Commit graph

135513 commits

Author SHA1 Message Date
Alyssa Rosenzweig
03c2c0f0c4 panfrost: Fix NULL dereference adding cbuf to batch
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9164>
2021-02-22 19:17:49 +00:00
Alyssa Rosenzweig
7af037fc11 panfrost: Fix infinite loop spilling
At least this way failed RA will crash (by having no spill node to pick)
instead? Seen in
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.21 on
Bifrost.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9164>
2021-02-22 19:17:49 +00:00
Alyssa Rosenzweig
04be7934df pan/bi: Fix elimination of repeated branches
How many times can I break such a small pass?

Fixes: a805d999c0 ("pan/bi: Fix jumps to terminal block again")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9137>
2021-02-22 17:12:55 +00:00
Alyssa Rosenzweig
a496b41d50 pan/bi: Optimize out redundant jumps to #0x0
If it's the last instruction, that's silly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9137>
2021-02-22 17:12:55 +00:00
Alyssa Rosenzweig
46384d0dcc pan/bi: Fix more jumps to terminal blocks
Here's another edge case: there could be instructions in the last block
after NIR->BIR but they could be optimized out by backend DCE, causing
the block to become a terminal block.

Noticed while toying with geometry shaders.

Fixes: a805d999c0 ("pan/bi: Fix jumps to terminal block again")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9137>
2021-02-22 17:12:55 +00:00
Samuel Pitoiset
0d5a88c6cb ac/rgp: fill CPU info by parsing /proc/cpuinfo
The current CPU clock speed can't be retrieved from CPUID, so I think
parsing /proc/cpuinfo for all information is fine.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9133>
2021-02-22 16:16:25 +00:00
Mike Blumenkrantz
4d0d678c9f zink: set conformant ubo/ssbo size limits
these caps correspond to descriptor binding limits provided by vulkan drivers

fixes KHR-GL46.shader_storage_buffer_object.basic-max

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9174>
2021-02-22 15:53:30 +00:00
Mike Blumenkrantz
f1f75fda9c zink: add available|visible masks to all barriers in ntv
we shouldn't need to consider whether these get added since we always want them

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9055>
2021-02-22 15:38:03 +00:00
chenli
df29245720 mesa: update oudated members for debug and check
Signed-off-by: Chen Li <chenli@uniontech.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7896>
2021-02-22 15:12:50 +00:00
Mike Blumenkrantz
54cb05b46c zink: always set VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT for non-staging resources
this is weird but sometimes gallium makes resources with bind==0, which will
crash later if we don't add this

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9066>
2021-02-22 14:32:02 +00:00
Mike Blumenkrantz
bc37d882fc zink: remove 'scissors' member of viewport state
this is the vulkan-transformed value, but we can just apply it at draw
time and save ourselves some memory

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9153>
2021-02-22 14:04:29 +00:00
Mike Blumenkrantz
547e982e8e zink: handle scissor+viewport states dynamically if extension is available
this is a huge perf win since it means we don't have to create a new pipeline
every time this state changes

also we can now move the viewport state back to zink_context since that's the
real value we're using and the pipeline state value is just for the hash

ref mesa/mesa#3359

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9153>
2021-02-22 14:04:29 +00:00
Mike Blumenkrantz
8bae8ca723 zink: always use 64bit flag for query results
this is just much, much easier to handle, and it also lets us fix some
lingering bugs with query handling that led to inconsistent results

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9152>
2021-02-22 13:54:14 +00:00
Mike Blumenkrantz
8dec725bf0 zink: improve batch flushing for queries when compute batches are involved
we can reduce some flushing here by only doing a flush if we're about to
copy a compute batch resource that has gfx batch access pending

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9152>
2021-02-22 13:54:14 +00:00
Mike Blumenkrantz
ab82e2c4f1 zink: better handling for availability queries on qbos when query/resource is busy
in this case, we can queue a result copy onto a staging buffer and then queue
a copy from staging onto our real buffer to avoid stalling

