Commit graph

51929 commits

Author SHA1 Message Date
Brian Paul
832706a80b cso: remove unreachable break statements 2012-08-03 07:16:35 -06:00
Brian Paul
076e5eacf1 cso: 80-column wrapping, remove trailing whitespace, etc 2012-08-03 07:16:35 -06:00
Brian Paul
ea6f035ae9 gallium: consolidate CSO sampler and sampler_view functions
Merge the vertex/fragment versions of the cso_set/save/restore_samplers()
functions.  Now we pass the shader stage (PIPE_SHADER_x) to the function
to indicate vertex/fragment/geometry samplers.  For example:

cso_single_sampler(cso, PIPE_SHADER_FRAGMENT, unit, sampler);

This results in quite a bit of code reduction, fewer CSO functions and
support for geometry shaders.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2012-08-03 07:16:35 -06:00
Vinson Lee
350f12fb65 st/mesa: Ensure dst in compile_instruction is initialized.
Fixes uninitialized scalar variable defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-08-02 21:10:49 -07:00
Tom Stellard
f6ad8b45c2 radeon/llvm: Add $(LLVM_LDFLAGS) to the loader linker flags 2012-08-02 20:12:11 +00:00
Tom Stellard
4a89a20717 radeon/llvm: Add support for more f32 CMP instructions on SI 2012-08-02 20:12:11 +00:00
Tom Stellard
a35eea7868 radeon/llvm: Add support for fneg on SI 2012-08-02 20:12:10 +00:00
Tom Stellard
4104bae063 radeon/llvm: Add support for fp_to_sint on SI 2012-08-02 20:12:10 +00:00
Tom Stellard
f7fcaa07df radeon/llvm: Remove CMOVLOG DAG node 2012-08-02 20:12:06 +00:00
Tom Stellard
a5ac8ee2c5 radeonsi: Properly initialize si_shader_ctx.radeon_bld 2012-08-02 13:21:30 -04:00
Michel Dänzer
c2bae6b91d radeonsi: Handle TGSI TXP opcode.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2012-08-02 18:38:47 +02:00
Michel Dänzer
93b4f1f97e radeonsi: Handle TGSI DIV opcode.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2012-08-02 18:38:16 +02:00
Brian Paul
daf4254d07 svga: remove questionable INLINE qualifiers 2012-08-02 09:40:41 -06:00
Brian Paul
421f134028 svga: sort #includes 2012-08-02 09:40:40 -06:00
Brian Paul
81f2f3f65c svga: add some comments in svga_screen_cache.c 2012-08-02 09:40:40 -06:00
Brian Paul
4b5a5898b1 svga: whitespace, formatting fixes 2012-08-02 09:40:40 -06:00
Brian Paul
bcd8d9713d svga: remove unneeded 'struct svga_screen' declarations 2012-08-02 09:40:40 -06:00
Brian Paul
8551635242 mesa: fix default_access_mode() result for ES2
The GL_OES_mapbuffer extension is supported by OpenGL ES 1 and ES 2 so return
GL_MAP_WRITE_BIT for both ES versions, not just ES 1.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-08-02 09:40:40 -06:00
Brian Paul
3eb2b5c5e4 mesa: default_access_mode() returns a GLbitfield, not GLenum 2012-08-02 09:40:40 -06:00
José Fonseca
4bd36956f8 scons: set YACCHXXFILESUFFIX to stop needless rebuilding of the parser
Before, the GLSL parser was getting rebuilt every time that scons was
run.  The problem was scons was expecting a glsl_parser.hpp file but
we were generating a glsl_parser.h file.

Signed-off-by: Brian Paul <brianp@vmware.com>
2012-08-02 09:40:40 -06:00
Christian König
41625afa2f radeonsi: initial VDPAU target
Windowed speed is of course way to slow, but fullscreen
works like a charm now.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-08-02 15:15:23 +02:00
Christian König
a3c6607be1 radeon/llvm: fix fp immediates on SI
I don't know if this is a good idea, but it
fixes the problem at hand.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2012-08-02 15:15:00 +02:00
Christian König
250b7fdd26 radeonsi: fix TEX writemask
Using the writemask in the sampler results in packet
VGPRS. For now just sample all components and let
llvm chose the right one.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-08-02 12:05:33 +02:00
Christian König
3508815d17 radeonsi: fix shader param and color count
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-08-02 11:22:57 +02:00
Christian König
92b96a883f radeonsi: fix texture loads from sampler > 0
The backend is multiplying the offset by the numbers of
elements anyway, so doing it twice just makes everything
crash.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-08-02 11:22:52 +02:00
Christian König
9b7dc5e81c radeonsi: disable tiling until we fixed all bugs
Currently there are more important things to worry about.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2012-08-02 11:22:40 +02:00
Vinson Lee
8734584952 scons: Add support for Intel Compiler.
The patch makes the SCons build with Intel Compiler successful.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-08-01 21:28:47 -07:00
Pauli Nieminen
204bfb904b meta: Use sampler object in framebuffer blit
Framebuffer blit needs to setup texture sampling with no reference to the
user's texturing state, and a sampler object lets us avoid a bunch of changes
to the user's state setup.

