a610/a608 has less pipes, so we need to make it configurable.
In particular we need to program all of the VSC_PIPE_CONFIG_REG[n]
rather than leaving garbage values for the unused pipes. Pointing
multiple VSC pipes at the same bin makes the hw angry.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20991>
There is no .gmem field, there is a ccu color cache size field
which tells the size as a fraction of depth cache used in direct
rendering.
There is also GMEM_FAST_CLEAR_DISABLE flag which is set on a608/a610.
Since these values will stop being the same between models,
make them configurable.
Credits to Connor Abbott for deciphering color cache size meaning.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20991>
ARM64EC is a new build target for Windows ARM64 devices for x64 support.
Currently that build flavor fails due to attempting to use x64 intrinsics.
This commit fixes it by changing the auto-detection to be aarch64
instead of x64 for arm64ec.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24119>
Port of code from iris.
Original author: Nanley Chery
Helps with fast_color_clear@fcc-write-after-clear
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24135>
This was missed in 0bf6dcb785
There is a loop which iterates over a temp array. NIR optimization
moves the real work out of the loop and what remains are just ALU ops
with undefs. So after converting undefs to zero, the ALU ops are
optimized out and DCE kills the loop. This is a good thing in
general and we don't fail the linking due to the loop presence.
However than we hit the shader constants and ALU limits later :-(
So from dEQP POW we go from NotSupported to Fail.
Fixes: 0bf6dcb785
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24134>
Without this change various OpenGL CTS tranform feedback tests were
failing.
Cc: 23.2 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23823>
Rework:
* Jordan: Add uncached for all platforms (Requested by Francisco)
* Jordan: Use gen7 & gen8 values suggested by Francisco
* Jordan: Fix IVB and CHV MOCS mistakes pointed out by Francisco
Cc: 23.2 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23823>
This variable was removed on commit
848f59deda when file `create-rootfs.sh`
was splitted.
Re-add it.
This can make it more convenient for other projects to reuse these
scripts.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23894>
The 1st sync scope of vkCmdCopyQueryPoolResults is not sufficient to
cover transfer writes against query feedback buffer. We must ensure
ordering against prior query reset cmd where the feedback buffer fill
gets injected.
Fixes: de4593faa1 ("venus: add query pool feedback cmds")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24130>
Some CTS tests work with RADV, but take a very long time, making
deqp-runner trigger timeout failures. These tests are supposed to be
skipped, so they're contained in radv-skips.txt. But without setting
DRIVER_NAME to "radv", deqp-runner.sh won't pick up that file.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24095>
SPIR-V does not have anything like nir_register natively, so we were already
inserting loads/stores for register sources/destinations. That means it's easy
to switch to register intrinsics, getting explicit load_reg/store_reg intrinsics
in the NIR and translating those to the SPIR-V load/stores, dropping the
handling for nir_register. There's no need to use any of the chasing helpers for
coalescing the load/stores, like a hardware backend would. (In
fact, the underlying Vulkan driver will probably turn this back into SSA.)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24111>
Suggested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23774>
Event write is changes so much in a7xx that it makes sense to
create a new event CP_EVENT_WRITE7.
All credits to Connor Abbott for finding out what different flags
in these commands are doing.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23881>
Defining regs to stomp as ranges in a separate header is a mistake
from maintenance standpoint. Now we have this information at the
point where reg is defined.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23881>
We don't use draw states for dispatches, so the bound pipeline
could be overwritten by reg stomping in a renderpass or blit.
The solution is to re-emit pipeline's IB on every dispatch if
reg stomping is used.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23881>
Could be used for knowing which regs to stomp and to verify that
only appropriate regs are emitted.
Each register that is actually being used by driver should have "usage"
defined, currently there are following usages:
- "cmd" - the register is used outside of renderpass and blits,
roughly corresponds to registers used in ib1 for Freedreno
- "rp_blit" - the register is used inside renderpass or blits
(ib2 for Freedreno)
It is expected that register with "cmd" usage may be written into only at
the start of the command buffer (ib1), while "rp_blit" usage indicates that
register is either overwritten by renderpass/blit (ib2) or not used if not
overwritten by a particular renderpass/blit.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23881>
"reg" and "array" now could have `usage="a,b,c"` attribute, for each
usage a separate array is generated.
Would be used for register stomping debug option.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23881>