Now that we're using macros to handle aux-map CCS layout, we have no
need for the ISL surface representation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29659>
Xe2+ changed the msaa mapping for 2D/3D Tile64 surfaces, introduce a
Xe2+ specific enum to handle this change.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27113>
Add RC_CCS_CC drm modifiers of TGL, DG2 and MTL into
the list with a higher score than RC_CCS modifiers.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
Developers can limit supported modifers to a single
modifier provided in INTEL_MODIFIER_OVERRIDE environment
variable for debug purposes. For example, setting it
makes Vulkan CTS only run modifier tests against the
specified modifier instead of all modifiers in production
code.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
The Yf and Ys tilings change a bit between SKL and later generations so
we have to be able to distinguish between them.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23620>
This enables the DG2 render compression modifier in anv. When I tested
this against vkcube, I observed that the full resolve which happened at
the end of every frame was converted to a partial resolve, allowing the
framebuffer to retain compression.
According to Caleb Callaway's testing, enabling this modifier positively
impacts the FPS of the following game benchmarks:
- Strange Brigade.vk-g6 +12.78%
- Strange Brigade.dx12vk-g6 + 9.33%
- Shadow of the Tomb Raider.vk-g6-lx + 2.37%
- Dota 2 (replay Jul 2020).vk-g6 + 2.28%
Thanks to Felix Degrood for pointing out that Strange Brigade would
benefit from this optimization.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24120>
Replace the aux_usage field with two booleans: one for render
compression and one for media compression.
This more accurately describes how CCS_E is used on gfx12. On those
platforms, the FCV feature may be enabled or disabled, but ISL's
modifier table has been using the FCV aux-usage for every gfx12 render
compression modifier. Instead, set the newly-added render compression
boolean to true.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24120>
We're going to enable the DG2_RC_CCS modifier in anv. Add and use this
function to prepare for the new plane count that comes with that
modifier.
iris is left alone for now because it supports more modifiers than
isl_drm_modifier_get_score is aware of.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24120>
Rename the isl_aux_usage enum to clarify that it is optional on gfx125.
The new name comes from the Alchemist docs, where the feature is
referred to as "Fast Clear Optimization (FCV)".
The rename was done with this command:
git grep -l "GFX12_CCS_E" | xargs sed -ie "s/GFX12_CCS_E/FCV_CCS_E/g"
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23220>
This patch adds Tile 4 modifier support to Mesa and allows Mesa to
use Tile 4 on gen12-hp with GBM.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: 22.1 <mesa-stable>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14521>
When CCS compression first came out on Skylake, we referred to it as
"renderbuffer compression", or RBC for short. However, that name has
long since fallen out of favor, and we refer to it as CCS nearly
everywhere.
This patch renames DEBUG_NO_RBC to DEBUG_NO_CCS inside the codebase
for clarity, and adds INTEL_DEBUG=noccs. The legacy INTEL_DEBUG=norbc
name continues to work, because it's one line of code and having both
names makes our lives easier in the interim.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15447>
INTEL_DEBUG is defined (since 4015e1876a) as:
#define INTEL_DEBUG __builtin_expect(intel_debug, 0)
which unfortunately chops off upper 32 bits from intel_debug
on platforms where sizeof(long) != sizeof(uint64_t) because
__builtin_expect is defined only for the long type.
Fix this by changing the definition of INTEL_DEBUG to be function-like
macro with "flags" argument. New definition returns 0 or 1 when
any of the flags match.
Most of the changes in this commit were generated using:
for c in `git grep INTEL_DEBUG | grep "&" | grep -v i915 | awk -F: '{print $1}' | sort | uniq`; do
perl -pi -e "s/INTEL_DEBUG & ([A-Z0-9a-z_]+)/INTEL_DBG(\1)/" $c
perl -pi -e "s/INTEL_DEBUG & (\([A-Z0-9_ |]+\))/INTEL_DBG\1/" $c
done
but it didn't handle all cases and required minor cleanups (like removal
of round brackets which were not needed anymore).
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13334>
XeHP defines new tiling formats, Tile4 and Tile64. They are needed in
order to support depth/stencil surfaces and multisampling. Create new
ISL enums and define some initial tiling information in order to enable
them later on.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12132>
This allows Vulkan and GL to iterate over the full list of modifiers
instead of hard-coding in various places the "same" list as isl.
(Anvil's list has already diverged from isl's list. It omits Gen12
modifiers).
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Return the modifier's score, which indicates the driver's preference for the
modifier relative to others. A higher score is better. Zero means
unsupported.
Intended to assist selection of a modifier from an externally provided list,
such as VkImageDrmFormatModifierListCreateInfoEXT.
v2:
- Rename anv_drm_format_mod_score to isl_drm_modifier_get_score.
- Squash all incremental changes to anv_drm_format_mod_score.
v3:
- Drop redundant 'unlikely'. (for nchery)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v2)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v3)
Add an entry for this modifier in the modifier_info array.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
The CCS could be described in a number of ways, but this format was
chosen to minimize churn in the drivers. We may decide on an different
direction in the future.
v2. Increase alignment for display surfaces. (Nanley)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
In the function which translates ISL tilings to i915 tilings, map ISL's
HiZ and CCS tilings to Y instead of NONE (linear). The HW docs describe
HiZ and pre-Gen12 CCS surfaces as being Y-tiled in memory.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Split out the device info so isl doesn't depend on intel/common. Now
it will depend on the new intel/dev device info lib.
This will allow the decoder in intel/common to use isl, allowing us to
apply Ken's patch that removes the genxml duplication of surface
formats.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
v2: s/i915_tiling_to_isl_tiling(/isl_tiling_from_i915_tiling/
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>