if first==last layer, this should be a 2D slice of the cube
else if this isn't all the layers, this should be an array of slices
fixes a bunch of spec@arb_shader_image_size@builtin cases
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9080>
this forces resources to transition where necessary to ensure that
data from previous ops have been made available (e.g., clear -> shader image)
we also switch needs_barrier over to a more accurate signature here since we
can now do it without breaking update_descriptors()
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
we need more detail on some of these to ensure proper synchronization
and availability/visibility of image data between commands/stages
the signature for needs_barrier() is still funky here to avoid breaking
usage in update_descriptors()
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
if we have a resource in the same state for multiple shader stages, we can
emit a single barrier for all the stage bits instead of multiple barriers
this also helps with detecting potentially redundant barriers when we go to
emit them later on
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
if the current state of the resource matches the desired state, we don't need
to emit anything, and we can potentially avoid ending a renderpass
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
if we have proper barrier usage to start with, then we don't need to do
any kind of weird flushing upon changing vertex inputs and can also remove
a flag from zink_resource
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
using the new helper functions, we can now more accurately determine
exactly which barriers we need/want and avoid setting unnecessary barriers
or ending a renderpass early
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
Otherwise we get a bad RA if RT 0 = RT 3 (for example), fixes
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2d
Fixes: a6f1500bed ("pan/bi: Workaround BLEND precolour with explicit moves")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
Passes the relevant tests of
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.*, a few
failures that seem to relate to MRT instead of this.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
Used in the LD_VAR_IMM. Wondering if preload requirements shouldn't
instead be pushed from the compiler based on actual usage instead of
guessing from the NIR...
Fixes dEQP-GLES31.functional.shaders.multisample_interpolation.sample_qualifier.*
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
Used to order fragments. With that clarified it's clear that we need to
wait on slot 7 for LD_TILE too (outside the limited context of a blend
shader).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
Needs to support non-blend shader operation (conversion descriptor
sourced from a sysval), as well as MRT. Fixes fbfetch on Bifrost.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
Don't hardcode the RT to 0. Affects ES3.0 which already exposes MRT --
despite no dEQP coverage of this particular corner case, apps could hit
this in the wild on 21.0. Fixes
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
Fixes: c7e1ef7c0c ("panfrost: Advertise ES3.0 on Bifrost")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>