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9152>
2021-02-22 13:54:14 +00:00
Mike Blumenkrantz
7d1ad50c75 zink: simplify some of the qbo direct buffer write code
no functional changes

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9152>
2021-02-22 13:54:14 +00:00
Mike Blumenkrantz
da051b06a7 zink: break out query result buffer copying into util function
we can reuse this a bit

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9152>
2021-02-22 13:54:14 +00:00
Mike Blumenkrantz
7026ea7171 zink: fix buffer resource usage flags
* VK_BUFFER_USAGE_STORAGE_BUFFER_BIT should be enabled always because we might need it
* VK_FORMAT_FEATURE* flags need to be used for detection

I hate these enums so much.

Fixes: 2bfa998960 ("zink: add more usage bits for buffer types")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9175>
2021-02-22 13:44:01 +00:00
Bas Nieuwenhuizen
38ce8d4d00 vulkan/device_select: Stop using device properties 2.
We have to choose between:
1) Stop handling two identical GPUs
2) Stop having crashes with other layers active.
3) Fix the Vulkan Loader.

Since nobody seems to want to spend enough effort to do 3 the
effective choice is between 1 and 2. This is choosing 2, as
two identical GPUs is pretty uncommon since crossfire doesn't
work on Linux anyway.

(And it would only work sporadically as the game needs to enable the
 extension)

CC: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3801
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8414>
2021-02-22 13:18:53 +00:00
Bas Nieuwenhuizen
2d520b6923 radv: Don't use dedicated memory info to indicate sharing.
Can be used without sharing, so if only the dedicated memory info
is set we know it isn't shareable. Use that.

Fixes: a639d40f13 ("radv: add support for local bos. (v3)")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4330
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9176>
2021-02-22 13:08:40 +00:00
Simon Ser
2b10bff7b3 frontends/va: add pipe to DRM format mapping for NV12 and P010
These are used when VA_EXPORT_SURFACE_COMPOSED_LAYERS is specified.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9015>
2021-02-22 13:02:55 +00:00
Simon Ser
b85c6531f6 frontends/va: add support for VA_EXPORT_SURFACE_COMPOSED_LAYERS
The libva docs say:

> If VA_EXPORT_SURFACE_SEPARATE_LAYERS is specified on export, each
> layer will contain exactly one plane.  For example, an NV12
> surface will be exported as two layers, one of DRM_FORMAT_R8 and
> one of DRM_FORMAT_GR88.
> If VA_EXPORT_SURFACE_COMPOSED_LAYERS is specified on export,
> there will be exactly one layer.

VA_EXPORT_SURFACE_COMPOSED_LAYERS is desirable in many scenarios,
for instance when directly importing the DMA-BUFs into APIs such
as GL (as a single EGLImage), KMS or Wayland.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9015>
2021-02-22 13:02:55 +00:00
Simon Ser
be916e3653 frontends/va: extract pipe format to DRM format mapping
This allows the table to be used from multiple call sites, and makes
it a little smaller.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9015>
2021-02-22 13:02:55 +00:00
Lionel Landwerlin
8b44e45347 intel/perf: fix roll over PERF_CNT counter accumulation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 5ba6d9941b ("intel/perf: add mdapi writes for register perf counters")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9163>
2021-02-22 12:15:54 +00:00
Lionel Landwerlin
018393d851 intel/perf: Add Alderlake metrics
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9186>
2021-02-22 13:49:53 +02:00
Lionel Landwerlin
65b6eacb0b intel/dev: identify alderlake
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9186>
2021-02-22 13:49:41 +02:00
Samuel Pitoiset
e5d8b731e4 radv: emit missing subpass resolve marker for SQTT
RGP now shows CmdEndRenderPassResolve() in the Event timing panel.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9106>
2021-02-22 08:30:38 +01:00
Samuel Pitoiset
491a1949eb radv: rework radv_cmd_buffer_resolve_subpass() a bit
To emit the subpass resolve marker properly.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9106>
2021-02-22 08:30:36 +01:00
Vinson Lee
7cc83f237e aco: Initialize ds_state.front.writeMask.
Fix defect reported by Coverity Scan.

