Commit graph

32567 commits

Author SHA1 Message Date
Luca Barbieri
da5103c3b3 nv30, nv40: unify nv[34]0_context.c
They are now almost identical, except for nv30 vs nv40 fragtex
initialization.
2010-03-15 00:03:03 -04:00
Luca Barbieri
6992be5433 nv30, nv40: fully unify nv[34]0_context.h
Move the remaining content to the common header.
2010-03-15 00:03:03 -04:00
Luca Barbieri
10f464fc10 nv30, nv40: non-trivially unify nv[34]0_screen.c
The files have the same structure but are substantially different.

They are unified with appropriate conditionals.
2010-03-15 00:03:03 -04:00
Luca Barbieri
840c36f5e6 nv30, nv40: non-trivially unify nv[34]0_vertprog.c
vertprog.c is similar but has substantial differences:
1. nv40 supports clip planes
2. nv40 uses a more advanced register allocator
3. Some register setup is different
4. Constants with the same name have different values

This patch unifies the two files.
nv30 gains clip plane support and the nv40 register allocator.

A new NVFX_VP(x) macro is introduced that at runtime resolved to
either the nv30 or the nv40 constant value.

nv30 clip planes are not tested and might not work
2010-03-15 00:03:03 -04:00
Luca Barbieri
c65a8f3ed2 nv30, nv40: partially unify nv[34]0_state.c
state.c is identical except for:
1. Sampler state creation is different
2. nv40 swtnl support
3. Separate blend equations on nv40

This patch unifies nv[34]0_state.c, except the sampler state creation code.
2010-03-15 00:03:03 -04:00
Luca Barbieri
6e1d0fc5eb nv30, nv40: unify nv[34]0_vbo.c
The files are identical, except for swtnl support which is commented
out on nv30 and restart being initialized on nv30 to avoid a compiler
warning.
2010-03-15 00:03:03 -04:00
Luca Barbieri
f9eafeca29 nv30, nv40: non-trivially unify nv[34]0_draw.c
nv30_draw.c is a stub.

This patch makes both nv30 and nv40 use the nv40 swtnl path.

Note that this doesn't actually work on nv30 because the vertex program is
encoded in the nv40-only layout.

However, swtnl was unimplemented before on nv30, so this is not a regression.
Furthermore, a patch to fix this is available near the end of the patchset.
2010-03-15 00:03:03 -04:00
Luca Barbieri
bcb37411fc nv30, nv40: non-trivially unify nv[34]0_fragprog.c
The files are mostly the same except:
1. On NV40, some TGSI instructions are emulated with several hardware ones
2. Some instructions such as DDX/DDY, and STR were missing from nv30
3. NV40 has more sophisticated register management

nv30 now supports all instructions and uses the nv40 register management.
2010-03-15 00:03:02 -04:00
Luca Barbieri
d9e396ce4a nv30, nv40: non-trivially partially unify nv[34]0_shader.h
shader.h is similar, except for the following differences:
1. The instruction sets are not exactly the same, but mostly similar
2. Vertex program fields are in different bit positions

This patch unifies all parts of nv[34]0_shader.h except the vertex
program fields.

Vertex opcodes are also changed so that the constant names includes
SCA if it is a scalar opcode and VEC if it is a vector opcode.
2010-03-15 00:03:02 -04:00
Luca Barbieri
cd0d03adab nv30, nv40: non-trivially unify nv[34]0_state_fb.c
The files are significantly different due to:
1. nv30 support 2 render targets, nv40 4
2. z-buffer pitch is set differently
3. nv30 has a limitation of colour_bits >= zeta_bits. This may not
   actually exist in the driver though
4. nv30 points color0 at depth in the depth-only case
5. nv30 sets NV34TCL_VIEWPORT_TX_ORIGIN to 0. This is probably
   unnecessary

This patch attempts to unify the two files and preserve the existing
behavior.
2010-03-15 00:03:02 -04:00
Luca Barbieri
4d93ef1a01 nv30, nv40: unify nv[34]0_state_viewport.c
The files are identical, except for an extra comment in nv30.
2010-03-15 00:03:02 -04:00
Luca Barbieri
9937116c7b nv30, nv40: unify nv[34]0_query.c
The files are identical except formatting.
2010-03-15 00:03:02 -04:00
Luca Barbieri
8611a31bb4 nv30, nv40: unify nv[34]0_miptree.c
The only difference between nv30 and nv40 is that nv30 allowed swizzling
for more texture types.

