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zink: iterate all the modes when doing separate shader fixups
otherwise this might only do the inputs without also handling outputs
Fixes: 0a12cedec9 ("zink: add a special separate shader i/o mode for legacy variables")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28185>
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1 changed files with 1 additions and 1 deletions
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@ -4969,7 +4969,7 @@ fixup_io_locations(nir_shader *nir)
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else
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var->data.driver_location = var->data.location;
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}
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return true;
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continue;
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}
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/* i/o interface blocks are required to be EXACT matches between stages:
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* iterate over all locations and set locations incrementally
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