Uninitialized scalar variable (UNINIT)
uninit_use: Using uninitialized value ds_state.front. Field ds_state.front.writeMask is uninitialized.

Fixes: d488d0fd7b ("aco: add framework for testing isel and integration tests")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9033>
2021-02-21 19:33:00 -08:00
Timothy Arceri
9f474bd4b4 nir: handle negatives in ffma reassociation optimisation
shader-db results Iris (BDW):

total instructions in shared programs: 16632076 -> 16631057 (<.01%)
instructions in affected programs: 48010 -> 46991 (-2.12%)
helped: 47
HURT: 6

total cycles in shared programs: 915266726 -> 915263622 (<.01%)
cycles in affected programs: 1182283 -> 1179179 (-0.26%)
helped: 18
HURT: 27

total loops in shared programs: 4929 -> 4929 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 18834 -> 18801 (-0.18%)
spills in affected programs: 525 -> 492 (-6.29%)
helped: 3
HURT: 0

total fills in shared programs: 23008 -> 22981 (-0.12%)
fills in affected programs: 435 -> 408 (-6.21%)
helped: 3
HURT: 0

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8608>
2021-02-22 00:49:13 +00:00
Dave Airlie
b4f7535ba2 lavapipe: use clear interface for renderpass clears
For llvmpipe this means clears happen in the raster threads
rather than in the single cpu thread.

This path can't be used for scissored or clears with different
clear colors per mrt.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9041>
2021-02-22 00:30:46 +00:00
Dave Airlie
2ecb47abda llvmpipe: zs clear use 64-bit memset
Use the newly added memset64 path

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9041>
2021-02-22 00:30:46 +00:00
Dave Airlie
3116f9801b u_surface: use optimised memset64
Use the newly added optimised memset64 path

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9041>
2021-02-22 00:30:46 +00:00
Dave Airlie
83f0bc5d84 util: add optimised memset64
This just adds a memset64 along the lines of the previously
added memset32.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9041>
2021-02-22 00:30:46 +00:00
Rob Clark
2ff397c00e util/fossilize_db: Fix compile error with clang
../src/util/fossilize_db.c:178:58: error: use of GNU empty initializer extension [-Werror,-Wgnu-empty-initializer]
         char hash_str[FOSSILIZE_BLOB_HASH_LENGTH + 1] = {};

Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9180>
2021-02-22 00:06:35 +00:00
Dave Airlie
226c7ae2a8 lavapipe: reset object base on recycled command buffers
The loader_set_dispatch overwrites the magic with the dispatch
pointer, however when cmd buffers get recycled, and the loader
is in debug mode, it asserts that the magic isn't set anymore.

When recycling command buffers, reset the object base.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9145>
2021-02-22 09:32:57 +10:00
Dave Airlie
7b1568b7a3 tu: reset object base on recycled command buffers
The loader_set_dispatch overwrites the magic with the dispatch
pointer, however when cmd buffers get recycled, and the loader
is in debug mode, it asserts that the magic isn't set anymore.

When recycling command buffers, reset the object base.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9145>
2021-02-22 09:32:49 +10:00
Dave Airlie
bd98fc39ae radv: reset object base on recycled command buffers
The loader_set_dispatch overwrites the magic with the dispatch
pointer, however when cmd buffers get recycled, and the loader
is in debug mode, it asserts that the magic isn't set anymore.

When recycling command buffers, reset the base object.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9145>
2021-02-22 09:32:45 +10:00
Dave Airlie
5a340c0929 vulkan/util: add api to reset object magic + private data.
This will be used to for reissuing dispatchable objects like
command buffers.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9145>
2021-02-22 09:32:13 +10:00
Alyssa Rosenzweig
5b6ed24cb8 gallium/tessellator: Rename D3D11 defines
We're Gallium, c'mon!

