freedreno/a3xx: fix border color order

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-09-27 18:19:54 -04:00
parent c61133046e
commit 7e20c09d4a

View file

@ -194,11 +194,10 @@ emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
(BORDERCOLOR_SIZE * tex_off[sb]) +
(BORDERCOLOR_SIZE * i));
/* TODO not quite sure if bcolor is pre or post swizzle: */
for (j = 0; j < 4; j++) {
bcolor[j] =
util_float_to_half(sampler->base.border_color.f[j]);
}
bcolor[0] = util_float_to_half(sampler->base.border_color.f[2]);
bcolor[1] = util_float_to_half(sampler->base.border_color.f[1]);
bcolor[2] = util_float_to_half(sampler->base.border_color.f[0]);
bcolor[3] = util_float_to_half(sampler->base.border_color.f[3]);
OUT_RING(ring, sampler->texsamp0);
OUT_RING(ring, sampler->texsamp1);