The check in alloc_bo_from_cache() was skiping any try to get a bo
from cache but after use a protected bo was still being put in some
cache bucket and could be used for cases that don't require a
protected bo.
Using a protected bo in cases that don't require it can have
performance implications.
So here returning NULL when trying to get a cache bucket for a
protected bo, this will cause bo->real.reusable to be set to false
avoiding the bo to be reused.
Fixes: 9402ac8023 ("iris: handle protected BO creation")
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21824>
We don't have a way to tell the ZLS hardware to use linear buffers, so if a
buffer could be used for depth/stencil, we have to twiddle. This isn't a problem
in practice, since depth/stencil buffers can't be shared across processes or
mapped directly as linear.
Fixes faults in depthstencil-render-miplevels, which was picking linear for one
buffer because of a STAGING bind flag. But that won't work :-)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21753>
This job sometimes - very, very, rarely - fails to start Cuttlefish,
the Android VM environment. Given that we don't have any structural
monitoring and restarting (unlike LAVA/BM/B2C) for this, just stick a
more aggressive timeout on the job, so it'll be retried if it fails to
start.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21837>
On Intel platforms, the uclz lowering if ufind_msb is either one
instruction better (Gfx7 and newer) or two instructions better (all
older platforms) than the ifind_msb implementations.
On platforms that use lower_find_msb_to_reverse, there should be no
difference.
All Haswell and newer Intel platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 19938662 -> 19938634 (<.01%)
instructions in affected programs: 850 -> 822 (-3.29%)
helped: 2 / HURT: 0
total cycles in shared programs: 858467067 -> 858465538 (<.01%)
cycles in affected programs: 10080 -> 8551 (-15.17%)
helped: 2 / HURT: 0
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
4d802df3aa loosened the type restrictions
on these opcodes to enable support for 64-bit ballot operations. In
doing so, it enabled 8-bit and 16-bit sizes as well.
It's impossible to get these sizes through GLSL or SPIR-V. None of the
lowering in nir_opt_algebraic can handle non-32-bit sizes. Almost no
drivers can handle non-32-bit sizes.
It doesn't seem possible to enforce anything other than "one bit size"
or "all bit sizes" in nir_opcodes.py. The only way it seems possible to
enforce this is in nir_validate. This is not ideal, but it be what it
be.
v2: Remove restriction on find_lsb. It is acutally possible to get this
via GLSL by doing findLSB() on a lowp value. findMSB declares its
parameter as highp, so that path is still impossible.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
Fossil-db results:
All Intel platforms had similar results. (Ice Lake shown)
Cycles in all programs: 9098346105 -> 9098333765 (-0.0%)
Cycles helped: 6
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
The 31-ufind_msb_rev(x) lowering only produces the correct result for
32-bit sources. ufind_msb_rev can also have 64-bit sources, and most
platforms are expected to lower this to 32-bit instructions with extra
logic operations.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
Unlike ufind_msb, ifind_msb is only defined in NIR for 32-bit values, so
no @32 annotation is required.
No shader-db or fossil-db changes on any Intel platform.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
Stipple lines now appear correctly when they are oblique.
Previously the number of steps of the stipple counter between two vertices
was calculated as the euclidian distance between them in screen space, however
the length occupied by pixel along a line is only `1` for lines that are either
vertical or horizontal and will be anywhere between `1` and `sqrt(2)`
for other cases.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21290>
Get the texture/sampler index from the texture/sampler_offset source (which
is an offset from 0 thanks to the lower_index_to_offset lowering) and feed it in
as corresponding 16-bit texture instruction sources.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21704>
For indirect indexing into the binding table. Note this does not handle packing
the bindless forms, since that's a bit more involved.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21704>
Some of the symbols listed in PLATFORM_SYMBOLS are not only specific
to Linux, but rather specific to the GNU toolchain. Hence, use them
when inspecting ELF binaries produced by a GNU toolchain: this means
on Hurd ('GNU'), and on e.g. kFreeBSD ('GNU/kFreeBSD').
Signed-off-by: Pino Toscano <toscano.pino@tiscali.it>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21825>
This is an inline function with a compile-constant switch, so I expect
the compiler wouldn't produce any better code like this, but for humans
it's easier to read when function calls are not embedded into other
function calls.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21835>
When enabled, on gfx12 plus, we will add the sync nop instruction after
each instruction to make sure that current instruction depends on the
previous instruction explicitly.
This option will help us to get a hint if something is missing or broken
in software scoreboard pass.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21797>
Now that we aren't using them on Gfx8+ we can drop a lot of cruft.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
This mainly lets the software scoreboarding pass correctly mark the
instructions, without needing to resort to fragile manual handling in
the generator.
We can also make small improvements. On Gfx 8LP-12.0, we no longer have
the restrictions about DWord alignment, so we can simply write each half
into its intended location, rather than writing it to the low DWord and
then shifting it in place.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
I originally thought that we were intentionally emitting the legacy
opcodes here to make them opaque to the optimizer, so that it wouldn't
eliminate the explicit type conversions, as they're actually required
to do the quantization. But...we don't actually optimize those away
currently anyway. So...go ahead and use the helpers for consistency.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
With the previous patch, we no longer need to special case this, as we
emit a MOV with an HF source, rather than F16TO32 with an UW source,
on all platforms that need scoreboarding.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
This gets us a MOV at the IR level on Gfx8+ which should be more
optimizable than F16TO32. It also removes confusion about which
pipe which the instruction will run on.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
We can just use the new builder helpers to get the optimization
advantages of a MOV on Gfx8+ while also getting the necessary F32TO16
on Gfx7.x and yet not worry too hard about it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
These take care of emitting the F32TO16/F16TO32 instructions on Gfx7.x
but otherwise just emit a type converting MOV on Gfx8+.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
For converting half-float to float, we currently emit BRW_OPCODE_F16TO32
with a UW source, to match legacy Gfx7 behavior. In the generator, this
becomes a MOV with a HF source on Gfx8+. Unfortunately, this UW source
confuses the scoreboarding pass into thinking it's an integer source,
leading to incorrect SWSB annotations on Alchemist.
We should ultimately fix the IR to stop being so...legacy...here, but
this is the simplest fix for stable branches.
Fixes misrendering in Elden Ring and likely Sekiro: Shadows Die Twice.
Cc: mesa-stable
Tested-by: Chuansheng Liu <chuansheng.liu@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
References: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8018
References: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8375
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21783>
Wa_1409600907 was enabled for gen12+. It should not be applied for
platforms after gen12.0. Use generated helpers to ensure application
to all relevant platforms.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21743>
We used to set RADEON_FLAG_GTT_WC when wsi_info is set. This changes it
to set the flag for any external mem on vram, extending the logic for
apps using external memory directly.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21803>
Needed for process tracking for LAVA.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21711>
When Xorg already running, Weston XWayland should pick DISPLAY=:1
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21711>
CTS runs on stoney are currently taking ~20min to complete, which seems
to have begun with the upgrade to CTS 1.3.5.0. This is a bit too long in
and of itself, but it means that - assuming zero contention - a job that
has to be retried because the machine hung can take 40 minutes.
Aim to drop this to 15min turnaround by lowering the overall fraction
from 1/8th of the CTS to 1/11th.
As the jobs we run have been reshuffled, this adds a lot more expected
fails. As most of them categorise easily into patterns, group the
failures together in the file. Non-strict wide lines has passed since we
last ran it; the other failures all group into existing classes seen
for a long time.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21791>