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9118>
2021-02-21 22:17:35 +00:00
Alyssa Rosenzweig
248a5a330d gallium/tessellator: Remove unused includes
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9118>
2021-02-21 22:17:35 +00:00
Alyssa Rosenzweig
bca9e7fe23 gallium/tessellator: Remove XBOX 360 code
Unused.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9118>
2021-02-21 22:17:35 +00:00
Erico Nunes
f3d47ba0c7 lima: fix max sampler views
If this is not defined, mesa may not deallocate sampler views,
which can result in memory leaks.
Just define it to the same as max texture samplers, like other
mesa drivers do.

Cc: mesa-stable
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9172>
2021-02-21 19:21:45 +00:00
Erico Nunes
8f339eb036 docs/features: add lima features
This was mostly generated through scripts parsing glxinfo and then some
manual adjustments.

Note that lima is mostly a GLES 2.0 driver so its usefulness on this
list is a bit limited. But there was a long standing user request to
include it here and I guess it's better to be on the radar.

The extension list might not be fully correct, hopefully putting it here
for comparison also helps tracking if something is wrong or missing.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9031>
2021-02-21 14:27:25 +00:00
Timothy Arceri
644fcd9486 util/disk_cache: make use of single file cache when env var set
When the MESA_DISK_CACHE_SINGLE_FILE environment variable is set
we make use of the new single file shader cache implementation.

The new cache uses the following directory structure based on the
first defined name as follows:

 $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache.foz
 $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache_idx.foz

 $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz
 $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz

 <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz
 <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz

Where foz_cache_idx.foz is a database of offsets pointing to the location of
the shader cache entries in foz_cache.foz

This initial implementation doesn't have any max cache size handling and is
initially intended to be use by applications such as steam that will handle
cache management for us.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00
Timothy Arceri
eca6bb9540 util/fossilize_db: add basic fossilize db util to read/write shader caches
My benchmarking shows no significant change in cache load times with a
single shader cache file vs the existing cache implementation of many
small files (tested with my spinning rust HDD).

However this new single file cache implementation does reduce the total
size on disk used by the shader cache. We have a problem with the existing
cache where writing tiny files to disk causes more disk space to be used than
is actually needed for the files due to the minimum size required for a file.
In pratice this tends to inflate the size of the cache on disk to over 3x
larger.

There are other advantages of using a single file for shader cache entries
such as allowing better removal of cache entries once we hit the max cache
size limit (although we don't implement any max cache size handling in this
initial implementation).

The primary reason for implementing a single file cache for now is to allow
better performance and handling by third party applications such as steam
that collect and distribute precompiled cache entries.

For this reason we also implement a new environment variable
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS which allows a user to pass in a path
to a number of external read only shader cache dbs. There is an initial
limit of 8 dbs that can be passed to mesa like so:

MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=/full_path/filename1, ... ,/full_path/filename8

Where the filename represents the cache db and its index file e.g.
filename1.foz and filename1_idx.foz

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00
Timothy Arceri
1fabc4ecbe util/mesa_sha1: add helper to reconvert sha1 hex strings
Converts the sha1 hex string representation back into its original
more compact format.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00
Timothy Arceri
f88c13f26d util/disk_cache: use a new cache dir for the single file cache feature
This allows us to guarantee the different cache implementations will not
interfere with each other and should make it more clear that the max cache
size limits are applied separately for each cache implementation.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00
Timothy Arceri
c1e4810221 util/disk_cache: move cache path strdup call back into disk_cache.c
This code is already OS agnostic and moving it here enables code
sharing in the following patches.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00
Timothy Arceri
48d7c4e0f3 util/disk_cache: do crc32 check on compressed data for ZSTD
This will be faster and avoids checking for errors with the
compression implementation which we shouldn't need to do. Instead
we trust the compression library does the correct thing and simply
error check the data loaded from disk.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
2021-02-21 02:50:45 +00:00