This patch preserves the existing behavior, using conditional code.

Note however that this does not make sense, since all texture types can
be swizzled on nv40 and probably on nv30 too.

However, the handling of swizzled surfaces in the current 2D code is
partially broken, so it's best not to touch this.

A whole rewrite of the 2D code will be submitted, which will solve this
problem.
2010-03-15 00:03:02 -04:00
Luca Barbieri
e392e0b148 nv30, nv40: unify nv[34]0_state_stipple.c
The files are identical, except for the fact that the nv40 version
forgets to unreference the stateobj.

Unified to the correct nv30 version.
2010-03-15 00:03:02 -04:00
Luca Barbieri
64d882637d nv30, nv40: unify identical nv[34]0_state_zsa.c 2010-03-15 00:03:02 -04:00
Luca Barbieri
938c6905cf nv30, nv40: unify identical nv[34]0_state_scissor.c 2010-03-15 00:03:02 -04:00
Luca Barbieri
ada801222b nv30, nv40: unify identical nv[34]0_state_rasterizer.c 2010-03-15 00:03:01 -04:00
Luca Barbieri
0b55e1cd17 nv30, nv40: unify identical nv[34]0_state_blend.c 2010-03-15 00:03:01 -04:00
Luca Barbieri
778c64da97 nv30, nv40: non-trivially unify nv[34]0_state_emit.c
The files are the same except for swtnl support on nv40 and for
texture cache flushing on nv40.

Unify them, and use a macro to define 4 versions of render_states,
for all combinations of nvfx and hwtnl/swtnl.
2010-03-15 00:03:01 -04:00
Luca Barbieri
d084d189d0 nv30, nv40: unify identical nv[34]0_transfer.c 2010-03-15 00:03:01 -04:00
Luca Barbieri
c5c7b69bda nv30, nv40: unify identical nv[34]0_clear.c 2010-03-15 00:03:01 -04:00
Luca Barbieri
6321a18331 nvfx: add nvfx directory to build system
Will be used to hold source files unified between nv30 and nv40.

Eventually all nv30 and nv40 code will be moved there and the
nv30 and nv40 directories will be removed.
2010-03-15 00:03:01 -04:00
Luca Barbieri
6518a1c853 nv30, nv40: add is_nv4x member to context and screen structs
This will make it faster to check for nv40.
2010-03-15 00:03:01 -04:00
Luca Barbieri
b8e56d4cdd nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and
nv[34]0_state.h

The unified files are put in a new "nvfx" directory.

nv30_context.h and nv40_context.h still exist to hold the function
prototypes and include nvfx_context.h

nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the
unified versions.

nv40 includes some extra fields for swtnl and user clip planes
support.

These fields will be unused on nv30 until that functionality gets
added to it too (by unification with nv40).
2010-03-15 00:03:01 -04:00
Luca Barbieri
d673c92810 nouveau: s/rankine/eng3d/g; s/curie/eng3d/g
Result of running:
perl -i -p -e 's/rankine/eng3d/g; s/curie/eng3d/g;' nv[34]0/*.[ch]

This will allow to more easily unify nv30 and nv40.
2010-03-15 00:03:01 -04:00
Luca Barbieri
1771d8f8f4 nv30: remove unused on_hw field and constant fp_reg_control field
This makes nv30_state.h equivalent to nv40_state.h
2010-03-15 00:03:00 -04:00
Luca Barbieri
5f71414fc9 nv40: use NV34TCL_ constants where available
It was decided to just use the NV34TCL_ constants for constants
common between nv30 and nv40, and deprecate the NV40TCL_ versions.

