radv: set has_image_bvh_intersect_ray for null winsys

This is needed for fossilize-replay.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 14e3231b56 ("radv: add a flag to indicate ray tracing support")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33201>
This commit is contained in:
Rhys Perry 2025-01-24 11:56:37 +00:00 committed by Marge Bot
parent 4818bc90d9
commit 5cc977bee4

View file

@ -140,6 +140,8 @@ radv_null_winsys_query_info(struct radeon_winsys *rws, struct radeon_info *gpu_i
gpu_info->has_accelerated_dot_product =
gpu_info->family == CHIP_VEGA20 || (gpu_info->family >= CHIP_MI100 && gpu_info->family != CHIP_NAVI10);
gpu_info->has_image_bvh_intersect_ray = gpu_info->gfx_level >= GFX10_3;
gpu_info->address32_hi = gpu_info->gfx_level >= GFX9 ? 0xffff8000u : 0x0;
gpu_info->has_rbplus = gpu_info->family == CHIP_STONEY || gpu_info->gfx_level >= GFX9;