mesa: move legacy dri config option def_max_anisotropy

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2018-08-30 10:19:06 +10:00
parent 6164d59bcc
commit 4b1a81ef9d
8 changed files with 5 additions and 29 deletions

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@ -95,6 +95,11 @@ DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \
DRI_CONF_DESC(en,"Forbid negative texture LOD bias") \
DRI_CONF_OPT_END
#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \
DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
DRI_CONF_DESC(en,"Initial maximum value for anisotropic texture filtering") \
DRI_CONF_OPT_END
#if defined(RADEON_R100) /* R100 */
static const __DRIconfigOptionsExtension radeon_config_options = {
.base = { __DRI_CONFIG_OPTIONS, 1 },

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@ -102,10 +102,6 @@ msgstr "Prefereix 16 bits per texel"
msgid "Force 16 bits per texel"
msgstr "Força 16 bits per texel"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valor màxim inicial per a la filtració de textura anisòtropa"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"

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@ -79,10 +79,6 @@ msgstr "Bevorzuge 16 bits pro Texel"
msgid "Force 16 bits per texel"
msgstr "Erzwinge 16 bits pro Texel"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialer Maximalwert für anisotropische Texturfilterung"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"

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@ -86,10 +86,6 @@ msgstr "Preferir 16 bits por texel"
msgid "Force 16 bits per texel"
msgstr "Forzar a 16 bits por texel"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valor máximo inicial para filtrado anisotrópico de textura"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"

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@ -78,10 +78,6 @@ msgstr "Prérérer 16 bits par texel"
msgid "Force 16 bits per texel"
msgstr "Forcer 16 bits par texel"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valeur maximale initiale pour le filtrage anisotropique de texture"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""

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@ -78,10 +78,6 @@ msgstr "Prefereer 16 bits per texel"
msgid "Force 16 bits per texel"
msgstr "Dwing 16 bits per texel af"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initïele maximum waarde voor anisotrophische textuur filtering"
#: t_options.h:182
msgid "Horizontal error diffusion"
msgstr "Horizontale foutdiffusie"

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@ -78,10 +78,6 @@ msgstr "Föredra 16 bitar per texel"
msgid "Force 16 bits per texel"
msgstr "Tvinga 16 bitar per texel"
#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialt maximalt värde för anisotropisk texturfiltrering"
#: t_options.h:181
msgid "Color dithering method"
msgstr "Färgutjämningsmetod"

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@ -166,11 +166,6 @@ DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \
DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \
DRI_CONF_OPT_END
#define DRI_CONF_PRECISE_TRIG(def) \
DRI_CONF_OPT_BEGIN_B(precise_trig, def) \
DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \