Fixed code that has computed incorrect number of modes.

This commit is contained in:
Erdi Chen 2004-05-12 18:37:11 +00:00
parent c318d50717
commit ba8788fee7

View file

@ -435,7 +435,7 @@ const __GLcontextModes __glModes[] =
static int viaInitContextModes(const DRIDriverContext *ctx,
int *numModes, const __GLcontextModes **modes)
{
*numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
*numModes = sizeof(__glModes)/sizeof(__glModes[0]);
*modes = &__glModes[0];
return 1;
}