The Vulkan specification states:
> Query commands, for the same query and submitted to the same queue,
> execute in their entirety in submission order, relative to each other. In
> effect there is an implicit execution dependency from each such query
> command to all query commands previously submitted to the same queue.
Fixes dEQP-VK.query_pool.statistics_query.reset_after_copy.*
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17400>
Streamout must be enabled for the PRIMITIVES_GENERATED query to work.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15639>
Implements the new
VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_BOTTOM_LEVEL_POINTERS_KHR
and
VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SIZE_KHR
query types.
The documentation is a bit lacking for now but
the fist type probably refers to the instance
count and the second type refers to the
acceleration structure size which we already
store in radv_acceleration_structure. To support
size queries, this commit adds a size member
to the acceleration structure header.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16430>
Makes the bo parameter optional which is useful
for the clears performed by acceleration structure
build commands.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16517>
With NGG GS, the hardware can't know the number of generated primitives
and we have to increment it manually from the shader using a plain GDS
atomic operation.
Though this had a serious problem (see this old TODO) if the bound
pipeline was using legacy GS because the query implementation was
relying on NGG GS. Another situation is if we had one draw with NGG GS,
followed by one draw with legacy (or the opposite) the query result
would have been broken.
The solution is to allocate two 64-bit values for storing the begin/end
values if the query pool is supposed to need GDS and accumulate the
result with the number of generated primitives generated by the hw.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15892>
Pipeline statistics and occlusion queries shouldn't be enabled for
internal driver operations like clears. Transform feedback queries
don't have to be suspended because the driver doesn't use streamout.
This fixes a bunch of Zink failures.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15660>
1. the dst stride may be too small if count=1.
2. the src stride may be too small due to the availability bit.
So lets just compute the size needed explicitly and use it.
Fixes: 90a0556c ("radv: use pool stride when copying single query results")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14242>
the specified stride is irrelevant for this case since there's only one
result to write
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12619>
Be consistent with other usages in Vulkan and SPIR-V, and the recently
added workgroup_size field.
Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
This saves a 64-bit pointer from radv_amdgpu_winsys_bo and it's
also common to pass a winsys pointer as the first parameter.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8859>
When NGG is used, the hw can't know the number of geometry shader
primitives. To fix that, the NGG geometry shader accumulates itself
the number of primitives by using an atomic operation directly to GDS.
Then, begin/query copy the start/stop values from GDS to the
query pool buffer using a PS_DONE event. This was actually wrong
because PS_DONE is completely asynchronous to everything and executed
when the preceding draws finish pixel shaders.
Fix this by using a COPY_DATA packet which is synced with CP. This
fixes random failures on Sienna Cichlid with
dEQP-VK.query_pool.statistics_query.*.geometry_shader_primitives.*.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8590>
This way we're properly using the vulkan barrier paradigm instead
of adhoc guessing what caches need to be flushed. This is more robust
for cache policy changes as we now don't have to revisit all the meta
operations all the time.
Note that a barrier has both a src and dst part though. So
barrier:
flush src
meta op
flush dst
becomes
barrier:
flush barrier src
flush meta op dst
meta op
flush meta op src
flush barrier dst
And there are some places where we've been able to replace a CB flush
with a shader flush because that is what we'd need according to vulkan rules
(and it turns out that in the cases the CB flush mattered the app will set the
bit in one of the relevant flushes or it was needed as a result of an optimization
that we counter-acted in the previous patch.)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup. I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.
I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>