dri/swrast: remove obsolete GetRow/PutRow code

This commit is contained in:
Brian Paul 2012-01-16 11:28:15 -07:00
parent 2873555a76
commit cb5fa9ea62
4 changed files with 0 additions and 582 deletions

View file

@ -335,11 +335,9 @@ swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv,
xrb->Base.Delete = swrast_delete_renderbuffer;
if (front) {
xrb->Base.AllocStorage = swrast_alloc_front_storage;
swrast_set_span_funcs_front(xrb, pixel_format);
}
else {
xrb->Base.AllocStorage = swrast_alloc_back_storage;
swrast_set_span_funcs_back(xrb, pixel_format);
}
switch (pixel_format) {

View file

@ -130,14 +130,4 @@ swrast_renderbuffer(struct gl_renderbuffer *rb)
#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
/* swrast_span.c */
extern void
swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb,
GLuint pixel_format);
extern void
swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb,
GLuint pixel_format);
#endif /* _SWRAST_PRIV_H_ */

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@ -1,347 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "swrast_priv.h"
#define YFLIP(_xrb, Y) ((_xrb)->Base.Height - (Y) - 1)
/*
* Dithering support takes the "computation" extreme in the "computation vs.
* storage" trade-off. This approach is very simple to implement and any
* computational overhead should be acceptable. XMesa uses table lookups for
* around 8KB of storage overhead per visual.
*/
#define DITHER 1
static const GLubyte kernel[16] = {
0*16, 8*16, 2*16, 10*16,
12*16, 4*16, 14*16, 6*16,
3*16, 11*16, 1*16, 9*16,
15*16, 7*16, 13*16, 5*16,
};
#if DITHER
#define DITHER_COMP(X, Y) kernel[((X) & 0x3) | (((Y) & 0x3) << 2)]
#define DITHER_CLAMP(X) (((X) < 255) ? (X) : 255)
#else
#define DITHER_COMP(X, Y) 0
#define DITHER_CLAMP(X) (X)
#endif
/*
* Pixel macros shared across front/back buffer span functions.
*/
/* 32-bit BGRA */
#define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \
*DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \
*DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_A8R8G8B8(DST, SRC) \
DST[ACOMP] = *SRC >> 24; \
DST[RCOMP] = (*SRC >> 16) & 0xff; \
DST[GCOMP] = (*SRC >> 8) & 0xff; \
DST[BCOMP] = *SRC & 0xff
/* 32-bit BGRX */
#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \
*DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \
*DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \
DST[ACOMP] = 0xff; \
DST[RCOMP] = (*SRC >> 16) & 0xff; \
DST[GCOMP] = (*SRC >> 8) & 0xff; \
DST[BCOMP] = *SRC & 0xff
/* 16-bit BGR */
#define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \
do { \
int d = DITHER_COMP(X, Y) >> 6; \
*DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
} while(0)
#define FETCH_PIXEL_R5G6B5(DST, SRC) \
do { \
DST[ACOMP] = 0xff; \
DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \
DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \
DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \
} while(0)
/* 8-bit BGR */
#define STORE_PIXEL_R3G3B2(DST, X, Y, VALUE) \
do { \
int d = DITHER_COMP(X, Y) >> 3; \
GLubyte *p = (GLubyte *)DST; \
*p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xe0) >> 5) | \
((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xe0) >> 2) | \
((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xc0) >> 0) ); \
} while(0)
#define FETCH_PIXEL_R3G3B2(DST, SRC) \
do { \
GLubyte p = *(GLubyte *)SRC; \
DST[ACOMP] = 0xff; \
DST[RCOMP] = ((p << 5) & 0xe0) * 255 / 0xe0; \
DST[GCOMP] = ((p << 2) & 0xe0) * 255 / 0xe0; \
DST[BCOMP] = ((p << 0) & 0xc0) * 255 / 0xc0; \
} while(0)
/*
* Generate code for back-buffer span functions.
*/
/* 32-bit BGRA */
#define NAME(FUNC) FUNC##_A8R8G8B8
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X)
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_A8R8G8B8(DST, SRC)
#include "swrast/s_spantemp.h"
/* 32-bit BGRX */
#define NAME(FUNC) FUNC##_X8R8G8B8
