This defines helper functions implementing some common swizzle
transformations that are usually open-coded in the compiler back-end,
causing a lot of clutter. Some optimization passes will become almost
trivial implemented in terms of these functions (e.g.
vec4_visitor::opt_reduce_swizzle()).
Reviewed-by: Matt Turner <mattst88@gmail.com>
Patch changes lowering pass to use unique name for each uniform
so that arrays from different stages cannot end up having same
name.
v2: instead of global counter, use pointer to achieve
unique name (Kenneth Graunke)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89590
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: 10.5 10.4 <mesa-stable@lists.freedesktop.org>
FS instructions with NIR on i965:
total instructions in shared programs: 2663561 -> 2619051 (-1.67%)
instructions in affected programs: 1612965 -> 1568455 (-2.76%)
helped: 5455
HURT: 12
FS instructions with NIR on g4x:
total instructions in shared programs: 2352633 -> 2307908 (-1.90%)
instructions in affected programs: 1441842 -> 1397117 (-3.10%)
helped: 5463
HURT: 11
FS instructions with NIR on ilk:
total instructions in shared programs: 3997305 -> 3934278 (-1.58%)
instructions in affected programs: 2189409 -> 2126382 (-2.88%)
helped: 8969
HURT: 22
FS instructions with NIR on hsw (snb and ivb were similar):
total instructions in shared programs: 4109389 -> 4109242 (-0.00%)
instructions in affected programs: 109869 -> 109722 (-0.13%)
helped: 339
HURT: 190
No SIMD16 programs were gained or lost on any platform
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: Fix the spelling of analyze and re-arrange code for better readability
as per Connor's comments.
v3: Make the naming of things more consistent and add a pile of comments
v4: Stop trying to avoid vectors
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Most cases seem harmless, though that might not always be the case. Maybe
one day we can get gcc to complain about these and fix them throughout
the code, but until then let's silence them.
Reviewed-by: Brian Paul <brianp@vmware.com>
It's a bit hackish couldn't find another solution. See code comment
for details. The warning is useful, so universally disabling doesn't
sound a good idea.
Fixes
warning C4005: 'xxx' : macro redefinition
Reviewed-by: Brian Paul <brianp@vmware.com>
It warns about change in MSVC behavior -- array initialisation used to
be non-standard, but is standard now, assuming I understand correctly
http://en.cppreference.com/w/cpp/language/zero_initialization .
Reviewed-by: Brian Paul <brianp@vmware.com>
This avoids MSVC the warning
warning C4013: 'isatty' undefined; assuming extern returning int
with certain versions of flex.
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: Add win flex-bison link to docs/install.html.
This prevents the MSVC from
warning C4090: 'function' : different 'const' qualifiers
when compiling flex generated lexers.
Reviewed-by: Brian Paul <brianp@vmware.com>
MSVC defaults to no exceptions unless /EH option is passed (which we don't), while
MSVC's STL defaults to use exceptions unless _HAS_EXCEPTIONS=0 is defined,
which we didn't.
This fixes
warning C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
Reviewed-by: Brian Paul <brianp@vmware.com>
Fixes MSVC
warning C4090: '=' : different 'const' qualifiers
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This addresses
...\glsl_parser.cpp(...) : warning C4065: switch statement contains 'default' but no 'case' labels
This is on code generated by bison, which we have little control.
It seems useful to have this warning otherwise enabled.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Note that GLboolean is an alias for unsigned char, which lacks the
implicit true/false semantics that C++/C99 bool have.
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: Change gl_shader::IsES and gl_shader_program::IsES to be bool as
recommended by Ian Romanick.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Should have been part of 429a4355259(galahad: remove driver). Seems like
I've erroneously committed the trimmed patch.
Reported-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Both seems to be excessively long, namely:
ClientAPIString can get up-to 47 based on current code, while the name
of the driver can dictate the length of the VersionString, currently it
is around 11. Let's pad each to 100, rather than the current 1000.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add the missing wayland, null, android and haiku platforms.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
st/egl was the only one which had support for this platform.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
There's 2 reasons why we'd want to use the global context:
1) There still seems to be one memory "leak" left when using multiple llvm
contexts (it is not a true leak as the memory disappears into some still
addressable pool but nevertheless the memory consumption grows). See
http://cgit.freedesktop.org/~jrfonseca/llvm-jitstress/
2) These contexts get kinda big - even when disposing modules etc. after
compiling a shader the LLVMContext can easily be over 100kB. So when there's
lots of llvm contexts arounds it adds up.
The downside is that at least right now this is absolutely not thread safe,
so this only works safely in environments where multiple pipe contexts are not
used concurrently.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
reduces from 2664->2656.
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
this reduces it from 1088 -> 1080 bytes
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
this just removes 4 bytes from this object.
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This removes a hole, and puts the large allocation at the end,
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These 392->388 and 72->68.
Acked-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>