The attachment loadOp for stencil buffers is not stored at
attachment->desc.loadOp. It is stored at attachment->desc.stencilLoadOp
so v3dv was ignoring the clear values for stencil if the depth buffer
wasn't setup with the VK_ATTACHMENT_LOAD_OP_CLEAR.
Fixes: 4d0e497a3e ("v3dv: implement support for depth testing")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37228>
It alwways comes in through the create flags now.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36957>
DRM syncobjs always let you wait repeatedly on them, so we can set the
flag in the core instead of having each driver override it once they try
to enable the emulated timeline semaphores.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36563>
It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
even with a 256x256 map, it is over 1 GiB of texture memory
allocated. Also, individually, it was disabled in most of
the tests as it is either too slow or results in an OOM
Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36493>
Most of the time with nir_def_rewrite_uses_after, you want to rewrite after the
replacement. Make that the default thing to be more ergonomic and to drop
parent_instr uses.
We leave nir_def_rewrite_uses_after_instr defined if you really want the old
signature with an arbitrary after point.
Via Coccinelle patch:
@@
expression a, b;
@@
-nir_def_rewrite_uses_after(a, b, b->parent_instr)
+nir_def_rewrite_uses_after_def(a, b)
Followed by a bunch of sed.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36489>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
As this is a simulator, it will always report no reset.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35965>
This checks if kernel supports GPU reset counters, which are actually
two counters: one for resets caused by current context, and another one
for resets caused in general.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35965>
It is obvious that we check the return value to see if kernel supports
the feature, so no need to add a comment.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35965>
When building for the C23 standard, the compiler gives the following
error:
-----------------------------------------------------------------------
../src/broadcom/compiler/vir_register_allocate.c
../src/broadcom/compiler/vir_register_allocate.c: In function ‘update_graph_and_reg_classes_for_inst’:
../src/broadcom/compiler/vir_register_allocate.c:1225:44: error: expected statement before ‘;’ token
1225 | FALLTHROUGH;
| ^
../src/broadcom/compiler/vir_register_allocate.c:1225:44: warning: ‘fallthrough’ attribute ignored [-Wattributes]
../src/broadcom/compiler/vir_register_allocate.c:1225:44: error: suggest braces around empty body in an ‘else’ statement [-Werror=empty-body]
../src/broadcom/compiler/vir_register_allocate.c:1222:28: warning: this statement may fall through [-Wimplicit-fallthrough=]
1222 | if (c->devinfo->ver >= 71)
| ^
../src/broadcom/compiler/vir_register_allocate.c:1226:17: note: here
1226 | case 1:
| ^~~~
-----------------------------------------------------------------------
Fix that by doing what the compiler suggests, i.e. by using braces
around empty body in the ‘else’ statement.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36323>
After commit "vulkan: don't destroy vk_sync_timeline if a point is
still pending", dEQP-VK.synchronization*.timeline_semaphore.* is
no longer hurting other tests.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35921>
We avoid adding unconditionally the 64-bytes padding to all usages
of the vulkan memory allocations. The readahead padding is only added
for buffers/images with USAGE_TRANSFER_SRC_BIT usage enabled as this
is enough for having a full vk-cts without reported MMU TFU errors.
vk-cts doesn't exercise the added image memory requirements codepath to
handle this readahead. This is because the required 64-bytes image
alignments for images with flag VK_IMAGE_USAGE_TRANSFER_SRC_BIT.
But the alignment didn't cover when the image is already aligned to
64-bytes at the end of the memory page.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36159>
This should work now that the pass returns progress and invalidates metadata.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36291>
The runtime vk_android.h header has proper android detection inside, so
no need to wrap it with redundant android detection. Meanwhile, the enum
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID is
defined in the vulkan_core.h, so no need Android wrap either.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36151>