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X);
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_X8R8G8B8(DST, SRC)
#include "swrast/s_spantemp.h"
/* 16-bit BGR */
#define NAME(FUNC) FUNC##_R5G6B5
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X);
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_R5G6B5(DST, SRC)
#include "swrast/s_spantemp.h"
/* 8-bit BGR */
#define NAME(FUNC) FUNC##_R3G3B2
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 1;
#define INC_PIXEL_PTR(P) P += 1
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R3G3B2(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_R3G3B2(DST, SRC)
#include "swrast/s_spantemp.h"
/*
* Generate code for front-buffer span functions.
*/
/* 32-bit BGRA */
#define NAME(FUNC) FUNC##_A8R8G8B8_front
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint *)row;
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_A8R8G8B8(DST, SRC)
#include "swrast_spantemp.h"
/* 32-bit BGRX */
#define NAME(FUNC) FUNC##_X8R8G8B8_front
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint *)row;
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_X8R8G8B8(DST, SRC)
#include "swrast_spantemp.h"
/* 16-bit BGR */
#define NAME(FUNC) FUNC##_R5G6B5_front
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLushort *P = (GLushort *)row;
#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_R5G6B5(DST, SRC)
#include "swrast_spantemp.h"
/* 8-bit BGR */
#define NAME(FUNC) FUNC##_R3G3B2_front
#define RB_TYPE GLubyte
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
GLubyte *P = (GLubyte *)row;
#define INC_PIXEL_PTR(P) P += 1
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R3G3B2(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
FETCH_PIXEL_R3G3B2(DST, SRC)
#include "swrast_spantemp.h"
/*
* Back-buffers are malloced memory and always private.
*
* BACK_PIXMAP (not supported)
* BACK_XIMAGE
*/
void
swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb,
GLuint pixel_format)
{
switch (pixel_format) {
case PF_A8R8G8B8:
xrb->Base.GetRow = get_row_A8R8G8B8;
xrb->Base.GetValues = get_values_A8R8G8B8;
xrb->Base.PutRow = put_row_A8R8G8B8;
xrb->Base.PutValues = put_values_A8R8G8B8;
break;
case PF_X8R8G8B8:
xrb->Base.GetRow = get_row_X8R8G8B8;
xrb->Base.GetValues = get_values_X8R8G8B8;
xrb->Base.PutRow = put_row_X8R8G8B8;
xrb->Base.PutValues = put_values_X8R8G8B8;
break;
case PF_R5G6B5:
xrb->Base.GetRow = get_row_R5G6B5;
xrb->Base.GetValues = get_values_R5G6B5;
xrb->Base.PutRow = put_row_R5G6B5;
xrb->Base.PutValues = put_values_R5G6B5;
break;
case PF_R3G3B2:
xrb->Base.GetRow = get_row_R3G3B2;
xrb->Base.GetValues = get_values_R3G3B2;
xrb->Base.PutRow = put_row_R3G3B2;
xrb->Base.PutValues = put_values_R3G3B2;
break;
default:
assert(0);
return;
}
}
/*
* Front-buffers are provided by the loader, the xorg loader uses pixmaps.
*
* WINDOW, An X window
* GLXWINDOW, GLX window
* PIXMAP, GLX pixmap
* PBUFFER GLX Pbuffer
*/
void
swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb,
GLuint pixel_format)
{
switch (pixel_format) {
case PF_A8R8G8B8:
xrb->Base.GetRow = get_row_A8R8G8B8_front;
xrb->Base.GetValues = get_values_A8R8G8B8_front;
xrb->Base.PutRow = put_row_A8R8G8B8_front;
xrb->Base.PutValues = put_values_A8R8G8B8_front;
break;
case PF_X8R8G8B8:
xrb->Base.GetRow = get_row_X8R8G8B8_front;
xrb->Base.GetValues = get_values_X8R8G8B8_front;
xrb->Base.PutRow = put_row_X8R8G8B8_front;
xrb->Base.PutValues = put_values_X8R8G8B8_front;
break;
case PF_R5G6B5:
xrb->Base.GetRow = get_row_R5G6B5_front;
xrb->Base.GetValues = get_values_R5G6B5_front;
xrb->Base.PutRow = put_row_R5G6B5_front;
xrb->Base.PutValues = put_values_R5G6B5_front;
break;
case PF_R3G3B2:
xrb->Base.GetRow = get_row_R3G3B2_front;
xrb->Base.GetValues = get_values_R3G3B2_front;
xrb->Base.PutRow = put_row_R3G3B2_front;
xrb->Base.PutValues = put_values_R3G3B2_front;
break;
default:
assert(0);
return;
}
}

