mesa/src/glx/glxcmds.c

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/**
* \file glxcmds.c
* Client-side GLX interface.
*/
#include "glxclient.h"
#ifdef GLX_USE_APPLEGL
#include "apple_glx_context.h"
#include "apple_glx.h"
#include "glx_error.h"
#else
#include "glapi.h"
#endif
#include "glxextensions.h"
#include "glcontextmodes.h"
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#define GC_IS_DIRECT(gc) ((gc)->driContext != NULL)
#else
#define GC_IS_DIRECT(gc) (0)
#endif
2008-11-04 10:59:39 +01:00
#if defined(USE_XCB)
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
#endif
static const char __glXGLXClientVendorName[] = "Mesa Project and SGI";
static const char __glXGLXClientVersion[] = "1.4";
/****************************************************************************/
#ifdef GLX_DIRECT_RENDERING
static Bool windowExistsFlag;
static int
windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr)
{
(void) dpy;
if (xerr->error_code == BadWindow) {
windowExistsFlag = GL_FALSE;
}
return 0;
}
/**
* Find drawables in the local hash that have been destroyed on the
* server.
*
* \param dpy Display to destroy drawables for
* \param screen Screen number to destroy drawables for
*/
static void
GarbageCollectDRIDrawables(Display * dpy, __GLXscreenConfigs * sc)
{
XID draw;
__GLXDRIdrawable *pdraw;
XWindowAttributes xwa;
int (*oldXErrorHandler) (Display *, XErrorEvent *);
/* Set no-op error handler so Xlib doesn't bail out if the windows
* has alreay been destroyed on the server. */
XSync(dpy, GL_FALSE);
oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler);
if (__glxHashFirst(sc->drawHash, &draw, (void *) &pdraw) == 1) {
do {
windowExistsFlag = GL_TRUE;
XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */
if (!windowExistsFlag) {
/* Destroy the local drawable data, if the drawable no
longer exists in the Xserver */
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(sc->drawHash, draw);
}
} while (__glxHashNext(sc->drawHash, &draw, (void *) &pdraw) == 1);
}
XSync(dpy, GL_FALSE);
XSetErrorHandler(oldXErrorHandler);
}
/**
* Get the __DRIdrawable for the drawable associated with a GLXContext
*
* \param dpy The display associated with \c drawable.
* \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved.
* \param scrn_num If non-NULL, the drawables screen is stored there
* \returns A pointer to the context's __DRIdrawable on success, or NULL if
* the drawable is not associated with a direct-rendering context.
*/
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
_X_HIDDEN __GLXDRIdrawable *
GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable, int *const scrn_num)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
const unsigned screen_count = ScreenCount(dpy);
unsigned i;
__GLXscreenConfigs *psc;
if (priv == NULL)
return NULL;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
for (i = 0; i < screen_count; i++) {
psc = &priv->screenConfigs[i];
if (psc->drawHash == NULL)
continue;
if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) {
if (scrn_num != NULL)
*scrn_num = i;
return pdraw;
}
}
return NULL;
}
#endif
/**
* Get the GLX per-screen data structure associated with a GLX context.
*
* \param dpy Display for which the GLX per-screen information is to be
* retrieved.
* \param scrn Screen on \c dpy for which the GLX per-screen information is
* to be retrieved.
* \returns A pointer to the GLX per-screen data if \c dpy and \c scrn
* specify a valid GLX screen, or NULL otherwise.
*
* \todo Should this function validate that \c scrn is within the screen
* number range for \c dpy?
*/
static __GLXscreenConfigs *
GetGLXScreenConfigs(Display * dpy, int scrn)
{
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
return (priv
&& priv->screenConfigs !=
NULL) ? &priv->screenConfigs[scrn] : NULL;
}
static int
GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv,
__GLXscreenConfigs ** ppsc)
{
/* Initialize the extension, if needed . This has the added value
* of initializing/allocating the display private
*/
if (dpy == NULL) {
return GLX_NO_EXTENSION;
}
*ppriv = __glXInitialize(dpy);
if (*ppriv == NULL) {
return GLX_NO_EXTENSION;
}
/* Check screen number to see if its valid */
if ((scrn < 0) || (scrn >= ScreenCount(dpy))) {
return GLX_BAD_SCREEN;
}
/* Check to see if the GL is supported on this screen */
*ppsc = &((*ppriv)->screenConfigs[scrn]);
if ((*ppsc)->configs == NULL) {
/* No support for GL on this screen regardless of visual */
return GLX_BAD_VISUAL;
}
return Success;
}
/**
* Determine if a \c GLXFBConfig supplied by the application is valid.
*
* \param dpy Application supplied \c Display pointer.
* \param config Application supplied \c GLXFBConfig.
*
* \returns If the \c GLXFBConfig is valid, the a pointer to the matching
* \c __GLcontextModes structure is returned. Otherwise, \c NULL
* is returned.
*/
static __GLcontextModes *
ValidateGLXFBConfig(Display * dpy, GLXFBConfig config)
{
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
const unsigned num_screens = ScreenCount(dpy);
unsigned i;
const __GLcontextModes *modes;
if (priv != NULL) {
for (i = 0; i < num_screens; i++) {
for (modes = priv->screenConfigs[i].configs; modes != NULL;
modes = modes->next) {
if (modes == (__GLcontextModes *) config) {
return (__GLcontextModes *) config;
}
}
}
}
return NULL;
}
/**
* \todo It should be possible to move the allocate of \c client_state_private
* later in the function for direct-rendering contexts. Direct-rendering
* contexts don't need to track client state, so they don't need that memory
* at all.
