Dave Airlie
0866b67fdb
This patch enables GL_ARB_vertex_program and GL_NV_vertex_program
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support in the r200 driver. Both extensions can be enabled via
options, GL_ARB_vertex_program is on by default, GL_NV_vertex_program
off. Option descriptions are in german, english and french.
From: Philipp Klaus Krause
2004-09-07 09:56:19 +00:00
Dave Airlie
e520b72e89
Add a solo-x86 config, and make solo use the x86 glapi
2004-09-07 00:41:40 +00:00
Daniel Borca
58c4937e12
make sure the HW is clean before shooting the pipeline
2004-09-03 06:32:18 +00:00
Keith Whitwell
f3d960054e
r200-maybe-flush-less-3.diff
2004-09-02 07:33:41 +00:00
Brian Paul
72b395fbba
also test for __arm__ for setting USE_IEEE (X bug 1155)
2004-09-01 04:36:29 +00:00
Keith Whitwell
535408adda
The i915 driver was merged after EMIT_*_BGR bug was fixed. This brings
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the driver into line with the correct meaning of those symbols
and fixes color corruptions.
2004-08-31 11:36:14 +00:00
Daniel Borca
c372549036
newer Glide3x snaps vertices internally for V1/VR/VB
2004-08-31 06:34:51 +00:00
Daniel Borca
171614abbd
remove CR
2004-08-30 09:10:34 +00:00
Daniel Borca
367850dbfe
cleanup
2004-08-30 09:06:27 +00:00
Daniel Borca
7a42f1562d
revived unused code, but got rid of warnings
2004-08-30 09:05:01 +00:00
Daniel Borca
5b2434c5d1
cleaned up extensions a bit
2004-08-30 08:44:32 +00:00
Daniel Borca
d4462dc975
clamp lodbias
2004-08-30 08:43:26 +00:00
Daniel Borca
d17c1769ca
fixed automatic mipmap generation
2004-08-30 08:41:25 +00:00
Daniel Borca
554321af7b
fog really needs W
2004-08-30 08:40:05 +00:00
Daniel Borca
b1f709cc88
remove CR
2004-08-30 08:37:57 +00:00
Brian Paul
a9aa19e4ce
ICD update from Gregor Anich
2004-08-25 22:57:20 +00:00
Brian Paul
b7d048405c
move (void) foo; instances after local declarations
2004-08-25 19:12:35 +00:00
Brian Paul
d0bdae8a28
print internalFormat value in r200ChooseTextureFormat() error message
2004-08-25 17:36:34 +00:00
Brian Paul
a6c423d956
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
2004-08-25 15:59:48 +00:00
Brian Paul
866286936a
regenerated with license info
2004-08-25 15:33:49 +00:00
Brian Paul
0e9929ac10
Makefile for python-generated files (Ian Romanick)
2004-08-25 15:33:11 +00:00
Brian Paul
cd24885429
use version generated from the XML database
2004-08-25 15:22:35 +00:00
Brian Paul
d99e5505f3
fix MGL namespace warning (patch 1014800)
2004-08-25 15:20:56 +00:00
Brian Paul
9554411af6
return type for MapBuffer was not specified
2004-08-25 15:19:40 +00:00
Brian Paul
5920b722b7
Fix mgl name mangling (patch 1014800)
2004-08-25 15:10:51 +00:00
Brian Paul
86e001b78c
Windows ICD driver code (patch 1014800)
2004-08-25 14:59:45 +00:00
Brian Paul
7c544d3685
fix a couple bad casts
2004-08-25 14:52:01 +00:00
Brian Paul
0ad6554338
print current config name before building src and progs
2004-08-25 14:49:41 +00:00
Brian Paul
3b550e1e3c
work around a param bug (Adam Jackson)
2004-08-25 14:39:40 +00:00
Philippe Houdoin
f43cc67616
Disable x86 iround() version on BeOS with gcc < 2.95.x, as it choke GAS.
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BTW, that's remove the requirement to build Mesa on BeOS with gcc 2.95.3.