We don't bother caching the sampler object since we're changing parameters in
it based on the filtering option to glBlitFramebuffer().

Fixes piglit GL_ARB_sampler_objects/framebufferblit and rendering in l4d2 (our
setting of srgb decode wasn't being respected due to the user's sampler object
being active).

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:57:12 -07:00
Pauli Nieminen
676a563d5b meta: Add sampler object to texture decompression
Sampler objects can be used to shadow texture object state without
modifying original application state. Decompression path feels a bit
like path where caching shouldn't happen. But as everything else is
cached already I decided to cache sampler state too.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:57:12 -07:00
Pauli Nieminen
5a320d5bcf mesa: Allow meta module to call sampler functions
To allow meta module to use sample objects mesa GL functions need to be
visible and linkable for meta module.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:57:12 -07:00
Pauli Nieminen
cbdc1d5354 swrast: Support sampler object for texture fetching state
swrast needs to pass sampler object into all texture fetching functions
to use correct sampling state when sampler object is bound to the unit.
The changes were made using half manual regular expression replace.

v2: Fix NULL deref in _swrast_choose_triangle(), because the _Current
    values aren't set yet, so we need to look at our texObj2D. (anholt)

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-08-01 15:55:51 -07:00
Pauli Nieminen
8129dabb5f mesa: Make ARB_sampler_objects mandatory
To allow meta acceleration operations to use sampler objects the
ARB_sampler_objects extension needs to be mandatory for all drivers.
Because the extension doesn't have any hardware dependencies it is
trivial to implement.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:31:17 -07:00
Pauli Nieminen
ae58f9696c mesa/program: Use sampler object state if present
CompareFailValue is part of Sampler state that needs to be read from
bound sampler object if present.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:31:17 -07:00
Pauli Nieminen
cae7636852 mesa/ff_shader: Fix sampler state reading
Fixed function fragment shader generator was incorrectly read texture
sampling state directly from texture object. To make sure that
ARB_sampler_object works correctly shader generator has to use the
bound sampler if one exist.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:31:17 -07:00
Pauli Nieminen
6f6bd8aedc radeon&r200: Add support for ARB_sampler_objects
Preparation for the mandatory support of ARB_sampler_objects. I have tested
this patch with rv280 only.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-08-01 15:31:16 -07:00
Pauli Nieminen
10169e7adc radeon: Fix printf format not to warn in 64bit
When I build tested radeon changes I noticed two warnings about format
size missmatch in 64bit. I decided to clean them to make relevant
compiler warnings easier to spot.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-08-01 15:31:16 -07:00
Pauli Nieminen
54808e560f nouveau: Add support for ARB_sampler_objects
ARB_sampler_objects is very simple software only extension to support.  I want
to make it a mandatory extension for Mesa drivers to allow the meta module to
use it.

This patch add support for the extension to nouveau. It is completely untested
search and replace patch, except for flagging the texture state as needing to
be recomputed when a sampler object is present.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
2012-08-01 15:31:16 -07:00
Pauli Nieminen
765509903b mesa/samplerobj: Support EXT_texture_sRGB_decode
sRGBDecode state is part of sampler object state but mesa was missing
handlers to access the state. This patch adds the support for required
state changes and queries.

GL_EXT_texture_sRGB_decode issue 4:
"4) Should we add forward-looking support for ARB_sampler_objects?

        RESOLVED: YES

        If ARB_sampler_objects exists in the implementation, the sampler
        objects should also include this parameter per sampler."

Fixes piglit GL_ARB_sampler_objects/GL_EXT_texture_sRGB_decode.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:31:16 -07:00
Pauli Nieminen
c37efbfe4c mesa: Move DepthMode to texture object
GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on
compatibility profile specifications.

OpenGL specification 4.1 compatibility 20100725 3.9.2:
"... The values accepted in the pname parameter
are TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_WRAP_R, TEXTURE_MIN_-
FILTER, TEXTURE_MAG_FILTER, TEXTURE_BORDER_COLOR, TEXTURE_MIN_-
LOD, TEXTURE_MAX_LOD, TEXTURE_LOD_BIAS, TEXTURE_COMPARE_MODE, and
TEXTURE_COMPARE_FUNC. Texture state listed in table 6.25 but not listed here and
in the sampler state in table 6.26 is not part of the sampler state, and remains in the
texture object."