*
* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
* function called \c __glXAllocateClientState that allocates the memory and
* does all the initialization (including the pixel pack / unpack).
*/
static GLXContext
AllocateGLXContext(Display * dpy)
{
GLXContext gc;
int bufSize;
CARD8 opcode;
__GLXattribute *state;
if (!dpy)
return NULL;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return NULL;
}
/* Allocate our context record */
gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec));
if (!gc) {
/* Out of memory */
return NULL;
}
memset(gc, 0, sizeof(struct __GLXcontextRec));
state = Xmalloc(sizeof(struct __GLXattributeRec));
if (state == NULL) {
/* Out of memory */
Xfree(gc);
return NULL;
}
gc->client_state_private = state;
memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
/*
** Create a temporary buffer to hold GLX rendering commands. The size
** of the buffer is selected so that the maximum number of GLX rendering
** commands can fit in a single X packet and still have room in the X
** packet for the GLXRenderReq header.
*/
bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq;
gc->buf = (GLubyte *) Xmalloc(bufSize);
if (!gc->buf) {
Xfree(gc->client_state_private);
Xfree(gc);
return NULL;
}
gc->bufSize = bufSize;
/* Fill in the new context */
gc->renderMode = GL_RENDER;
state->storePack.alignment = 4;
state->storeUnpack.alignment = 4;
gc->attributes.stackPointer = &gc->attributes.stack[0];
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
** Other code uses the fastImageUnpack bit, but it is never set
** to GL_TRUE.
*/
gc->fastImageUnpack = GL_FALSE;
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;
gc->isDirect = GL_FALSE;
if (__glXDebug) {
/*
** Set limit register so that there will be one command per packet
*/
gc->limit = gc->buf;
}
else {
gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
}
gc->createDpy = dpy;
gc->majorOpcode = opcode;
/*
** Constrain the maximum drawing command size allowed to be
** transfered using the X_GLXRender protocol request. First
** constrain by a software limit, then constrain by the protocl
** limit.
*/
if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
}
if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
bufSize = __GLX_MAX_RENDER_CMD_SIZE;
}
gc->maxSmallRenderCommandSize = bufSize;
#ifdef GLX_USE_APPLEGL
gc->apple = NULL;
gc->do_destroy = False;
#endif
return gc;
}
/**
* Create a new context. Exactly one of \c vis and \c fbconfig should be
* non-NULL.
*
* \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or
* SGIX_fbconfig protocol be used?
* \param renderType For FBConfigs, what is the rendering type?
*/
static GLXContext
CreateContext(Display * dpy, int generic_id,
const __GLcontextModes * const fbconfig,
GLXContext shareList,
Bool allowDirect,
unsigned code, int renderType, int screen)
{
GLXContext gc;
#ifdef GLX_DIRECT_RENDERING
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
#endif
#ifdef GLX_USE_APPLEGL
int errorcode;
bool x11error;
#endif
if (dpy == NULL)
return NULL;
if (generic_id == None)
return NULL;
gc = AllocateGLXContext(dpy);
if (!gc)
return NULL;
#ifndef GLX_USE_APPLEGL
#ifdef GLX_DIRECT_RENDERING
if (allowDirect && psc->driScreen) {
gc->driContext = psc->driScreen->createContext(psc, fbconfig, gc,
shareList, renderType);
if (gc->driContext != NULL) {
gc->screen = screen;
gc->psc = psc;
gc->mode = fbconfig;
gc->isDirect = GL_TRUE;
}
}
#endif
LockDisplay(dpy);
switch (code) {
case X_GLXCreateContext: {
xGLXCreateContextReq *req;
/* Send the glXCreateContext request */
GetReq(GLXCreateContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateContext;
req->context = gc->xid = XAllocID(dpy);
req->visual = generic_id;
req->screen = screen;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = GC_IS_DIRECT(gc);
break;
}
case X_GLXCreateNewContext: {
xGLXCreateNewContextReq *req;
/* Send the glXCreateNewContext request */
GetReq(GLXCreateNewContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateNewContext;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = generic_id;
req->screen = screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = GC_IS_DIRECT(gc);
break;
}
case X_GLXvop_CreateContextWithConfigSGIX: {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateContextWithConfigSGIXReq *req;
/* Send the glXCreateNewContext request */
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateContextWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateContextWithConfigSGIXReq *) vpreq;
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = generic_id;
req->screen = screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
req->isDirect = GC_IS_DIRECT(gc);
break;
}
default:
/* What to do here? This case is the sign of an internal error. It
* should never be reachable.
