READONLY is illegal on calls. Others were unused.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20146>
D3D10 established that rasterization should be discarded when a null PS was
bound, and depth/stencil state was disabled, and llvmpipe followed those
semantics. Nowadays all APIs have explicit rasterization discard flag,
and so does Gallium, so it's better for llvmpipe to faithfully follow
that flag, and trust the state tracker to follow the right semantics.
Second guessing pipe_rasterizer_state::rasterizer_discard actually
causes problems, specially when no depth-stencil surface is bound, as
D3D10 mandates rasterization should still happen, yet among all the
translation layers it often happens depth-stencil enablement is
optimized away when no depth-stencil is bound, which in turn was causing
llvmpipe to disable rasterization when it shouldn't.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20155>
When a null PS is bound, the
pipe_query_data_pipeline_statistics::ps_invocations counter should not
be incremented.
However llvmpipe can't cope with a null PS bound, requiring the state
tracker to bind an empty pixel shader instead. llvmpipe infers empty
TGSI pixel shaders by looking tgsi_shader_info::num_instructions, as an
empty shader should have a single END instruction, but this logic wasn't
working for NIR shaders.
I mulled over the possibility of making llvmpipe handle null pixel
shaders. Spreading null checks everywhere would be invasive and error
prone, but it would be quite simple if llvmpipe simply created a dummy
PS internally, to be used as a replacement whenever a null PS was bound.
That said, I'm not sure if other gallium drivers can cope with a null PS
neither, and if nought, might as well keep using an empty PS in lavapipe
state tracker. An any rate, this change makes sense on its own.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20155>
Since we know we're loading this Mesa build, we know that no_error is
always supported (the renderer query always returned true).
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20069>
Now that we can access the pipe screen through the dri_screen, we can skip
some indirection.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20069>
All DRI loaders in Mesa (EGL, GLX, gbm) now require this ext and that the
driver come from a matching build. This will let us use Mesa-internal
types and enums across the loader-driver bounary inside of Mesa.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Eric Engestrom <eric@igalia.com>
LOL-YESed-by: Kristian Høgsberg <krh@bitplanet.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20069>
Return VA_STATUS_ERROR_UNSUPPORTED_PROFILE if given profile is not
supported for both decode and encode.
Return VA_STATUS_ERROR_UNSUPPORTED_ENTRYPOINT if given profile is
supported (for at lease one of decode or encode), but current given
entrypoint is not supported.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20082>
nir_opt_if doesn't catch all the possible cases of empty then branches,
so resolve this on the fly when creating the backend IR.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
If we access non-existing images Cayman hardware may lock up
and trigger a reset that is not always successful. Therefore,
make sure the images access is legal.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
Don't add extra movs to construct the swizzles, but just split the
instruction into separate channels, if possible. Idea by Filip Gawin.
shader-db for RV370:
total instructions in shared programs: 84632 -> 83565 (-1.26%)
instructions in affected programs: 12613 -> 11546 (-8.46%)
helped: 295
HURT: 8
total temps in shared programs: 12437 -> 12237 (-1.61%)
temps in affected programs: 1807 -> 1607 (-11.07%)
helped: 153
HURT: 20
LOST: 1
GAINED: 19
The HURT instructions and the single lost shaders are some fluctuations
from pair scheduling. The number of instructions before pair scheduling
is always lower or equivalent.
Partial fix for: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6339
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20009>
For any instruction that can be reasonably converted to alpha we check
all of its readers to see if the conversion is possible (including check
for at least one free alpha source) at the beginning of pair scheduling.
However, if the reader instruction has multiples sources that could be
converted to alpha and multiple indeed are, than we could run of of the
alpha sources eventually. So recheck just before converting that there
are still some unused sources left.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20009>
Move the streamout code into the streamout-only branch. The code must be
guarded by si_shader_uses_streamout(). Using xfb_stride is not enough.
Fixes: 003cbddfee - radeonsi: use native shader info when init streamout args
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20147>
`d3d12_destroy_screen` is called by `d3d12_create_dxcore_screen` after
`d3d12_init_screen_base` fails and attempts to call `util_dl_close` on
a NULL pointer, leading to an abort.
To fix this, only close the library after if it was actually opened.
Cc: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20145>
There were a couple of issues here:
1. We should be using nir_const_value_for_uint instead of setting the
union fields directly to ensure the rest of the union is zeroed.
2. It was always filling out the first two components of val even if
the incoming constant had 2 64-bit components.
Fixes: 165fb5117b ("r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19689>
Looks like an MSVC update started complaining that pipe_error is
no longer a compatible return type for function pointers that are
supposed to be int.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20102>