For guest vram, there's already roundtrip to protect device memory alloc
ordering. This change adds the same protection for shmem used in below
scenarios and optimize to wait for new shmem only.
- reply shmem
- indirect upload shmem
- cmd stream shmem
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28147>
A roundtrip is to ensure a cmd via virtqueue happens on the renderer
side before a ring relies on it. Since venus is now with multi-ring, the
roundtrip submit and wait should belong to ring instead of instance, and
each ring owns its own roundtrip seqno to synchronize with virtqueue.
No behavior change.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28147>
We don't attempt to recreate a nir implementation of the symbol table
instead here we simply use location to find the variables we need to
validate.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28142>
Below is the common client pattern (app, angle, zink, etc):
- a few resets for queries to be used in this batch
- optional, depending on EXT_host_query_reset
- a few queries
- incremental
- can cross query pool boundary
The HW drivers normally have faster shader path when there are too many
individual reset and copies. Without further resolving, this ends up
with linear overhead on the 2d engines. This change has largely
optimized that:
- angle: many copies => 1 copy (or 2)
- zink: many resets and copies => 1 reset and 1 copy (or 2)
and again...some more renamings around
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28112>
Drop vn_combine_query_records_and_record_feedback to save the lines of
codes for args preparing. Also refactor to avoid the cmd stride trick,
but use indexing.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28112>
1. move record into alloc to simplify caller handling, which aligns
with ffb and sfb as well
2. simplify locking to reduce lock overhead
3. remove unbalanced free from record helper
4. move reset to alloc
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28112>
Add a new free helper while renaming the alloc one as well. During query
record resolving, use a dropped list to store those records being reset.
This is to prepare for later further query record resolving.
This change also simplifies a query pool compare.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28112>
Instead of the previous fragile attempt to handle sparse_resident_and
by crawling deref chains, we now insert an is_sparse_resident_zink
intrinsic immediately after the tex or sparse_load intrinsic and define
Zink's sparse resident codes to always be 0/1. Then sparse_resident_and
becomes iand and is_sparse_texels_resident becomes != 0 and everything
is well-defined and robust.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28123>
By moving iris_flush_resource() below. This is done separately to
make the diff for the actual change in the previous patch easier to
follow.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13154>
pipe->flush_resource() is called from eglCreateImageKHR in order to
prepare images to be shared. It also has a valid context. We can
just remove suballocation there, rather than doing it on the first
dri_image_query like radeonsi does.
This is much simpler and seems to work fine.
Suggested-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13154>
This makes sure that we'll be done with any pending preparations before
the actual export of the resource.
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13154>
When reallocating a resource in place, we make sure to pass the
PIPE_BIND_SHARED flag for the new resource. On ACM, this generally
changes the allocation of the resource from tiled to linear. To pick up
the new layout of the resource, copy the new ISL surf.
This enables ACM to pass piglit's egl-ext_egl_image_storage
test.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10367
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13154>
This is a promotion from the EXT, except the new property
supportsNonZeroFirstInstance which should already be supported.
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28095>
"native : true" used build system's compiler to determine
sizeof void*, which is wrong - we need to use host compiler.
Found when using pure NIX cross-compilation environment.
Fixes: ad34c932cd
("glapi: pass pointer size to python for glthread from meson")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.co
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28177>
For this particular case only it doesn't matter. Fixes some new CTS
tests with small inline uniform sizes.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28040>
Xe KMD needs VMs to be created to work.
Setting this on Xe KMD code path allow us to simply a feature check
in init_queue_families().
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28161>
Don't make sense to only set it in VkGetPhysicalDeviceQueueFamilyProperties2().
Not setting it to the code path without pdevice->engine_info because
the protected support landed on i915 after DRM_I915_QUERY_ENGINE_INFO.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28161>
Having just one place to check the Sparse type is less error prone.
For example in i915 it was always setting sparse_uses_trtt to true
even if running in gfx 9 that don't support sparse.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28161>
Since we split misaligned attributes, we could overwrite one of these
VGPRs in the middle of loading the attribute.
For example:
v_add_u32_e32 v4, vcc, s7, v1
s_waitcnt lgkmcnt(0)
buffer_load_dword v4, v4, s[32:35], 0 idxen
buffer_load_dword v5, v4, s[32:35], 0 idxen offset:4
can overwrite the vertex index in the load of the first component.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27920>
For ESO when TES and GS are compiled separately,
BREAK_WAVE_AT_EOI/IA_SWITCH_ON_EOI must be enabled if the GS uses
PrimID.
This fixes
tests/spec/arb_tessellation_shader/execution/gs-primitiveid-instanced.shader_test
on RDNA2 when shader object is enabled with Zink.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28149>