*/
break;
}
UnlockDisplay(dpy);
SyncHandle();
#endif
gc->imported = GL_FALSE;
#ifdef GLX_USE_APPLEGL
if(apple_glx_create_context(&gc->apple, dpy, screen, fbconfig,
shareList ? shareList->apple : NULL,
&errorcode, &x11error)) {
__glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
__glXFreeContext(gc);
return NULL;
}
gc->currentContextTag = -1;
gc->mode = fbconfig;
gc->isDirect = allowDirect;
#else
gc->renderType = renderType;
#endif
return gc;
}
PUBLIC GLXContext
glXCreateContext(Display * dpy, XVisualInfo * vis,
GLXContext shareList, Bool allowDirect)
{
const __GLcontextModes *mode = NULL;
int renderType = 0;
#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, vis->screen);
mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
if (mode == NULL) {
xError error;
error.errorCode = BadValue;
error.resourceID = vis->visualid;
error.sequenceNumber = dpy->request;
error.type = X_Error;
error.majorCode = __glXSetupForCommand(dpy);
error.minorCode = X_GLXCreateContext;
_XError(dpy, &error);
return None;
}
renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE;
#endif
return CreateContext(dpy, vis->visualid, mode, shareList, allowDirect,
X_GLXCreateContext, renderType, vis->screen);
}
_X_HIDDEN void
__glXFreeContext(__GLXcontext * gc)
{
if (gc->vendor)
XFree((char *) gc->vendor);
if (gc->renderer)
XFree((char *) gc->renderer);
if (gc->version)
XFree((char *) gc->version);
if (gc->extensions)
XFree((char *) gc->extensions);
#ifndef GLX_USE_APPLEGL
__glFreeAttributeState(gc);
#endif
XFree((char *) gc->buf);
Xfree((char *) gc->client_state_private);
XFree((char *) gc);
}
/*
** Destroy the named context
*/
static void
DestroyContext(Display * dpy, GLXContext gc)
{
#ifndef GLX_USE_APPLEGL
xGLXDestroyContextReq *req;
GLXContextID xid;
CARD8 opcode;
GLboolean imported;
opcode = __glXSetupForCommand(dpy);
if (!opcode || !gc) {
return;
}
__glXLock();
xid = gc->xid;
imported = gc->imported;
gc->xid = None;
if (gc->currentDpy) {
/* This context is bound to some thread. According to the man page,
* we should not actually delete the context until it's unbound.
* Note that we set gc->xid = None above. In MakeContextCurrent()
* we check for that and delete the context there.
*/
__glXUnlock();
return;
}
#ifdef GLX_DIRECT_RENDERING
/* Destroy the direct rendering context */
if (gc->driContext) {
(*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy);
gc->driContext = NULL;
GarbageCollectDRIDrawables(dpy, gc->psc);
}
#endif
__glXFreeVertexArrayState(gc);
#else
__glXLock();
#endif /* GLX_USE_APPLEGL */
if (gc->currentDpy) {
#ifdef GLX_USE_APPLEGL
/*
* Set the Bool that indicates that we should destroy this GLX context
* when the context is no longer current.
*/
gc->do_destroy = True;
#endif
/* Have to free later cuz it's in use now */
__glXUnlock();
}
else {
/* Destroy the handle if not current to anybody */
__glXUnlock();
#ifdef GLX_USE_APPLEGL
if(gc->apple)
apple_glx_destroy_context(&gc->apple, dpy);
#endif
__glXFreeContext(gc);
}
#ifndef GLX_USE_APPLEGL
if (!imported) {
/*
** This dpy also created the server side part of the context.
** Send the glXDestroyContext request.
*/
LockDisplay(dpy);
GetReq(GLXDestroyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyContext;
req->context = xid;
UnlockDisplay(dpy);
SyncHandle();
}
#endif
}
PUBLIC void
glXDestroyContext(Display * dpy, GLXContext gc)
{
DestroyContext(dpy, gc);
}
/*
** Return the major and minor version #s for the GLX extension
*/
PUBLIC Bool
glXQueryVersion(Display * dpy, int *major, int *minor)
{
__GLXdisplayPrivate *priv;
/* Init the extension. This fetches the major and minor version. */
priv = __glXInitialize(dpy);
if (!priv)
return GL_FALSE;
if (major)
*major = priv->majorVersion;
if (minor)
*minor = priv->minorVersion;
return GL_TRUE;
}
/*
** Query the existance of the GLX extension
*/
PUBLIC Bool
glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
{
int major_op, erb, evb;
Bool rv;
rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb);
if (rv) {
if (errorBase)
*errorBase = erb;
if (eventBase)
*eventBase = evb;
}
return rv;
}
/*
** Put a barrier in the token stream that forces the GL to finish its
** work before X can proceed.
*/
PUBLIC void
glXWaitGL(void)
{
#ifndef GLX_USE_APPLEGL
xGLXWaitGLReq *req;
#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_USE_APPLEGL
glFinish();
#else
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
glFlush();
if (psc->driScreen->waitGL != NULL)
(*psc->driScreen->waitGL) (pdraw);
}
return;
}
#endif
/* Send the glXWaitGL request */
LockDisplay(dpy);
GetReq(GLXWaitGL, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitGL;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
#endif /* GLX_USE_APPLEGL */
}
/*
** Put a barrier in the token stream that forces X to finish its
** work before GL can proceed.
*/
PUBLIC void
glXWaitX(void)
{
#ifndef GLX_USE_APPLEGL
xGLXWaitXReq *req;
#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_USE_APPLEGL
apple_glx_waitx(dpy, gc->apple);
#else
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (psc->driScreen->waitX != NULL)
(*psc->driScreen->waitX) (pdraw);
}
else
XSync(dpy, False);
return;
