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lavepipe: some misc msvc fixes
drop some headers, get rid of printflike, drop the __builtin_ffs Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9120>
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1 changed files with 5 additions and 3 deletions
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@ -26,8 +26,6 @@
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include <strings.h>
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#include <pthread.h>
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#include <assert.h>
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#include <stdint.h>
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@ -67,7 +65,11 @@ extern "C" {
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_PUSH_DESCRIPTORS 32
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#ifdef _WIN32
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#define lvp_printflike(a, b)
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#else
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#define lvp_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
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#endif
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int lvp_get_instance_entrypoint_index(const char *name);
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int lvp_get_device_entrypoint_index(const char *name);
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@ -198,7 +200,7 @@ mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
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#define lvp_foreach_stage(stage, stage_bits) \
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for (gl_shader_stage stage, \
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__tmp = (gl_shader_stage)((stage_bits) & LVP_STAGE_MASK); \
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stage = __builtin_ffs(__tmp) - 1, __tmp; \
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stage = ffs(__tmp) - 1, __tmp; \
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__tmp &= ~(1 << (stage)))
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struct lvp_physical_device {
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