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@ -1,223 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Modified version of swrast/s_spantemp.h for front-buffer rendering. The
* no-mask paths use a scratch row to avoid repeated calls to the loader.
*
* For the mask paths we always use an array of 4 elements of RB_TYPE. This is
* to satisfy the xorg loader requirement of an image pitch of 32 bits and
* should be ok for other loaders also.
*/
#ifndef _SWRAST_SPANTEMP_ONCE
#define _SWRAST_SPANTEMP_ONCE
static INLINE void
PUT_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLvoid *p )
{
__DRIcontext *ctx = swrast_context(glCtx)->cPriv;
__DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv;
__DRIscreen *screen = ctx->driScreenPriv;
screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW,
x, y, 1, 1, (char *)p,
draw->loaderPrivate);
}
static INLINE void
GET_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLubyte *p )
{
__DRIcontext *ctx = swrast_context(glCtx)->cPriv;
__DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv;
__DRIscreen *screen = ctx->driScreenPriv;
screen->swrast_loader->getImage(read, x, y, 1, 1, (char *)p,
read->loaderPrivate);
}
static INLINE void
PUT_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row )
{
__DRIcontext *ctx = swrast_context(glCtx)->cPriv;
__DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv;
__DRIscreen *screen = ctx->driScreenPriv;
screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW,
x, y, n, 1, row,
draw->loaderPrivate);
}
static INLINE void
GET_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row )
{
__DRIcontext *ctx = swrast_context(glCtx)->cPriv;
__DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv;
__DRIscreen *screen = ctx->driScreenPriv;
screen->swrast_loader->getImage(read, x, y, n, 1, row,
read->loaderPrivate);
}
#endif /* _SWRAST_SPANTEMP_ONCE */
/*
* Templates for the span/pixel-array write/read functions called via
* the gl_renderbuffer's GetRow, GetValues, PutRow and PutValues.
*
* Define the following macros before including this file:
* NAME(BASE) to generate the function name (i.e. add prefix or suffix)
* RB_TYPE the renderbuffer DataType
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
* STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer
* FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer
*
* Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates
* for the pixels to be stored. This is useful when dithering and probably
* ignored otherwise.
*/
#include "main/macros.h"
#if !defined(RB_COMPONENTS)
#define RB_COMPONENTS 4
#endif
static void
NAME(get_row)( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint count, GLint x, GLint y, void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
char *row = swrast_drawable(ctx->ReadBuffer)->row;
INIT_PIXEL_PTR(pixel, x, y);
GET_ROW( ctx, x, YFLIP(xrb, y), count, row );
for (i = 0; i < count; i++) {
FETCH_PIXEL(dest[i], pixel);
INC_PIXEL_PTR(pixel);
}
(void) rb;
}
static void
NAME(get_values)( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint count, const GLint x[], const GLint y[], void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
for (i = 0; i < count; i++) {
RB_TYPE pixel[4];
GET_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel);
FETCH_PIXEL(dest[i], pixel);
}
(void) rb;
}
static void
NAME(put_row)( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint count, GLint x, GLint y,
const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
if (mask) {
for (i = 0; i < count; i++) {
if (mask[i]) {
RB_TYPE row[4];
INIT_PIXEL_PTR(pixel, x, y);
STORE_PIXEL(pixel, x + i, y, src[i]);
PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel);
}
}
}
else {
char *row = swrast_drawable(ctx->DrawBuffer)->row;
INIT_PIXEL_PTR(pixel, x, y);
for (i = 0; i < count; i++) {
STORE_PIXEL(pixel, x + i, y, src[i]);
INC_PIXEL_PTR(pixel);
}
PUT_ROW( ctx, x, YFLIP(xrb, y), count, row );
}
(void) rb;
}
static void
NAME(put_values)( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint count, const GLint x[], const GLint y[],
const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
ASSERT(mask);
for (i = 0; i < count; i++) {
if (mask[i]) {
RB_TYPE row[4];
INIT_PIXEL_PTR(pixel, x, y);
STORE_PIXEL(pixel, x[i], y[i], src[i]);
PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel);
}
}
(void) rb;
}
#undef NAME
#undef RB_TYPE
#undef RB_COMPONENTS
#undef SPAN_VARS
#undef INIT_PIXEL_PTR
#undef INC_PIXEL_PTR
#undef STORE_PIXEL
#undef STORE_PIXEL_RGB
#undef FETCH_PIXEL