Commit graph

66874 commits

Author SHA1 Message Date
Matt Turner
66ab9c22fe i965: Use BRW_MATH_DATA_SCALAR when source regioning is scalar.
Notice the mistaken (but harmless) argument swapping in brw_math_invert().

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-09-29 15:59:19 -07:00
Matt Turner
a0df258f89 i965/compaction: Move variable declarations to their uses.
Tested-by: Mark Janes <mark.a.janes@intel.com>
2014-09-29 15:59:16 -07:00
Matt Turner
a36631b74c i965/compaction: Simplify jump target code.
My attempts to clarify the code with _compacted/_uncompacted prefixed
variables apparently failed. Hopefully this is clearer.

In any case, the previous code wasn't clear enough to gcc to let it
optimize division by a power of two into a shift. No problems now.

Also, the previous code (in the ADD case) didn't work on 32-bit x86, due
to complicated set of interactions best summed up as unsigned division
and compiler optimizations.

Tested-by: Mark Janes <mark.a.janes@intel.com>
2014-09-29 15:58:57 -07:00
Rob Clark
dce96f6da2 freedreno/a3xx: re-emit shaders on variant change
We need to keep track if a state change other than frag/vert shader
state will trigger us to need a different shader variant, and if
necessary mark the appropriate shader state as dirty.  Otherwise we will
forget to re-emit the shader state.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:43 -04:00
Rob Clark
3aaab87563 freedreno/ir3: add some cmdline args
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:43 -04:00
Rob Clark
7cdd467994 freedreno/a3xx: add support to emulate GL_CLAMP
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:43 -04:00
Rob Clark
3541705816 freedreno: add texcoord clamp support to lowering
This is for hw that needs to emulate some texture wrap modes (like
CLAMP) with some help from the shader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:43 -04:00
Rob Clark
a6746d1124 freedreno: move bind_sampler_states to per-generation
Keep the existing function as a common helper.  But this lets us move an
a2xx specific hack out of common code.  And the PIPE_TEX_WRAP_CLAMP
emulation will require an a3xx specific hack.  So rather than piling on
hacks, split this out.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:42 -04:00
Rob Clark
7e20c09d4a freedreno/a3xx: fix border color order
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:42 -04:00
Rob Clark
c61133046e freedreno/a3xx: add 32bit integer vtx formats
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-29 18:30:42 -04:00
Eric Anholt
fc4b5b85ce vc4: Add support for GL 1.1's stupid CLAMP mode.
We just clamp the incoming texture coordinates.  This breaks the lambda
calculation, but it gets the piglit tests to pass.  This is the same
behavior as in i965.
2014-09-29 14:12:33 -07:00
Eric Anholt
ae22f5aa14 vc4: Add support for texture border color.
One spot in the docs says that it's stored at a miplevel just beyond the
last miplevel, which was scary.  But really, you just load it as the R
coordinate (which conflicts with cubemaps, but you don't do border
clamping on cubes).
2014-09-29 13:48:08 -07:00
Eric Anholt
b65761f764 vc4: Add the necessary stubs for occlusion queries.
We have to expose them for GL 2.0, but we just always return a value of 0.
We should be advertising 0 query bits instead of 64, but gallium doesn't
have plumbing for that yet.  At least this stops the segfaults.
2014-09-29 11:51:09 -07:00
Eric Anholt
76cd9955d9 vc4: Optimize out silly SUBs of 0.
Drops instructions on vs-temp-array-mat4-index-col-row-wr.shader_test,
which I was looking at because it's failing to register allocate.
2014-09-29 11:33:34 -07:00
Eric Anholt
64122b16ce vc4: Dump constant uniform values in VC4_DEBUG=qir.
Definitely helps when trying to understand and optimize a program.
2014-09-29 11:33:34 -07:00
Eric Anholt
3311513041 vc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).
This may reduce register pressure and uniform counts.  Drops a bunch of 0
uniform loads on vs-temp-array-mat4-index-col-row-wr.shader_test, which is
failing to register allocate.
2014-09-29 11:33:34 -07:00
Eric Anholt
730267eb23 vc4: Add support for texture cube maps.
It's not passing some of the piglit tests, because it looks like at small
miplevels some contents from surrounding faces are getting filtered in at
the corners.  It does get 7 new tests passing.
2014-09-29 11:29:28 -07:00
Eric Anholt
c4245d8b2e vc4: Rename the slice's size0.
In the other related fields, "0" refers to the size of the first miplevel,
while this is a field in a slice.  The other implicit slices we have
(cubemap layers) don't vary in size compared to the first one.
2014-09-29 11:26:43 -07:00
Eric Anholt
7a85ebf6e2 vc4: Stop trying to reuse temporaries that store uniform values.
Almost always, the MOV will get copy propagated out.  Even if it doesn't,
it's probably better to just reload the uniform at next use (to reduce
register pressure) rather than try to save instruction count.