Still recommanded for performance, thought ;-)
2004-08-24 08:54:04 +00:00
Felix Kuehling
c2530b5730
Converted the Savage driver to the new DRI interface and enabled compilation
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in the Mesa tree.
2004-08-22 20:31:40 +00:00
Brian Paul
17386de1d9
cast to fix a warning (in disabled code anyway)
2004-08-22 17:24:27 +00:00
Brian Paul
bc3a5336d9
don't use __FUNCTION__ - not portable
2004-08-22 17:23:22 +00:00
Brian Paul
370b47802e
check if __mips or _MIPS_ARCH is defined to set IEEE_ONE (bug 1003026)
2004-08-22 16:57:40 +00:00
Brian Paul
5f9c21ae67
also check for __hppa__ and hpux for IEEE support (bug 1003026)
2004-08-22 15:19:03 +00:00
Brian Paul
edfe0fe78b
enabled GL_ARB_texture_rectangle
2004-08-20 14:21:20 +00:00
Daniel Borca
d4edb53201
hide GL_ARB_texture_compression from non-VSA cards
2004-08-20 08:34:30 +00:00
Brian Paul
b160cbf87a
bump version to 6.2
2004-08-19 18:34:15 +00:00
Brian Paul
a1dad07249
don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus Krause)
2004-08-19 18:33:13 +00:00
Jouk Jansen
b8e148c2c9
Committing in .
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Missing .'s
Modified Files:
Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2004-08-19 14:21:18 +00:00
Daniel Borca
5d0efec190
why is GL_ARB_texture_env_combine different from EXT?
2004-08-19 06:59:05 +00:00
Daniel Borca
50a84ce41e
"const int _nc" was really stupid...
2004-08-19 06:58:00 +00:00
Daniel Borca
55497973be
cleanup
2004-08-19 06:56:51 +00:00
Daniel Borca
fd9757d3b9
silence compiler warnings
2004-08-19 06:51:48 +00:00
Brian Paul
efb2ade520
check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enables
2004-08-18 18:45:25 +00:00
Brian Paul
e41460bf77
updates from Jouk
2004-08-18 14:47:16 +00:00
Eric Anholt
626f825bcc
Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
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last commit. I've been convinced by keithw that it's sufficient, and put a note
in the code about it.
Close another race for state in the Clear functions. I made the situation worse
in my last commit, but this should fix things. Might be a slight performance
hit, which could be regained by splitting the R*_FIREVERTICES calls in r*Clear
up so that the EmitState doesn't happen in a separate new cmdbuf.
2004-08-17 20:10:29 +00:00
Brian Paul
ffdea1ae80
don't enable the float texture and GLhalf pixel extensions yet
2004-08-17 19:25:55 +00:00
Ian Romanick
6fc61be869
Fixed an assembler warning / error (depending on the version of GAS used).
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Fixed a crash in the optimized pthreads dispatch path.
2004-08-17 17:03:24 +00:00
Eric Anholt
6f3cc6a522
Close some races with locking on R100 and R200 which could manifest as rendering
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errors on r100 and rendering errors and hangs on r200 (same for R100 without
OLD_PACKETS).
If a command buffer filled after some state (EmitState or a VBPNTR write) was
emitted, the lock was grabbed, the buffer flushed, a new buffer prepared, and
the lock dropped. Another client could come in, set its own state as part of
rendering, and when the first client flushed the rendering commands depending
on the previous state, it got the 2nd client's state. This is fixed by checking
for enough space before beginning a set of state emits and rendering, and
flushing the buffer first if so. This guarantees that the buffer won't wrap.
Also, move the "lost_context = 1" from the end of cmdbuf flushing to
UNLOCK_HARDWARE for clarity (at a minimum) that any time the lock is dropped,
state may get overwritten. We don't have enough information at the point of the
LOCK_HARDWARE to reset our state to the last UNLOCK_HARDWARE point in the case
that we did lose our context, but saving the information to rebuild that state
may be a useful optimization (ipers data suggests up to 5%).
2004-08-17 01:41:29 +00:00