}
#endif
/*
** Send the glXWaitX request.
*/
LockDisplay(dpy);
GetReq(GLXWaitX, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitX;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
#endif /* GLX_USE_APPLEGL */
}
PUBLIC void
glXUseXFont(Font font, int first, int count, int listBase)
{
#ifndef GLX_USE_APPLEGL
xGLXUseXFontReq *req;
#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
(void) __glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_USE_APPLEGL
DRI_glXUseXFont(font, first, count, listBase);
#else
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
DRI_glXUseXFont(font, first, count, listBase);
return;
}
#endif
/* Send the glXUseFont request */
LockDisplay(dpy);
GetReq(GLXUseXFont, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXUseXFont;
req->contextTag = gc->currentContextTag;
req->font = font;
req->first = first;
req->count = count;
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
#endif /* GLX_USE_APPLEGL */
}
/************************************************************************/
/*
** Copy the source context to the destination context using the
** attribute "mask".
*/
PUBLIC void
glXCopyContext(Display * dpy, GLXContext source,
GLXContext dest, unsigned long mask)
{
#ifdef GLX_USE_APPLEGL
GLXContext gc = __glXGetCurrentContext();
int errorcode;
bool x11error;
if(apple_glx_copy_context(gc->apple, source->apple, dest->apple,
mask, &errorcode, &x11error)) {
__glXSendError(dpy, errorcode, 0, X_GLXCopyContext, x11error);
}
#else
xGLXCopyContextReq *req;
GLXContext gc = __glXGetCurrentContext();
GLXContextTag tag;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
/* NOT_DONE: This does not work yet */
}
#endif
/*
** If the source is the current context, send its tag so that the context
** can be flushed before the copy.
*/
if (source == gc && dpy == gc->currentDpy) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
/* Send the glXCopyContext request */
LockDisplay(dpy);
GetReq(GLXCopyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXCopyContext;
req->source = source ? source->xid : None;
req->dest = dest ? dest->xid : None;
req->mask = mask;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
#endif /* GLX_USE_APPLEGL */
}
#ifndef GLX_USE_APPLEGL
/**
* Determine if a context uses direct rendering.
*
* \param dpy Display where the context was created.
* \param contextID ID of the context to be tested.
*
* \returns \c GL_TRUE if the context is direct rendering or not.
*/
static Bool
__glXIsDirect(Display * dpy, GLXContextID contextID)
{
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#if !defined(USE_XCB)
xGLXIsDirectReq *req;
xGLXIsDirectReply reply;
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#endif
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return GL_FALSE;
}
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#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c,
xcb_glx_is_direct
(c, contextID),
NULL);
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const Bool is_direct = reply->is_direct ? True : False;
free(reply);
return is_direct;
#else
/* Send the glXIsDirect request */
LockDisplay(dpy);
GetReq(GLXIsDirect, req);
req->reqType = opcode;
req->glxCode = X_GLXIsDirect;
req->context = contextID;
_XReply(dpy, (xReply *) & reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return reply.isDirect;
2008-11-04 10:59:39 +01:00
#endif /* USE_XCB */
}
#endif /* GLX_USE_APPLEGL */
/**
* \todo
* Shouldn't this function \b always return \c GL_FALSE when
* \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with
* the GLX protocol here at all?
*/
PUBLIC Bool
glXIsDirect(Display * dpy, GLXContext gc)
{
#ifdef GLX_USE_APPLEGL
/*
* This isn't an ideal test.
* glXIsDirect should probably search a list of contexts.
*/
if(NULL == gc) {
__glXSendError(dpy, GLXBadContext, 0, X_GLXIsDirect, false);
return False;
}
return gc->isDirect;
#else
if (!gc) {
return GL_FALSE;
}
else if (GC_IS_DIRECT(gc)) {
return GL_TRUE;
}
return __glXIsDirect(dpy, gc->xid);
#endif /* GLX_USE_APPLEGL */
}
PUBLIC GLXPixmap
glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
{
#ifdef GLX_USE_APPLEGL
int screen = vis->screen;
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
const __GLcontextModes *modes;
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, modes))
return None;
return pixmap;
#else
xGLXCreateGLXPixmapReq *req;
GLXPixmap xid;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXCreateGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXCreateGLXPixmap;
req->screen = vis->screen;
req->visual = vis->visualid;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
#ifdef GLX_DIRECT_RENDERING
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
psc = &priv->screenConfigs[vis->screen];
if (psc->driScreen == NULL)
break;
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
break;
}
if (__glxHashInsert(psc->drawHash, req->glxpixmap, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
return None; /* FIXME: Check what we're supposed to do here... */
}
} while (0);
#endif
return xid;
#endif
}
/*
** Destroy the named pixmap
*/
PUBLIC void
glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
{
#ifdef GLX_USE_APPLEGL
if(apple_glx_pixmap_destroy(dpy, glxpixmap))
__glXSendError(dpy, GLXBadPixmap, glxpixmap, X_GLXDestroyPixmap, false);
#else
xGLXDestroyGLXPixmapReq *req;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/* Send the glXDestroyGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXDestroyGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyGLXPixmap;
req->glxpixmap = glxpixmap;
UnlockDisplay(dpy);
SyncHandle();
#ifdef GLX_DIRECT_RENDERING
{
int screen;
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen);
__GLXscreenConfigs *psc = &priv->screenConfigs[screen];
if (pdraw != NULL) {
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(psc->drawHash, glxpixmap);
}
}
#endif
#endif /* GLX_USE_APPLEGL */
}
PUBLIC void
glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
#ifdef GLX_USE_APPLEGL
GLXContext gc = glXGetCurrentContext();
if(gc && apple_glx_is_current_drawable(dpy, gc->apple, drawable)) {
apple_glx_swap_buffers(gc->apple);
} else {
__glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
}
#else
GLXContext gc;
GLXContextTag tag;
CARD8 opcode;
#ifdef USE_XCB
xcb_connection_t *c;
#else
xGLXSwapBuffersReq *req;
#endif
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
glFlush();
(*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0);
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable)
|| (drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
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#ifdef USE_XCB
c = XGetXCBConnection(dpy);
xcb_glx_swap_buffers(c, tag, drawable);
xcb_flush(c);
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#else
/* Send the glXSwapBuffers request */
LockDisplay(dpy);
GetReq(GLXSwapBuffers, req);
req->reqType = opcode;
req->glxCode = X_GLXSwapBuffers;
