newer Glide3x snaps vertices internally for V1/VR/VB

This commit is contained in:
Daniel Borca 2004-08-31 06:34:51 +00:00
parent 2b0f589328
commit c372549036

View file

@ -393,7 +393,7 @@ fxMesaCreateContext(GLuint win,
case GR_SSTTYPE_SST96:
case GR_SSTTYPE_Banshee:
fxMesa->bgrOrder = GL_TRUE;
fxMesa->snapVertices = GL_TRUE;
fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL);
break;
case GR_SSTTYPE_Voodoo2:
fxMesa->bgrOrder = GL_TRUE;