initial version discussed with Rob Clark under a different patch name.
This approach leaves his driver unaffected.
2018-10-06 22:05:58 -04:00
Alan Coopersmith
066850edad util: Make xmlconfig.c build on Solaris without d_type in dirent (v2)
v2: check for lstat() failing

Fixes: 04bdbbcab3 "xmlconfig: read more config files from drirc.d/"
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Roland Mainz <roland.mainz@nrubsig.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-10-05 17:30:45 -07:00
Marek Olšák
8e0b4cb8a1 drirc: add a workaround for ARMA 3
Cc: 18.2 <mesa-stable@lists.freedesktop.org>
2018-10-04 01:01:54 -04:00
Timothy Arceri
83ea8dd99b util: add disk_cache_get_function_identifier()
This can be used as a drop in replacement for
disk_cache_get_function_timestamp().

Here we use build-id to generate a driver-id rather than build
timestamp if available. This should resolve issues such as
distros using reproducable builds and flatpak not having
real build timestamps.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-03 09:49:21 +10:00
Timothy Arceri
6a884014e4 util: rename timestamp param in disk_cache_create()
Only some drivers use a timestamp here. Others use things such
as build-id, or even a combination of build-ids from Mesa and
LLVM.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-10-03 09:49:21 +10:00
Timothy Arceri
ea66bfda88 util: disable cache if we have no build-id and timestamp is zero
Timestamp can be zero for example when Flatpak is used. In this
case just disable the cache rather then segfaulting when
incompatible cache items are loaded.

V2: actually return false when mtime is 0.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-10-02 22:07:55 +10:00
Caio Marcelo de Oliveira Filho
b29ec31854 util: Add macro to get number of elements in dynarray
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2018-09-21 10:12:51 -07:00
Dylan Baker
18a6e426f3 Revert "utils/u_math: break dependency on gallium/utils"
This reverts commit 0abce6d770.

Which broke the windows build.
2018-09-20 10:36:33 -07:00
Dylan Baker
0abce6d770 utils/u_math: break dependency on gallium/utils
Currently u_math needs gallium utils for cpu detection.  Most of what
u_math uses out of u_cpu_detection is duplicated in src/mesa/x86
(surprise!), so I've just reworked it as much as possible to use the
x86/common_x86_features.h macros instead of the gallium ones. The mesa
implementation is a header only approach, with no external dependencies.
There is one small function that was copied over, as promoting
u_cpu_detection is itself a fairly hefty undertaking, as it depends on
u_debug, and this fixes the bug for now.

bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107870
Tested-by: Vinson Lee <vlee@freedesktop.org>
2018-09-20 05:52:23 -07:00
Timothy Arceri
02843ed768 mesa: move legacy dri config option texture_depth
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
f958ea6eff mesa: move legacy dri config option fthrottle_mode
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
4b1a81ef9d mesa: move legacy dri config option def_max_anisotropy
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
6164d59bcc mesa: move legacy dri config option no_neg_lod_bias
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
6d1890fa07 mesa: move legacy dri config option round_mode
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
3a1d09fd55 mesa: remove unused dri option float_depth
This seems to have only been used by DRI1 drivers which were
removed with e4344161bd.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
91e76ce493 mesa: move legacy dri config option dither_mode
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
2d7dc9591d mesa: move legacy dri config option color_reduction
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
408d41a413 mesa: move legacy TCL dri config options
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:43:05 +10:00
Timothy Arceri
024abd3534 util: use force_compat_profile for Wolfenstein The Old Blood
This game is looking for some odd extension after creating a core
context such as ARB_vertex_program and EXT_framebuffer_object.

Rather then enabling these in core this forces the game to use
compat. This allows the game to run and seems to work without
issues. All other id tech games/engines use a compat profile.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:34:54 +10:00
Timothy Arceri
64ec50d52f mesa/st: add force_compat_profile option to driconfig
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-09-18 19:34:54 +10:00
Dylan Baker
3acc18fcf7 move pthread_setaffinity_np check to the build system
Rather than trying to encode all of the rules in a header, lets just put
them in the build system where they belong. This fixes the build on
FreeBSD, which does have pthraed_setaffinity_np, but it's in a
pthread_np.h, not behind _GNU_SOURCE. FreeBSD also implements cpu_set
slightly differently, so additional changes would be required to get it
working right there anyway.

v2: - fix #define in autotools

Fixes: 9f1bbbdbbd
       ("util: try to fix the Android and MacOS build")
Cc: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-09-17 13:16:46 -07:00
Marek Olšák
9f1bbbdbbd util: try to fix the Android and MacOS build
Bionic does not have pthread_setaffinity_np.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107869
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-09-10 14:49:07 -04:00
Sergii Romantsov
bbe551f3ea mesa/meson: 32bit xmlconfig linkage
Building of 32bit mesa with meson causes linkage issue:
"undefined reference to `util_get_process_name'"
Fixed by adding link-with mesa_util for xmlconfig primary.

v2: Removed '[]', commit message corrected.