req->drawable = drawable;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
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#endif /* USE_XCB */
#endif /* GLX_USE_APPLEGL */
}
/*
** Return configuration information for the given display, screen and
** visual combination.
*/
PUBLIC int
glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute,
int *value_return)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
int status;
status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc);
if (status == Success) {
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
/* Lookup attribute after first finding a match on the visual */
if (modes != NULL) {
return _gl_get_context_mode_data(modes, attribute, value_return);
}
status = GLX_BAD_VISUAL;
}
/*
** If we can't find the config for this visual, this visual is not
** supported by the OpenGL implementation on the server.
*/
if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) {
*value_return = GL_FALSE;
status = Success;
}
return status;
}
/************************************************************************/
static void
init_fbconfig_for_chooser(__GLcontextModes * config,
GLboolean fbconfig_style_tags)
{
memset(config, 0, sizeof(__GLcontextModes));
config->visualID = (XID) GLX_DONT_CARE;
config->visualType = GLX_DONT_CARE;
/* glXChooseFBConfig specifies different defaults for these two than
* glXChooseVisual.
*/
if (fbconfig_style_tags) {
config->rgbMode = GL_TRUE;
config->doubleBufferMode = GLX_DONT_CARE;
}
config->visualRating = GLX_DONT_CARE;
config->transparentPixel = GLX_NONE;
config->transparentRed = GLX_DONT_CARE;
config->transparentGreen = GLX_DONT_CARE;
config->transparentBlue = GLX_DONT_CARE;
config->transparentAlpha = GLX_DONT_CARE;
config->transparentIndex = GLX_DONT_CARE;
config->drawableType = GLX_WINDOW_BIT;
config->renderType =
(config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
config->xRenderable = GLX_DONT_CARE;
config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE);
config->swapMethod = GLX_DONT_CARE;
}
#define MATCH_DONT_CARE( param ) \
do { \
if ( ((int) a-> param != (int) GLX_DONT_CARE) \
&& (a-> param != b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_MINIMUM( param ) \
do { \
if ( ((int) a-> param != (int) GLX_DONT_CARE) \
&& (a-> param > b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_EXACT( param ) \
do { \
if ( a-> param != b-> param) { \
return False; \
} \
} while ( 0 )
/* Test that all bits from a are contained in b */
#define MATCH_MASK(param) \
do { \
if ((a->param & ~b->param) != 0) \
return False; \
} while (0);
/**
* Determine if two GLXFBConfigs are compatible.
*
* \param a Application specified config to test.
* \param b Server specified config to test against \c a.
*/
static Bool
fbconfigs_compatible(const __GLcontextModes * const a,
const __GLcontextModes * const b)
{
MATCH_DONT_CARE(doubleBufferMode);
MATCH_DONT_CARE(visualType);
MATCH_DONT_CARE(visualRating);
MATCH_DONT_CARE(xRenderable);
MATCH_DONT_CARE(fbconfigID);
MATCH_DONT_CARE(swapMethod);
MATCH_MINIMUM(rgbBits);
MATCH_MINIMUM(numAuxBuffers);
MATCH_MINIMUM(redBits);
MATCH_MINIMUM(greenBits);
MATCH_MINIMUM(blueBits);
MATCH_MINIMUM(alphaBits);
MATCH_MINIMUM(depthBits);
MATCH_MINIMUM(stencilBits);
MATCH_MINIMUM(accumRedBits);
MATCH_MINIMUM(accumGreenBits);
MATCH_MINIMUM(accumBlueBits);
MATCH_MINIMUM(accumAlphaBits);
MATCH_MINIMUM(sampleBuffers);
MATCH_MINIMUM(maxPbufferWidth);
MATCH_MINIMUM(maxPbufferHeight);
MATCH_MINIMUM(maxPbufferPixels);
MATCH_MINIMUM(samples);
MATCH_DONT_CARE(stereoMode);
MATCH_EXACT(level);
MATCH_MASK(drawableType);
MATCH_MASK(renderType);
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.
* Technically speaking, it is a bug in the DDX driver, but there is
* enough of an installed base to work around the problem here. In any
* case, 0 is not a valid value of the transparent type, so we'll treat 0
* from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and
* 0 from the server to be a match to maintain backward compatibility with
* the (broken) drivers.