I was looking at this because in the presence of texturing (which calls
add_uniform() directly to get the uniform load forced into the
instruction) the c->uniform_contents indices don't match 1:1 with the
temporary qregs.
2014-09-29 10:07:24 -07:00
Tapani Pälli
3386e95994 egl: setup screen iterator before using it
commit 4ed23fd broke creation of pbuffer surfaces, patch fixes
the failure, noticed when running chrome with '--use-gl=egl'.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
2014-09-29 15:12:11 +03:00
Chia-I Wu
8c7c0f7114 ilo: fix a missing 'else'
An 'else' is missing in the disassembler.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-29 16:58:36 +08:00
Kalyan Kondapally
66a2fe4cf9 glsl: Allow texture2DProjLod and textureCubeLod in GL ES
According to GLES (i.e. 1.0 and above) spec textureCubeLod and
texture2DProjLod are built in functions. We seem to disable support
for these functions with GLES. This patch enables the support.

Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84355
2014-09-29 11:10:38 +03:00
Rob Clark
40aabc0e80 configure.ac: bump libdrm_freedreno requirement
We need 2.4.57 for fd_bo_dmabuf() / fd_bo_from_dmabuf().

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-28 12:46:17 -04:00
Matt Turner
5ccdc23a86 glsl: Recognize open-coded pow(x, y).
pow(x, y) is equivalent to exp(log(x) * y).

instructions in affected programs:     578 -> 458 (-20.76%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-09-27 12:18:37 -07:00
Matt Turner
e9aee2572a i965/fs: Don't invalidate live intervals in saturate propagation.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2014-09-27 12:18:37 -07:00
Matt Turner
b9689c6bda i965/fs: Ignore mov.sat instructions in interference check in sat prop.
When an instruction's result was consumed by multiple mov.sat
instructions, we would decide that we couldn't move the saturate
modifier because something else was using the result, even though it was
just another mov.sat!

total instructions in shared programs: 4275598 -> 4274842 (-0.02%)
instructions in affected programs:     75634 -> 74878 (-1.00%)

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2014-09-27 12:18:37 -07:00
Matt Turner
82bdb559a1 i965/fs: Walk instructions in reverse in saturate propagation.
When we find a mov.sat, we search backwards. We might as well search
everything else backwards as well and potentially look at fewer
instructions.

This change enables the next patch.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2014-09-27 12:18:37 -07:00
Rob Clark
ed48f91275 freedreno/a3xx: add flat interpolation mode
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
df2f0c6d55 freedreno/a3xx: add LOD_BIAS
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
f7259949da freedreno: turn missing caps into compile warnings
Get rid of the 'default' case (as suggestied by imirkin) so compiler
warns us about missing caps.  Also add some caps that were missing until
now.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
546d6c8dc9 freedreno: we have more than 0 viewports!
4155d1c7 'st/mesa: drop dependence on API profile in st_init_extensions'
broke freedreno because somehow 'PIPE_CAP_MAX_VIEWPORTS' fell through
the cracks.  Resulting that we reported zero viewports.  So the state
tracker never bothered to give us any valid viewport!

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
24cd746e4b freedreno: update generated headers
Among other things, fixes a bug for fixed point registers/bitfields.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
5c72672cdc freedreno: don't advertise mirror-clamp support
At least on a3xx, we cannot do it without some emulation in shader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Rob Clark
e4c678c164 freedreno: fix compiler warning
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-09-27 13:34:07 -04:00
Tom Stellard
ec566e0f16 configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
This is the only guaranteed way get the patch level for llvm,
since the define cannot always be found in config.h depending
on the version of llvm or the build system used.

CC: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jonathan Gray <jsg@jsg.id.au>
2014-09-27 17:46:39 +01:00
Emil Velikov
5ef6eb4654 Remove Bluegene/L wrappers
Added back in 2009, with osmesa/GLU in mind. Unlikely to be working
any more since the removal of the static makefiles.

Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-09-27 15:21:22 +01:00
Emil Velikov
343795e445 mesa: remove last DJGPP remains
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-09-27 15:20:49 +01:00
Emil Velikov
a662fa94c1 configure: use explicit enabled/disabled in config switch description
Rather than having double negatives -> disable-opencl, default=no
simply use enabled/disabled. It makes things a bit easier for the
reader and consistent throughout the file.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-09-27 15:20:42 +01:00
Emil Velikov
bbe6f7f865 configure: ask vdpau.pc for the default location of the vdpau drivers
Rather than using hardcoded values honor the value set at libvdpau
build time - i.e. the moduledir variable from vdpau.pc

Update the omx description to match reality while we're here.

