GLSL defines gl_SampleMaskIn as :
"a fragment language that indicates the set of samples covered
by the primitive generating the fragment during multisample
rasterization"
when variable rate shading is enabled, a single invocation might cover
multiple samples. The lowering done in nir_lower_single_sampled() does
not account for that case, so add an option to selectively disable it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38641>
This is potentially nicer for some drivers. AMD drivers will use it.
mesa_frag_result_get_color_index will be used often.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38604>
nir_lower_clip_cull_distance_array_vars was sneakily updating
shader_info::clip/cull_distance_array_size.
This moves the gathering into a new function
nir_gather_clip_cull_distance_sizes_from_vars.
v2: remove assertions that prevented nir_lower_clip_cull_distance_array_vars
from being used with non-compact arrays
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38465>
We used load_frag_coord_unscaled_ir3 for loading the fragment coord for
input attachments in GMEM, where the normal scaling for gl_FragCoord
shouldn't be used. However with custom resolve a different scaling will
apply to attachments in GMEM. Separate "unscaled" from "gmem" and rename
the NIR options, in preparation for this.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38451>
The last holdouts of the var options are gone so we can just emit the
system values. This is overall simpler as it confines all the sysval to
var logic to nir_lower_sysvals_to_varyings().
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38562>
All drivers use the same callback and it is unlikely that new drivers will use
this pass since it has better replacements today (lower_mem_bit_sizes for
memory, and it never worked for I/O). This should discourage as much.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38533>
Shaders might declare PLS vars as inout but might just use them as in
or out but not both. This pass detects those cases and adjusts the
variable/deref modes accordingly.
This pass should be called before nir_lower_io_vars_to_temporaries(),
otherwise the copy_derefs will be inserted, turning unused variables
into used ones.
This should ideally be called after DCE to make sure we don't leave
PLS inout variables behind.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
Rather than adding another boolean to optionally lower PLS vars, pass
the types we want to lowers through a nir_variable_mode bitmask.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
This adds some new call operations to handle various parts of the
reductions.
cmat_reduce: is the initial toplevel operation from SPIR-V
this is used after lowering for row/col operation on single hw
supported matrix sizes. The spir-v operation is lowered into
multiple of these on flex dimensions, but also can be lowered into
others.
cmat_reduce_finish:
after multiple reduction operations on a flexible dimension matrix,
there is often subsequent operations on the output matrices to
finish the operation.
cmat_reduce_2x2:
this takes 4 input matrices, and 1 dst to do a 2x2 reduction op.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
With coopmat2 a bunch of functions need a lot of lowering passes
to happen before they can be lowered, so mark them as to be lowered
later.
Drivers needing these should call the nir_remove_non_cmat_call_entrypoints
where they remove entrypoints now, and call the original nir_remove_non_entrypoints
after lowering coopmat2.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
This adds a new instruction type to handle cooperative matrix calls.
This clones the call instr, drops callee, and adds a single metadata
slot and a call operation (dummy only for now).
(Not NACKed by Alyssa)
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
Only needed by zink. This clip/cull distance separation pass is needed
to remove nir_io_separate_clip_cull_distance_arrays, so that all shared
GLSL code only uses merged clip+cull distance outputs.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38452>
This aborts if a pass would make any progress. It can be used to assert that:
- our minimalist pass invocation loops in drivers are sufficient and don't
leave any unoptimized code in the shader
- our lowering is sufficient and other passes don't add instructions that
would cause lowering having to be repeated
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38406>
Based on existing softfloat64 support and Berkeley SoftFloat. This is
targeted at drivers that can't preserve denorms, so operations where
denorm support is irrelevant like conversions to/from integers aren't
handled.
Because the existing mechanism used by Gallium for softfloat64 doesn't
support includes, we unfortunately can't extract common code into a
header. This can be done later if we switch Gallium to using glslang and
spirv-to-nir.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37608>
We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:
* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*
Plus nir_def_instr() where there's no more suitable helper.
Also an existing helper is renamed to unify all the names, while we're
churning the tree:
* nir_src_as_alu_instr -> nir_src_as_alu
..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.
Acked-by: Marek Olšák <maraeo@gmail.com>
---
To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.
Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
On Mali, we need not only clamp but also convert to float16 on Valhall+.
We could have a separate pass for this but it fits in nicely with the
rest of nir_lower_point_size() so we might as well put it there.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38379>
The size and stage parameters are left-overs from history. Originally,
the function acted on a list and so it needed an explicit stage and size
output. Now that it takes a NIR shader and a mode, we can just take the
stage from the shader and set num_(in|out)puts.
The one caller that actually used the explicit output parameter was
turnip. However, given that the helper sorts and re-numbers all the I/O
variables, it's not like changing num_(in|out)puts instead of writing it
to some other location is that big of a deal.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38297>
Some shaders, especially RTPSO shaders that have parts of the PSO
inlined, can become absolutely huge. Using a sparse bitset avoids
quadratic complexity in memory consumption for the liveness information.
