so that we can gather shader_info after this and all system values that
this adds will be gathered.
shader_info won't be gathered after si_nir_lower_abi, which is why we
have to lower fbfetch_output here.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33024>
i.e. before future linking optimizations and shader_info gathering
They are lowered together because one depends on the other.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33024>
i.e. before future linking optimizations and shader_info gathering
The ac_nir_lower_ps_early call is also added for non-monolithic shaders
because it's required now.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33024>
The CI job runs each supported decoder on 1 LAVA job:
- vp9
- h.264
- h.265
They each run the gstreamer VAAPI fluster decoder tests on a radeonsi
device on LAVA.
Signed-off-by: Detlev Casanova <detlev.casanova@collabora.com>
Co-authored-by: Sergi Blanch Torne <sergi@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26113>
It will be used in next commits to run fluster vaapi tests on AMD
devices on LAVA.
Signed-off-by: Detlev Casanova <detlev.casanova@collabora.com>
Co-authored-by: Sergi Blanch Torne <sergi@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26113>
In theory you can build a driver using OpenCL kernels with a
-Dmesa-clc=system. That shouldn't require any LLVM/Clang/etc...
But the checks to find the pre-compiled mesa_clc & vtn_bindgen
binaries are in meson files or conditions only triggered if you build
with LLVM (:
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Tested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Dylan Baker <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33014>
Scanout PAT was never being picked what could cause render cache to
not be flushed during page flips causing visual corruption on
displays.
Cc: stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33127>
Platforms without LLC were in risky to get a heap that is cached
what could cause scanout glitches.
Cc: stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33127>
This kernel was built using b2c's linux builder without any additional
patches... aside from the usual ones I apply for b2c, so we are almost
to the point where we can run a stable kernel on it!
The next uprev should be made from gfx-ci/linux rather than being
hosted on my server, but I would like to use a released kernel for
that.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Eric Engestrom <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33162>
This allows DUTs that require firmware to boot reliably to provide them
without needing to include them in the kernel image.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Eric Engestrom <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33162>
This makes it possible to have a single DTB url serving multiple DUTs,
without paying much of a cost for it.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Eric Engestrom <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33162>
Add null check for surf pointer.
Fixes segfault issue during start of gdm on gfx12.
Signed-off-by: Saroj Kumar <saroj.kumar@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33199>
This Vulkan layer allows reporting a limited VRAM size to the
application. This layer can be useful for testing applications and
games which query for the memory budget adjusting their behavior
accordingly.
They layer does not set a hard limit on the amount of VRAM thus
applications can still make allocations even though the reported
budget might indicate no memory is left, if the set limit is lower
than of actually available VRAM.
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30095>
This is needed for fossilize-replay.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 14e3231b56 ("radv: add a flag to indicate ray tracing support")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33201>
Rename the variable ANDROID_NDK to ANDROID_NDK_VERSION and only use it
to specify the version itself.
This makes it consistent with ANDROID_SDK_VERSION and it is also in
preparation for using the same variable to build ANGLE in the future.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33188>
This change moves freedreno specific ForEachMacros from the top level
.clang-format to the freedreno specific .clang-format.
This is done to avoid triggering CI for all drivers when making changes
to this list.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32107>
Whenever we insert a (nopN) on the previous instruction to add nops, we
initially add them to the current cycle count. However, existing (nopN)
fields are not accounted for. This means the if a (nopN) gets inserted
and the block is processed again, the cycle count will be too low and we
might insert more nops than necessary.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33178>
Instead the complicated logic we currently have, do this :
We start with this shader :
int main() {
...
if (...) {
SetMeshOutputsEXT(0, 0);
return;
} else {
SetMeshOutputsEXT(...);
}
...
}
We turn it into this :
int main() {
uint __temp_prim_count = 0;
...
if (...) {
__temp_prim_count = 0;
return;
} else {
__temp_prim_count = ...;
}
...
if (is_first_group_lane()) {
SetMeshOutputsEXT(..., __temp_prim_count);
}
}
This works because the SPIRV spec says this :
"The arguments are taken from the first invocation in each
workgroup. Any invocation must execute this instruction no more
than once and under uniform control flow."
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12388
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33038>
That way we don't have to lower the set_vertex_and_primitive_count
intrinsic before applying this WA.
Cc stable for the next patches that are fixing something.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33038>
Cc stable for the next patches that are fixing something.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33038>