*/
if (a->transparentPixel != (int) GLX_DONT_CARE && a->transparentPixel != 0) {
if (a->transparentPixel == GLX_NONE) {
if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0)
return False;
}
else {
MATCH_EXACT(transparentPixel);
}
switch (a->transparentPixel) {
case GLX_TRANSPARENT_RGB:
MATCH_DONT_CARE(transparentRed);
MATCH_DONT_CARE(transparentGreen);
MATCH_DONT_CARE(transparentBlue);
MATCH_DONT_CARE(transparentAlpha);
break;
case GLX_TRANSPARENT_INDEX:
MATCH_DONT_CARE(transparentIndex);
break;
default:
break;
}
}
return True;
}
/* There's some trickly language in the GLX spec about how this is supposed
* to work. Basically, if a given component size is either not specified
* or the requested size is zero, it is supposed to act like PERFER_SMALLER.
* Well, that's really hard to do with the code as-is. This behavior is
* closer to correct, but still not technically right.
*/
#define PREFER_LARGER_OR_ZERO(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
if ( ((*a)-> comp) == 0 ) { \
return -1; \
} \
else if ( ((*b)-> comp) == 0 ) { \
return 1; \
} \
else { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} \
} while( 0 )
#define PREFER_LARGER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} while( 0 )
#define PREFER_SMALLER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*a)-> comp) - ((*b)-> comp) ; \
} \
} while( 0 )
/**
* Compare two GLXFBConfigs. This function is intended to be used as the
* compare function passed in to qsort.
*
* \returns If \c a is a "better" config, according to the specification of
* SGIX_fbconfig, a number less than zero is returned. If \c b is
* better, then a number greater than zero is return. If both are
* equal, zero is returned.
* \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
fbconfig_compare(const __GLcontextModes * const *const a,
const __GLcontextModes * const *const b)
{
/* The order of these comparisons must NOT change. It is defined by
* the GLX 1.3 spec and ARB_multisample.
*/
PREFER_SMALLER(visualSelectGroup);
/* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and
* GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the
* numerical sort order of the enums (0x8000, 0x8001, and 0x800D).
*/
PREFER_SMALLER(visualRating);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(redBits);
PREFER_LARGER_OR_ZERO(greenBits);
PREFER_LARGER_OR_ZERO(blueBits);
PREFER_LARGER_OR_ZERO(alphaBits);
PREFER_SMALLER(rgbBits);
if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) {
/* Prefer single-buffer.
*/
return (!(*a)->doubleBufferMode) ? -1 : 1;
}
PREFER_SMALLER(numAuxBuffers);
PREFER_LARGER_OR_ZERO(depthBits);
PREFER_SMALLER(stencilBits);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(accumRedBits);
PREFER_LARGER_OR_ZERO(accumGreenBits);
PREFER_LARGER_OR_ZERO(accumBlueBits);
PREFER_LARGER_OR_ZERO(accumAlphaBits);
PREFER_SMALLER(visualType);
/* None of the multisample specs say where this comparison should happen,
* so I put it near the end.
*/
PREFER_SMALLER(sampleBuffers);
PREFER_SMALLER(samples);
/* None of the pbuffer or fbconfig specs say that this comparison needs
* to happen at all, but it seems like it should.
*/
PREFER_LARGER(maxPbufferWidth);
PREFER_LARGER(maxPbufferHeight);
PREFER_LARGER(maxPbufferPixels);
return 0;
}
/**
* Selects and sorts a subset of the supplied configs based on the attributes.
* This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig,
* and \c glXChooseFBConfigSGIX.
*
* \param configs Array of pointers to possible configs. The elements of
* this array that do not meet the criteria will be set to
* NULL. The remaining elements will be sorted according to
* the various visual / FBConfig selection rules.
* \param num_configs Number of elements in the \c configs array.
* \param attribList Attributes used select from \c configs. This array is
* terminated by a \c None tag. The array can either take
* the form expected by \c glXChooseVisual (where boolean
* tags do not have a value) or by \c glXChooseFBConfig
* (where every tag has a value).
* \param fbconfig_style_tags Selects whether \c attribList is in
* \c glXChooseVisual style or
* \c glXChooseFBConfig style.
* \returns The number of valid elements left in \c configs.
*
* \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
choose_visual(__GLcontextModes ** configs, int num_configs,
const int *attribList, GLboolean fbconfig_style_tags)
{
__GLcontextModes test_config;
int base;
int i;
/* This is a fairly direct implementation of the selection method
* described by GLX_SGIX_fbconfig. Start by culling out all the
* configs that are not compatible with the selected parameter
* list.
*/
init_fbconfig_for_chooser(&test_config, fbconfig_style_tags);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, fbconfig_style_tags);
base = 0;
for (i = 0; i < num_configs; i++) {
if (fbconfigs_compatible(&test_config, configs[i])) {
configs[base] = configs[i];
base++;
}
}
if (base == 0) {
return 0;
}
if (base < num_configs) {
(void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base));
}
/* After the incompatible configs are removed, the resulting
* list is sorted according to the rules set out in the various
* specifications.
