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nv30, nv40: unify identical nv[34]0_state_scissor.c
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parent
ada801222b
commit
938c6905cf
9 changed files with 7 additions and 45 deletions
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@ -13,7 +13,6 @@ C_SOURCES = \
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nv30_screen.c \
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nv30_state.c \
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nv30_state_fb.c \
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nv30_state_scissor.c \
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nv30_state_stipple.c \
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nv30_state_viewport.c \
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nv30_state_zsa.c \
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@ -24,7 +24,6 @@ extern void nv30_fragprog_destroy(struct nvfx_context *,
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extern void nv30_fragtex_bind(struct nvfx_context *);
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/* nv30_state.c and friends */
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extern struct nvfx_state_entry nv30_state_scissor;
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extern struct nvfx_state_entry nv30_state_stipple;
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extern struct nvfx_state_entry nv30_state_fragprog;
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extern struct nvfx_state_entry nv30_state_vertprog;
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@ -13,7 +13,6 @@ C_SOURCES = \
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nv40_screen.c \
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nv40_state.c \
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nv40_state_fb.c \
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nv40_state_scissor.c \
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nv40_state_stipple.c \
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nv40_state_viewport.c \
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nv40_state_zsa.c \
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@ -28,7 +28,6 @@ extern void nv40_fragprog_destroy(struct nvfx_context *,
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extern void nv40_fragtex_bind(struct nvfx_context *);
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/* nv40_state.c and friends */
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extern struct nvfx_state_entry nv40_state_scissor;
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extern struct nvfx_state_entry nv40_state_stipple;
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extern struct nvfx_state_entry nv40_state_fragprog;
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extern struct nvfx_state_entry nv40_state_vertprog;
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@ -1,36 +0,0 @@
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#include "nv40_context.h"
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static boolean
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nv40_state_scissor_validate(struct nvfx_context *nvfx)
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{
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struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
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struct pipe_scissor_state *s = &nvfx->scissor;
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struct nouveau_stateobj *so;
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if (nvfx->state.hw[NVFX_STATE_SCISSOR] &&
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(rast->scissor == 0 && nvfx->state.scissor_enabled == 0))
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return FALSE;
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nvfx->state.scissor_enabled = rast->scissor;
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so = so_new(1, 2, 0);
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so_method(so, nvfx->screen->eng3d, NV34TCL_SCISSOR_HORIZ, 2);
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if (nvfx->state.scissor_enabled) {
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so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
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so_data (so, ((s->maxy - s->miny) << 16) | s->miny);
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} else {
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so_data (so, 4096 << 16);
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so_data (so, 4096 << 16);
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}
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so_ref(so, &nvfx->state.hw[NVFX_STATE_SCISSOR]);
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so_ref(NULL, &so);
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return TRUE;
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}
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struct nvfx_state_entry nv40_state_scissor = {
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.validate = nv40_state_scissor_validate,
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.dirty = {
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.pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
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.hw = NVFX_STATE_SCISSOR
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}
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};
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@ -8,6 +8,7 @@ C_SOURCES = \
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nvfx_state_emit.c \
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nvfx_state_blend.c \
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nvfx_state_rasterizer.c \
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nvfx_state_scissor.c \
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nvfx_transfer.c
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include ../../Makefile.template
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@ -184,6 +184,7 @@ struct nvfx_state_entry {
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extern struct nvfx_state_entry nvfx_state_blend;
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extern struct nvfx_state_entry nvfx_state_blend_colour;
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extern struct nvfx_state_entry nvfx_state_rasterizer;
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extern struct nvfx_state_entry nvfx_state_scissor;
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/* nvfx_clear.c */
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extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
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@ -7,7 +7,7 @@
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static struct nvfx_state_entry *name##_render_states[] = { \
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&nvxx##_state_framebuffer, \
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&nvfx_state_rasterizer, \
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&nvxx##_state_scissor, \
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&nvfx_state_scissor, \
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&nvxx##_state_stipple, \
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&nvxx##_state_fragprog, \
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&nvxx##_state_fragtex, \
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@ -1,7 +1,7 @@
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#include "nv30_context.h"
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#include "nvfx_context.h"
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static boolean
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nv30_state_scissor_validate(struct nvfx_context *nvfx)
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nvfx_state_scissor_validate(struct nvfx_context *nvfx)
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{
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struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
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struct pipe_scissor_state *s = &nvfx->scissor;
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@ -27,8 +27,8 @@ nv30_state_scissor_validate(struct nvfx_context *nvfx)
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return TRUE;
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}
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struct nvfx_state_entry nv30_state_scissor = {
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.validate = nv30_state_scissor_validate,
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struct nvfx_state_entry nvfx_state_scissor = {
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.validate = nvfx_state_scissor_validate,
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.dirty = {
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.pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
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.hw = NVFX_STATE_SCISSOR
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