This is a squash of:
dri/swrast: remove obsolete GetRow/PutRow code
(cherry picked from commit cb5fa9ea62)
and
dri/swrast: remove obsolete swrast_span.c file from source list
(cherry picked from commit a9bf149e7f)
Conflicts:
src/mesa/drivers/dri/swrast/Makefile.sources
All color buffer rendering is now done by accessing mapped renderbuffer
memory. We're now able to get rid of all the GetRow/PutRow stuff.
(cherry picked from commit 0ff817f200)
Instead of using the obsolete gl_renderbuffer::Data field.
Color buffer are still accessed through GetRow/PutRow().
(cherry picked from commit 7d1ddec921)
These are temporary, actually, but they'll make follow-on work easier to
implement in a step-by-step manner. Eventually the Map and RowStrideBytes
fields will go into a new swrast_renderbuffer type, but adding that type
now would involve touching a _lot_ of code that'll eventually be removed.
The fields marked as obsolete will go away completely at some point.
(cherry picked from commit 827c1d66f6)
That field is only used by swrast code so there's no reason to mess
with it in the gallium state tracker.
This also lets us remove the unused st_format_data() type function and
related code.
(cherry picked from commit ca6d86d26b)
When rowstride was negatie, unsigned promotion caused a segfault here:
299│ if (rb->Format == MESA_FORMAT_S8) {
300│ const GLuint rowStride = rb->RowStride;
301│ for (i = 0; i < count; i++) {
302│ if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
303├> stencil[i] = *(map + y[i] * rowStride + x[i]);
304│ }
305│ }
306│ }
Fixes segfault in oglconform
separatestencil-neu(NonPolygon.BothFacesBitmapCoreAPI),
though test still fails.
Note: This is a candidate for the stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43327
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit aed5c8299f)
Fixes Intel oglconform negative.typeFormatMismatch.copyteximage.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 422b18794e)
This is part of fixing Intel oglconform
negative.typeFormatMismatch.copyteximage.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit ee9804af14)
This code is unprepared for handling integer (particularly, the
baseFormat of the TexFormat comes out as GL_RGBA, not GL_RGBA_INTEGER,
so the direct call of Driver.ReadPixels crashes due to the int vs
non-int error checking not having happened). I'm frankly tempted to
convert this code to MapRenderbuffer/MapTexImage rather than doing it
as meta ops, now that we have that support.
Improves the remaining crash in Intel oglconform for int-textures to
just a rendering failure.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 6bf0f6ae86)
This aborts and crashes in intel oglconform's int-textures into being
just rendering failures. Clamping isn't handled yet.
v2: Add missing "break".
v3: Drop the int/uint distinction, since they don't need different clamping.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
(cherry picked from commit d6c58545a1)
Similarly to how we handle this in texstore, we have to remap height
to depth so that we MapTextureImage each image layer individually.
Fixes part of Intel oglconform's int-textures advanced.fbo.rtt
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 08acd4bd61)
This is a step toward fixing Intel oglconform's
int-textures advanced.fbo.rtt.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9f1e64d085)