*/
qsort(configs, base, sizeof(__GLcontextModes *),
(int (*)(const void *, const void *)) fbconfig_compare);
return base;
}
/*
** Return the visual that best matches the template. Return None if no
** visual matches the template.
*/
PUBLIC XVisualInfo *
glXChooseVisual(Display * dpy, int screen, int *attribList)
{
XVisualInfo *visualList = NULL;
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes test_config;
__GLcontextModes *modes;
const __GLcontextModes *best_config = NULL;
/*
** Get a list of all visuals, return if list is empty
*/
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return None;
}
/*
** Build a template from the defaults and the attribute list
** Free visual list and return if an unexpected token is encountered
*/
init_fbconfig_for_chooser(&test_config, GL_FALSE);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, GL_FALSE);
/*
** Eliminate visuals that don't meet minimum requirements
** Compute a score for those that do
** Remember which visual, if any, got the highest score
** If no visual is acceptable, return None
** Otherwise, create an XVisualInfo list with just the selected X visual
** and return this.
*/
for (modes = psc->visuals; modes != NULL; modes = modes->next) {
if (fbconfigs_compatible(&test_config, modes)
&& ((best_config == NULL)
||
(fbconfig_compare
((const __GLcontextModes * const *const) &modes,
&best_config) < 0))) {
XVisualInfo visualTemplate;
XVisualInfo *newList;
int i;
visualTemplate.screen = screen;
visualTemplate.visualid = modes->visualID;
newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask,
&visualTemplate, &i);
if (newList) {
Xfree(visualList);
visualList = newList;
best_config = modes;
}
}
}
#ifdef GLX_USE_APPLEGL
if(visualList && getenv("LIBGL_DUMP_VISUALID")) {
printf("visualid 0x%lx\n", visualList[0].visualid);
}
#endif
return visualList;
}
PUBLIC const char *
glXQueryExtensionsString(Display * dpy, int screen)
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
if (!psc->effectiveGLXexts) {
if (!psc->serverGLXexts) {
psc->serverGLXexts =
__glXQueryServerString(dpy, priv->majorOpcode, screen,
GLX_EXTENSIONS);
}
__glXCalculateUsableExtensions(psc,
#ifdef GLX_DIRECT_RENDERING
(psc->driScreen != NULL),
#else
GL_FALSE,
#endif
priv->minorVersion);
}
return psc->effectiveGLXexts;
}
PUBLIC const char *
glXGetClientString(Display * dpy, int name)
{
(void) dpy;
switch (name) {
case GLX_VENDOR:
return (__glXGLXClientVendorName);
case GLX_VERSION:
return (__glXGLXClientVersion);
case GLX_EXTENSIONS:
return (__glXGetClientExtensions());
default:
return NULL;
}
}
PUBLIC const char *
glXQueryServerString(Display * dpy, int screen, int name)
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
const char **str;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
switch (name) {
case GLX_VENDOR:
str = &priv->serverGLXvendor;
break;
case GLX_VERSION:
str = &priv->serverGLXversion;
break;
case GLX_EXTENSIONS:
str = &psc->serverGLXexts;
break;
default:
return NULL;
}
if (*str == NULL) {
*str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name);
}
return *str;
}
void
__glXClientInfo(Display * dpy, int opcode)
{
char *ext_str = __glXGetClientGLExtensionString();
int size = strlen(ext_str) + 1;
2008-11-04 12:41:55 +01:00
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_client_info(c,
GLX_MAJOR_VERSION, GLX_MINOR_VERSION, size, ext_str);
2008-11-04 12:41:55 +01:00
#else
xGLXClientInfoReq *req;
/* Send the glXClientInfo request */
LockDisplay(dpy);
GetReq(GLXClientInfo, req);
req->reqType = opcode;
req->glxCode = X_GLXClientInfo;
req->major = GLX_MAJOR_VERSION;
req->minor = GLX_MINOR_VERSION;
req->length += (size + 3) >> 2;
req->numbytes = size;
Data(dpy, ext_str, size);
UnlockDisplay(dpy);
SyncHandle();
2008-11-04 12:41:55 +01:00
#endif /* USE_XCB */
Xfree(ext_str);
}
/*
** EXT_import_context
*/
PUBLIC Display *
glXGetCurrentDisplay(void)
{
GLXContext gc = __glXGetCurrentContext();
if (NULL == gc)
return NULL;
return gc->currentDpy;
}
PUBLIC
GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
#ifndef GLX_USE_APPLEGL
/**
* Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests
* to the X-server.
*
* \param dpy Display where \c ctx was created.
* \param ctx Context to query.
* \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid,
* or zero if the request failed due to internal problems (i.e.,
* unable to allocate temporary memory, etc.)
*
* \note
* This function dynamically determines whether to use the EXT_import_context
* version of the protocol or the GLX 1.3 version of the protocol.
