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zink: use define for max descriptor array size
this was getting a bit unwieldy Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8945>
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03030f87a1
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1 changed files with 6 additions and 4 deletions
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@ -225,12 +225,14 @@ get_gfx_program(struct zink_context *ctx)
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return ctx->curr_program;
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}
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#define MAX_DESCRIPTORS (PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES))
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static void
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update_descriptors(struct zink_context *ctx, struct zink_screen *screen, bool is_compute)
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{
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VkWriteDescriptorSet wds[PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES)];
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struct zink_resource *read_desc_resources[PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES)] = {};
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struct zink_resource *write_desc_resources[PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES)] = {};
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VkWriteDescriptorSet wds[MAX_DESCRIPTORS];
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struct zink_resource *read_desc_resources[MAX_DESCRIPTORS] = {};
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struct zink_resource *write_desc_resources[MAX_DESCRIPTORS] = {};
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struct zink_surface *surface_refs[PIPE_SHADER_TYPES * PIPE_MAX_SHADER_IMAGES] = {};
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VkDescriptorBufferInfo buffer_infos[PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES)];
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VkDescriptorImageInfo image_infos[PIPE_SHADER_TYPES * (PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_IMAGES)];
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@ -248,7 +250,7 @@ update_descriptors(struct zink_context *ctx, struct zink_screen *screen, bool is
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struct zink_resource *res;
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unsigned layout;
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VkPipelineStageFlagBits stage;
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} transitions[PIPE_SHADER_TYPES * (PIPE_MAX_CONSTANT_BUFFERS + PIPE_MAX_SAMPLERS + PIPE_MAX_SHADER_BUFFERS + PIPE_MAX_SHADER_IMAGES)];
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} transitions[MAX_DESCRIPTORS] = {};
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int num_transitions = 0;
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for (int i = 0; i < num_stages; i++) {
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