The list of states is in Table 6.24 "Textures (state per texture
object)" instead of 6.25 mentioned in the specification text.

Same can be found from 3.3 compatibility specification.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-08-01 15:30:13 -07:00
Paul Berry
c18806cebf i965/msaa: Allow GL_SAMPLES to be set to 1 prior to Gen6.
This patch allows GL_SAMPLES to be set to either 0 or 1 on i965
platforms that don't support MSAA (those prior to Gen6).  Setting
GL_SAMPLES=1 has the same effect as setting it to 0 on these platforms
(because MSAA is unsupported), but is distinguishable via the GL API.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50165

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-08-01 12:45:20 -07:00
Paul Berry
97fc89c6cb i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.
EXT_framebuffer_multisample is a required subpart of
ARB_framebuffer_object, which means that we must support it even on
platforms that don't support MSAA.  Fortunately
EXT_framebuffer_multisample allows for this by allowing GL_MAX_SAMPLES
to be set to 1.

This leads to a tricky quirk in the GL spec: since
GlRenderbufferStorageMultisamples() accepts any value for its
"samples" parameter up to and including GL_MAX_SAMPLES, that means
that on platforms that don't support MSAA, GL_SAMPLES is allowed to be
set to either 0 or 1.  On platforms that do support MSAA, GL_SAMPLES=1
is not used; 0 means no MSAA, and 2 or higher means MSAA.

In other words, GL_SAMPLES needs to be interpreted as follows:
  =0  no MSAA (possible on all platforms)
  =1  no MSAA (only possible on platforms where MSAA unsupported)
  >1  MSAA (only possible on platforms where MSAA supported)

This patch modifies all MSAA-related code to choose between
multisampling and single-sampling based on the condition (GL_SAMPLES >
1) instead of (GL_SAMPLES > 0) so that GL_SAMPLES=1 will be treated as
"no MSAA".

Note that since GL_SAMPLES=1 implies GL_SAMPLE_BUFFERS=1, we can no
longer use GL_SAMPLE_BUFFERS to distinguish between MSAA and non-MSAA
rendering.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-08-01 12:45:15 -07:00
Tomeu Vizoso
d5c918f6ad glsl: Add support for OES_standard_derivatives in GLSL ES.
Previously, we advertised the extension but the builtin functions
were enabled only for GLSL and not for ES.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=52003

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-01 10:44:44 -07:00
Chad Versace
8c94f6bbd8 intel: Use consistent pattern in intelCreateBuffer
The 16-bit depth case did not follow the function's prevalent pattern.

Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2012-08-01 10:33:40 -07:00
Chad Versace
2b4fbc4d7d intel: Decrease nesting level in intelCreateBuffer
Nearly the whole function body was contained in the 'else' branch. The
'if' branch did one thing: return early with an error. Clean things up by
moving all the code out of the 'else' branch. Decreases max nesting level
from 4 to 3.

Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2012-08-01 10:33:38 -07:00
Chad Versace
83fa0842ca intel: Remove dead code in intelAllocateBuffer
After commit "intel: Convert to using private depth/stencil buffers", we
request from DRI2GetBuffersWithFormat only the front left and back left
buffers. We no longer request depth and stencil buffers.

Assert that in intelAllocateBuffer and remove the related dead code.

Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2012-08-01 10:33:36 -07:00
Matt Turner
84ead7b4e8 configure.ac: Remove extra ;;
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=53053
2012-08-01 10:12:50 -07:00
Matt Turner
33ae29c93b configure.ac: Don't duplicate CFLAGS
These assignments caused CFLAGS specified on the configure line to
appear twice in the final CFLAGS. Removing them makes the behavior
reasonable -- USER_CFLAGS are appended at the end of CFLAGS, allowing
the builder to override flags added by configure.ac like
-fno-strict-aliasing.

Reviewed-by: Adam Jackson <ajax@redhat.com>
2012-08-01 10:12:50 -07:00
Matt Turner
14819eb588 configure.ac: Remove contractions to stop breaking syntax highlighting
Reviewed-by: Adam Jackson <ajax@redhat.com>
2012-08-01 10:12:50 -07:00
Matt Turner
0e38a3ca52 configure.ac: remove remnants of ppc asm support
Missed by d387899388.

Reviewed-by: Adam Jackson <ajax@redhat.com>
2012-08-01 10:12:22 -07:00
Adam Jackson
33ef67ab20 linux: Default to dri not xlib on all arches
Even on s390{,x} where there's no video card, you still want this so GLX
protocol works.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2012-08-01 12:37:25 -04:00