Commit graph

201327 commits

Author SHA1 Message Date
Brian Paul
f4bc136273 silence warning in assignment to gp.value 2004-05-13 18:09:53 +00:00
Brian Paul
7d749ec9be fix parameters to StoreImage() 2004-05-13 18:07:30 +00:00
Brian Paul
defb035b6c Another pass at implementing byte-swapped texture formats.
More code re-use this time.
Most formats now tested/debugged with new packedpixels.c test.
2004-05-13 15:26:51 +00:00
Brian Paul
46bc595969 Test program to check that packed pixel formats work as expected with
glTexImage2D.  All samples should appear identical.  Press f/F to change
the internal texture format.
2004-05-12 23:05:21 +00:00
Brian Paul
db862e4d4c GL_BGR can't be used with the packed types, according to the GL spec. Enforce such. 2004-05-12 22:54:47 +00:00
Brian Paul
f35b47fa62 some component ordering bugs in extract_float_rgba() 2004-05-12 21:53:34 +00:00
Erdi Chen
ba8788fee7 Fixed code that has computed incorrect number of modes. 2004-05-12 18:37:11 +00:00
Ian Romanick
c318d50717 Added support for GL_EXT_blend_equation_separate and
GL_NV_blend_square.  Fix a bug in the way the GL_MIN and GL_MAX
blending modes were handled.
2004-05-12 16:36:30 +00:00
Ian Romanick
0e22d598e6 Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
2004-05-12 16:29:55 +00:00
Brian Paul
f1cfb4b7a7 fix compiler warnings (Jerome Glisse) 2004-05-12 15:29:36 +00:00
Brian Paul
2e66f7eef7 fix parameters to StoreImage calls 2004-05-12 15:05:53 +00:00
Brian Paul
71e373f186 remove last remnants of NEWTEXSTORE stuff 2004-05-12 15:02:49 +00:00
Brian Paul
5726a238d4 remove the last line of the previous patch 2004-05-12 14:51:51 +00:00
Brian Paul
86c7541f9b fix red/green/blueBits typos 2004-05-12 14:48:39 +00:00
Brian Paul
751c9d096d obsolete in favor of regular Makefiles 2004-05-12 14:04:29 +00:00
Brian Paul
8813cb56b0 yank bgr233 texformat. minor comment updates. 2004-05-12 14:00:36 +00:00
Daniel Borca
e61d60eb81 minor fixes 2004-05-12 05:36:24 +00:00
Brian Paul
a156b49800 Added big-endian texture formats.
Moved CI->RGBA palette lookup into texel fetch function.
2004-05-12 01:50:30 +00:00
Ian Romanick
939f6a724e Added a 4th square to the output. Expanded the message written to the
console.
2004-05-11 19:59:13 +00:00
Ian Romanick
5f6691f371 Added simple EXT_blend_minmax test. 2004-05-11 19:57:58 +00:00
Ian Romanick
d2f18ec6fa Added simple NV_blend_square test. 2004-05-11 17:48:33 +00:00
Ian Romanick
366a27d2b9 Fix a possible segfault caused by the SGI_make_current_read changes. 2004-05-11 16:17:49 +00:00
Brian Paul
4e0d575c64 Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Minor code rearranging.
2004-05-10 22:37:20 +00:00
Brian Paul
d6693c4294 s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/ 2004-05-10 22:07:57 +00:00
Keith Whitwell
352d4dbfb2 Add EXT_vertex_cull support to mesa 2004-05-10 18:16:03 +00:00
Daniel Borca
39fe9a7fe3 fixed bugs in fxddtex.c
cleaned up win32 definition files
2004-05-10 07:42:26 +00:00
Jon Smirl
1cbee9c159 Fix solo build, add missing #ifdef NEW_INTERFACE 2004-05-09 04:38:42 +00:00
Felix Kuehling
302781f6cc Added german translation to option texture_units. 2004-05-08 10:08:21 +00:00
Eric Anholt
c753f367eb Don't mix variable definitions and other statements (fixed build on old
compiler).
2004-05-08 07:48:13 +00:00
Ian Romanick
c94a96bae4 Add support for GLX_SGI_make_current_read. 2004-05-07 22:46:37 +00:00
Ian Romanick
3d769b81fa Warning clean-ups. 2004-05-07 22:43:52 +00:00
Ian Romanick
216d980d53 Uses either the GLX_SGI_make_current_read or GLX 1.3 interface,
depending on which is available.
2004-05-07 18:20:43 +00:00
Ian Romanick
ed046bf842 Enable use of new DRI interface in i830 driver. 2004-05-07 18:04:23 +00:00
Ian Romanick
d81d2aeca8 Add support for the 3rd and 4th texture units. The actual number of
available units is configurable via the texture_units option.
2004-05-07 17:30:31 +00:00
Ian Romanick
f539860f79 Added a config option to set the number of available texture units. A
German translation is still needed.
2004-05-07 17:29:48 +00:00
Daniel Borca
4a1d4a25e2 documentation update 2004-05-07 06:00:53 +00:00
Ian Romanick
54f1027362 Refactor "classic" texture environments to be implemented in terms of
ARB_texture_env_combine state.  Add support for
ARB_texture_env_crossbar.  Combiner state is only emitted for operands
that need to be emitted for the combine operation.
2004-05-07 00:33:12 +00:00
Brian Paul
4ab8b77520 fix rectangle texture clamping and border-related code 2004-05-06 20:28:26 +00:00
Brian Paul
1229100703 Added menu options to test border modes and linear/nearest filtering.
Adjust texcoords so we always have to sample the border.
Other misc changes.
2004-05-06 20:27:32 +00:00
Ian Romanick
eec8dbd512 Remove a debug printf that should not have been left in. 2004-05-05 21:32:16 +00:00
Ian Romanick
cd6ca58c3f Modified to use vertex arrays. Vertex arrays and immediate mode calls
are toggled with the 't' key.
2004-05-05 20:17:19 +00:00
Ian Romanick
95a0bd6762 Added support for the 3rd texture coordinate for cubemaps and 3D
textures.  progs/demos/cubemap and progs/demos/stex3d seem to work
correctly at all tcl_mode settings.  x86 / SSE codegen is currently
disabled.
2004-05-05 20:16:17 +00:00
Brian Paul
4045b6e5b8 don't need auto mipmaps 2004-05-05 00:28:17 +00:00
Brian Paul
9c1b13ff6a fix a few bugs when using GL_REDUCE convolution mode 2004-05-05 00:28:01 +00:00
Brian Paul
07cc9af601 documentation for TexImage code changes 2004-05-05 00:02:23 +00:00
Brian Paul
cb40ebd8a2 added -c option to exercise convolution of glTexImage2D 2004-05-04 23:57:12 +00:00
Brian Paul
2b012578ee fix a bug on the convolution path 2004-05-04 23:56:24 +00:00
Brian Paul
71f88aeb10 obsolete 2004-05-04 15:17:44 +00:00
Brian Paul
07281d37a7 remove unneeded line 2004-05-04 15:12:22 +00:00
Brian Paul
bdd15b5749 Fix minor warnings found with g++. 2004-05-04 15:11:06 +00:00