Cc: Christian König <deathsimple@vodafone.de>
Cc: Alexandre Demers <alexandre.f.demers@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80615
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-09-27 15:20:26 +01:00
Emil Velikov
407450eb84 configure: drop --with-egl-driver-dir switch
The location of the egl driver(s) is matter that we should have
never exposed to the user. Currently the dri2 driver is built
into the libEGL loader, with the gallium based one soon to follow.

v2: Fold EGL_DRIVER_INSTALL_DIR within the makefiles. Suggested by Matt.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80615
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-09-27 15:20:14 +01:00
Emil Velikov
2e6fc0647a configure: remove non-functional --with-opencl-libdir
The parameter used to control where the gallium pipe-drivers
were installed, but was broken since

commit 45270fb0fd
Author: Matt Turner <mattst88@gmail.com>
Date:   Thu Sep 13 10:45:01 2012 -0700

    targets/pipe-loader: Convert to automake

Considering that nowadays the pipe-drivers can be used by
more than just the opencl target, even fixing this up will
not be the best idea.

Cc: Matt Turner <mattst88@gmail.com>
Cc: Francisco Jerez <currojerez@riseup.net>
Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61415
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-09-27 15:15:58 +01:00
Ian Romanick
c3f17bb18f glsl: Strip arrayness from ir_type_dereference_variable too
If the thing being dereferenced is a record or an array of records, it
should be treated as row-major.  The ir_type_derference_record path
already does this, and I think I intended to do the same for this path
in b17a4d5d.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83741
Cc: mesa-stable@lists.freedesktop.org
2014-09-26 07:59:53 -07:00
Ian Romanick
2ab71e1486 glsl: Round struct size up to at least 16 bytes
Per rule #9, the size of the structure is vec4 aligned.  The MAX2 in the
loop ensures that sizes >= 16 bytes are vec4 aligned.  The new MAX2
after the loop ensures that sizes < 16 bytes are vec4 aligned.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82932
Cc: mesa-stable@lists.freedesktop.org
2014-09-26 07:59:50 -07:00
Ian Romanick
5c75270c34 glsl: Make sure row-major array-of-structure get correct layout
Whether or not the field is row-major (because it might be a bvec2 or
something) does not affect the array itself.  We need to know whether an
array element in its entirety is row-major.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83506
Cc: mesa-stable@lists.freedesktop.org
2014-09-26 07:59:47 -07:00
Ian Romanick
8e01c66da6 glsl: Make sure fields after small structs have correct padding
Previously the linker would correctly calculate the layout, but the
lower_ubo_reference pass would not apply correct alignment to fields
following small (less than 16-byte) nested structures.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83533
Cc: mesa-stable@lists.freedesktop.org
2014-09-26 07:59:25 -07:00
Chia-I Wu
24653bcd7d ilo: give gen6_draw_session a better prefix
gen6_draw_session is not GEN dependent.  Rename it to ilo_render_draw_session.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-26 21:15:55 +08:00
Chia-I Wu
4be7b7ee85 ilo: make ilo_render opaque
It is not used outside the render code.  There are also too many details in it
that we do not want other components to access directly.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-26 21:15:55 +08:00
Chia-I Wu
8f284343e0 ilo: make ilo_render_emit_draw() direct
Remove emit_draw() and ILO_RENDER_DRAW indirections.  With all emit functions
being direct now, ilo_render_estimate_size() and more can also be removed.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-26 21:15:55 +08:00
Chia-I Wu
a05ce904aa ilo: make ilo_render_emit_rectlist() direct
Remove emit_rectlist() and ILO_RENDER_RECTLIST indirections.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-26 21:15:55 +08:00
Chia-I Wu
362d2fb982 ilo: clean up draw and rectlist state emission
Add these new high-level functions

  ilo_render_get_draw_dynamic_states_len()
  ilo_render_emit_draw_dynamic_states()
  ilo_render_get_rectlist_dynamic_states_len()
  ilo_render_emit_rectlist_dynamic_states()
  ilo_render_get_draw_surface_states_len()
  ilo_render_emit_draw_surface_states()

for draw and rectlist state emission.  They are implemented in the new
ilo_render_dynamic.c and ilo_render_surface.c.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2014-09-26 21:15:55 +08:00