This patch changes the nv40 driver to use NV34TCL_ constants for
common functionality.

This reduces differences between nv30 and nv40 to ease further
unification.
2010-03-15 00:03:00 -04:00
Vinson Lee
883aa5974b r300g: Remove unnecessary headers. 2010-03-14 16:43:01 -07:00
George Sapountzis
631a1a9ac8 dri/common: mv __driUtilMessage to utils.c
allows to link with xmlconfig without dri_util, and has nothing drm-specific.
2010-03-15 01:17:18 +02:00
George Sapountzis
7a62c60ca9 dri/swrast: add comment in case it's not clear 2010-03-15 01:17:18 +02:00
George Sapountzis
e557c2e14f dri/swrast: drop mtypes.h from dri_sw 2010-03-15 01:17:18 +02:00
George Sapountzis
e60693efda dri/swrast: update copyright email 2010-03-15 01:17:17 +02:00
George Sapountzis
c1bde79359 dri/swrast: port to dri_sw (drawable) 2010-03-15 01:17:17 +02:00
George Sapountzis
cf8a1caa23 dri/swrast: port to dri_sw (context) 2010-03-15 01:17:17 +02:00
George Sapountzis
6e376485c1 dri/swrast: port to dri_sw 2010-03-15 01:17:17 +02:00
George Sapountzis
06ebc46e65 dri: add dri_sw.c helper
This is dri_util.c stripped from the drm-specific bits and will be used for
both classic and gallium swrast_dri.so
2010-03-15 01:17:16 +02:00
Vinson Lee
725d77a6b5 trace: Remove unnecessary headers. 2010-03-14 15:47:05 -07:00
Vinson Lee
08cddfe291 svga: Remove unnecessary header. 2010-03-14 15:38:04 -07:00
George Sapountzis
41eab95b3b glapi: exec_malloc for dispatch stubs 2010-03-14 22:24:27 +02:00
George Sapountzis
8fd7ee1815 glapi: this one should be by THREAD 2010-03-14 22:24:26 +02:00
George Sapountzis
9a649c8eaa glapi: more organize code by arch
It seems that x86-64 with tls will fail to compile or load due to a missining
gl_dispatch_functions_start symbol. Not changing though, since this is how it
used to be and cannot test.
2010-03-14 22:24:25 +02:00
George Sapountzis
0ed0114de9 glapi: organize arch-specific code by arch (2) 2010-03-14 22:24:25 +02:00
George Sapountzis
6c8e5151f1 glapi: organize arch-specific code by arch 2010-03-14 22:24:24 +02:00
Marek Olšák
6e4b05637f r300g: remove pipe_context from r300_screen 2010-03-14 14:40:38 +01:00
Chia-I Wu
23e9a25e1f st/glx: Fix glXCopySubBufferMESA.
Honor the (x, y) and (width, height) pairs.
2010-03-14 14:59:55 +08:00
Chia-I Wu
d6262bdcfb st/glx: Sync the back buffer to the front buffer.
Consider this rendering sequence

  * render to the back buffer
  * swap buffers
  * read from the front buffer

The front buffer is expected to have the contents of the back buffer.
2010-03-14 13:16:24 +08:00
Chia-I Wu
48bc3cca89 st/glx: Add support for GLX_MESA_copy_sub_buffer.
Create a per-display pipe_context as needed to copy the contents between
framebuffer attachments.  This allows us to support
GLX_MESA_copy_sub_buffer.
2010-03-14 13:16:21 +08:00
Chia-I Wu
6632915e95 st/glx: Add xmesa_display to hold per-display variables.
This basically adds a static xmesa_display to collect per-display static
variables in xm_api.c.  Multiple display support is still missing, but
this is a step forward.
2010-03-14 11:27:53 +08:00
Chia-I Wu
4a30330b26 st/mesa: Fix handling of FBO.
FBOs are created by st_new_framebuffer and cannot be casted to
st_framebuffer.
2010-03-14 10:23:51 +08:00
Vinson Lee
2615bba182 softpipe: Remove unnecessary header. 2010-03-13 18:05:39 -08:00