v3: Reverted changes in gbm and glx libraries.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107843
Fixes: 2e1e6511f7 "util: extract get_process_name from xmlconfig.c"
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-09-10 08:57:42 -07:00
Jose Fonseca
52ca32121b Require Visual Studio 2015.
We no longer need or use Visual Studio 2013.

https://ci.appveyor.com/project/jrfonseca/mesa/build/52

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-09-10 10:10:16 +01:00
Marek Olšák
8d473f555a st/mesa: pin driver threads to a specific L3 cache on AMD Zen (v2)
v2: use set_context_param

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-09-07 16:03:30 -04:00
Dylan Baker
80825abb5d move u_math to src/util
Currently we have two sets of functions for bit counts, one in gallium
and one in core mesa. The ones in core mesa are header only in many
cases, since they reduce to "#define _mesa_bitcount popcount", but they
provide a fallback implementation. This is important because 32bit msvc
doesn't have popcountll, just popcount; so when nir (for example)
includes the core mesa header it doesn't (and shouldn't) link with core
mesa. To fix this we'll promote the version out of gallium util, then
replace the core mesa uses with the util version, since nir (and other
non-core mesa users) can and do link with mesautils.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-09-07 10:21:26 -07:00
Andrii Simiklit
2930b76cfe mesa/util: add missing va_end() after va_copy()
MSDN:
"va_end must be called on each argument list that's initialized
 with va_start or va_copy before the function returns."

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107810
Fixes: c6267ebd6c "gallium/util: Stop bundling our snprintf implementation."
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
2018-09-06 17:33:27 +01:00
Andrii Simiklit
65cfe698b0 mesa/util: don't ignore NULL returned from 'malloc'
We should exit from the function 'util_vasprintf'
with error code -1 for case where 'malloc'
returns NULL

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 864148d69e "util: add util_vasprintf() for Windows (v2)"
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
2018-09-06 17:33:27 +01:00
Andrii Simiklit
570cacba7a mesa/util: don't use the same 'va_list' instance twice
The first usage of the 'va_list' instance could change it.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 864148d69e "util: add util_vasprintf() for Windows (v2)"
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
2018-09-06 17:33:27 +01:00
Eric Engestrom
e67dadd3a9 meson: consolidate langs lists
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-09-06 15:22:24 +01:00
Timothy Arceri
9c47c39687 st/mesa, gallium: add a workaround for No Mans Sky
The spec seems clear this is not allowed but the Nvidia binary
forces apps to add layout qualifiers so this works around the
issue for No Mans Sky until the CTS can be sorted out.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-08-30 09:54:40 +10:00
Timothy Arceri
3bcec6cf1c radeonsi: enable radeonsi_zerovram for No Mans Sky
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-08-30 07:57:38 +10:00
Timothy Arceri
5566dd8a61 radeonsi: add radeonsi_zerovram driconfig option
More and more games seem to require this so lets make it a config
option.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-08-30 07:57:38 +10:00
Dylan Baker
7c00db9527 meson: Actually load translation files
Currently we run the script but don't actually load any files, even in a
tarball where they exist.

Fixes: 3218056e0e
       ("meson: Build i965 and dri stack")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-28 08:51:05 -07:00
Emil Velikov
cff80b6c15 Revert "configure: allow building with python3"
This reverts commit ae7898dfdb.

Turns out the python scripts are _not_ fully python 3 compatible.
As Ilia reported using get_xmlpool.py with LANG=C produces some weird
output - see the link for details.

Even though the issue was spotted with the autoconf build, it exposes a
genuine problem with the script (and lack of lang handling of the meson
build.)

https://lists.freedesktop.org/archives/mesa-dev/2018-August/203508.html
2018-08-24 11:14:15 +01:00
Emil Velikov
ae7898dfdb configure: allow building with python3
Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.

Note:
 - python3.4 is used as it's the earliest supported version
 - python3 chosen prior to python2

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-23 17:00:13 +01:00
Caio Marcelo de Oliveira Filho
7f8ecedced util/dynarray: add a clone function
v2: Fix mem_ctx parameter type. (Thomas)

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-08-22 14:41:26 -07:00
Lionel Landwerlin
14a1cb37eb util: rb_tree: add safe iterators
v2: Add helper to make iterators more readable (Rafael)
    Fix rev iterator bug (Rafael)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-08-22 17:49:36 +01:00
Eric Engestrom
317c460a4d util/xmlpool: make indentation coherent
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-21 17:36:13 +01:00
Timothy Arceri
797cd198ae mesa: move legacy hyperz option from dri config
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-21 09:19:02 +10:00
Timothy Arceri
02062ab1e1 mesa: remove unused dri config option disable_shader_bit_encoding
This was added as a workaround for Heaven 3.0 but was later removed
by 5ead448719 to allow Heaven 4.0 to work correctly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-21 09:19:02 +10:00
Timothy Arceri
c5f863f2fd mesa: drop legacy no_rast dri option
Add enviroment var overrides to legacy drivers instead.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-21 09:19:01 +10:00