This reduces peak memory usage in worst-case tests (hammering
compilation of many huge RTPSOs on 32 threads concurrently) by ~60%,
from 43GB to 18GB.
CPU time (seconds) differences for a workload with mostly small shaders:
Difference at 95.0% confidence
-5.27 +/- 1.08963
-0.88811% +/- 0.183626%
(Student's t, pooled s = 0.629735)
Peak resident set usage for the mostly-small workload:
Difference at 95.0% confidence
30809 +/- 13394.3
1.59276% +/- 0.69246%
(Student's t, pooled s = 7741.09)
CPU time for the heavy workload did not show any difference.
Co-authored-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37908>
The standard way to query options in mesa is `os_get_option()` which
abstracts platform-specific mechanisms to get config variables.
However in quite a few places `getenv()` is still used and this may
preclude controlling some options on some systems.
For instance it is not generally possible to use `MESA_DEBUG` on
Android.
So replace most `getenv()` occurrences with `os_get_option()` to
support configuration options more consistently across different
platforms.
Do the same with `secure_getenv()` replacing it with
`os_get_option_secure()`.
The bulk of the proposed changes are mechanically performed by the
following script:
-----------------------------------------------------------------------
#!/bin/sh
set -e
replace() {
# Don't replace in some files, for example where `os_get_option` is defined,
# or in external files
EXCLUDE_FILES_PATTERN='(src/util/os_misc.c|src/util/u_debug.h|src/gtest/include/gtest/internal/gtest-port.h)'
# Don't replace some "system" variables
EXCLUDE_VARS_PATTERN='("XDG|"DISPLAY|"HOME|"TMPDIR|"POSIXLY_CORRECT)'
git grep "[=!( ]$1(" -- src/ | cut -d ':' -f 1 | sort | uniq | \
grep -v -E "$EXCLUDE_FILES_PATTERN" | \
while read -r file;
do
# Don't replace usages of XDG_* variables or HOME
sed -E -e "/$EXCLUDE_VARS_PATTERN/!s/([=!\( ])$1\(/\1$2\(/g" -i "$file";
done
}
# Add const to os_get_option results, to avoid warning about discarded qualifier:
# warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
# but also errors in some cases:
# error: invalid conversion from ‘const char*’ to ‘char*’ [-fpermissive]
add_const_results() {
git grep -l -P '(?<!const )char.*os_get_option' | \
while read -r file;
do
sed -e '/^\s*const/! s/\(char.*os_get_option\)/const \1/g' -i "$file"
done
}
replace 'secure_getenv' 'os_get_option_secure'
replace 'getenv' 'os_get_option'
add_const_results
-----------------------------------------------------------------------
After this, the `#include "util/os_misc.h"` is also added in files where
`os_get_option()` was not used before.
And since the replacements from the script above generated some new
`-Wdiscarded-qualifiers` warnings, those have been addressed as well,
generally by declaring `os_get_option()` results as `const char *` and
adjusting some function declarations.
Finally some replacements caused new errors like:
-----------------------------------------------------------------------
../src/gallium/auxiliary/gallivm/lp_bld_misc.cpp:127:31: error: no matching function for call to 'strtok'
127 | for (n = 0, option = strtok(env_llc_options, " "); option; n++, option = strtok(NULL, " ")) {
| ^~~~~~
/android-ndk-r27c/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/string.h:124:17: note: candidate function not viable: 1st argument ('const char *') would lose const qualifier
124 | char* _Nullable strtok(char* _Nullable __s, const char* _Nonnull __delimiter);
| ^ ~~~~~~~~~~~~~~~~~~~
-----------------------------------------------------------------------
Those have been addressed too, copying the const string returned by
`os_get_option()` so that it could be modified.
In particular, the error above has been fixed by copying the `const
char *env_llc_options` variable in
`src/gallium/auxiliary/gallivm/lp_bld_misc.cpp` to a `char *` which can
be tokenized using `strtok()`.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38128>
Introduces an opt pass that attempts to optimize
load_barycentric_at_{sample,offset} with simpler load_barycentric_*
equivalents where possible, and optionally lowers
load_barycentric_at_sample to load_barycentric_at_offset with a position
derived from the sample ID instead.
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37658>
When you're trying to figure out what shader some NIR pass broke, use
nir_shader_bisect_select() to decide between NIR pass behaviors, and then
nir_shader_bisect.py will help you automatically bisect down to which
source_blake3 is at fault. Once it's identified, it prints you a C call
you can use for selecting that shader specifically, which you can use for
continuing on in your debugging.
On a test I was looking at, this took 10 steps to bisect 134 shaders down
to the source_blake3 of the NIR shader in question.
This idea is heavily lifted from Job Noorman's ir3_shader_bisect.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37468>