*/
2009-09-29 09:58:47 -06:00
static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
xGLXQueryContextReply reply;
CARD8 opcode;
GLuint numValues;
int retval;
if (ctx == NULL) {
return GLX_BAD_CONTEXT;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXQueryContextInfoEXT request */
LockDisplay(dpy);
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXQueryContextReq *req;
GetReq(GLXQueryContext, req);
req->reqType = opcode;
req->glxCode = X_GLXQueryContext;
req->context = (unsigned int) (ctx->xid);
}
else {
xGLXVendorPrivateReq *vpreq;
xGLXQueryContextInfoEXTReq *req;
GetReqExtra(GLXVendorPrivate,
sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq,
vpreq);
req = (xGLXQueryContextInfoEXTReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_QueryContextInfoEXT;
req->context = (unsigned int) (ctx->xid);
}
_XReply(dpy, (xReply *) & reply, 0, False);
numValues = reply.n;
if (numValues == 0)
retval = Success;
else if (numValues > __GLX_MAX_CONTEXT_PROPS)
retval = 0;
else {
int *propList, *pProp;
int nPropListBytes;
nPropListBytes = numValues << 3;
propList = (int *) Xmalloc(nPropListBytes);
if (NULL == propList) {
retval = 0;
}
else {
unsigned i;
_XRead(dpy, (char *) propList, nPropListBytes);
pProp = propList;
for (i = 0; i < numValues; i++) {
switch (*pProp++) {
case GLX_SHARE_CONTEXT_EXT:
ctx->share_xid = *pProp++;
break;
case GLX_VISUAL_ID_EXT:
ctx->mode =
_gl_context_modes_find_visual(ctx->psc->visuals, *pProp++);
break;
case GLX_SCREEN:
ctx->screen = *pProp++;
break;
case GLX_FBCONFIG_ID:
ctx->mode =
_gl_context_modes_find_fbconfig(ctx->psc->configs,
*pProp++);
break;
case GLX_RENDER_TYPE:
ctx->renderType = *pProp++;
break;
default:
pProp++;
continue;
}
}
Xfree((char *) propList);
retval = Success;
}
}
UnlockDisplay(dpy);
SyncHandle();
return retval;
}
#endif
PUBLIC int
glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
{
#ifndef GLX_USE_APPLEGL
int retVal;
/* get the information from the server if we don't have it already */
#ifdef GLX_DIRECT_RENDERING
if (!ctx->driContext && (ctx->mode == NULL)) {
#else
if (ctx->mode == NULL) {
#endif
retVal = __glXQueryContextInfo(dpy, ctx);
if (Success != retVal)
return retVal;
}
#endif
switch (attribute) {
#ifndef GLX_USE_APPLEGL
case GLX_SHARE_CONTEXT_EXT:
*value = (int) (ctx->share_xid);
break;
case GLX_VISUAL_ID_EXT:
*value = ctx->mode ? ctx->mode->visualID : None;
break;
#endif
case GLX_SCREEN:
*value = (int) (ctx->screen);
break;
case GLX_FBCONFIG_ID:
*value = ctx->mode ? ctx->mode->fbconfigID : None;
break;
case GLX_RENDER_TYPE:
*value = (int) (ctx->renderType);
break;
default:
return GLX_BAD_ATTRIBUTE;
}
return Success;
}
PUBLIC
GLX_ALIAS(int, glXQueryContextInfoEXT,
(Display * dpy, GLXContext ctx, int attribute, int *value),
(dpy, ctx, attribute, value), glXQueryContext)
2009-09-29 09:58:47 -06:00
PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
{
return ctx->xid;
}
PUBLIC GLXContext
glXImportContextEXT(Display * dpy, GLXContextID contextID)
{
#ifdef GLX_USE_APPLEGL
return NULL;
#else
GLXContext ctx;
if (contextID == None) {
return NULL;
}
if (__glXIsDirect(dpy, contextID)) {
return NULL;
}
ctx = AllocateGLXContext(dpy);
if (NULL != ctx) {
ctx->xid = contextID;
ctx->imported = GL_TRUE;
if (Success != __glXQueryContextInfo(dpy, ctx)) {
__glXFreeContext(ctx);
ctx = NULL;
}
}
return ctx;
#endif
}
PUBLIC void
glXFreeContextEXT(Display * dpy, GLXContext ctx)
{
DestroyContext(dpy, ctx);
}
/*
* GLX 1.3 functions - these are just stubs for now!
*/
PUBLIC GLXFBConfig *
glXChooseFBConfig(Display * dpy, int screen,
const int *attribList, int *nitems)
{
__GLcontextModes **config_list;
int list_size;
config_list = (__GLcontextModes **)
glXGetFBConfigs(dpy, screen, &list_size);
if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) {
list_size = choose_visual(config_list, list_size, attribList, GL_TRUE);
if (list_size == 0) {
XFree(config_list);
config_list = NULL;
}
}
*nitems = list_size;
return (GLXFBConfig *) config_list;
}
PUBLIC GLXContext
glXCreateNewContext(Display * dpy, GLXFBConfig config,
int renderType, GLXContext shareList, Bool allowDirect)
{
const __GLcontextModes *const fbconfig =
(const __GLcontextModes *const) config;
return CreateContext(dpy, fbconfig->fbconfigID, fbconfig, shareList,
allowDirect, X_GLXCreateNewContext, renderType,
fbconfig->screen);
}
PUBLIC GLXDrawable
glXGetCurrentReadDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentReadable;
}
PUBLIC GLXFBConfig *
glXGetFBConfigs(Display * dpy, int screen, int *nelements)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLcontextModes **config = NULL;
int i;
*nelements = 0;
if (priv && (priv->screenConfigs != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
&& (priv->screenConfigs[screen].configs != NULL)
&& (priv->screenConfigs[screen].configs->fbconfigID
!= (int) GLX_DONT_CARE)) {
unsigned num_configs = 0;
__GLcontextModes *modes;
for (modes = priv->screenConfigs[screen].configs; modes != NULL;
modes = modes->next) {
if (modes->fbconfigID != (int) GLX_DONT_CARE) {
num_configs++;
}
}
config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *)
* num_configs);
if (config != NULL) {
*nelements = num_configs;
i = 0;
for (modes = priv->screenConfigs[screen].configs; modes != NULL;
modes = modes->next) {
if (modes->fbconfigID != (int) GLX_DONT_CARE) {
config[i] = modes;
i++;
}
}
}
}
return (GLXFBConfig *) config;
}
PUBLIC int
glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config,
int attribute, int *value)
{
__GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config);
return (modes != NULL)
? _gl_get_context_mode_data(modes, attribute, value)
: GLXBadFBConfig;
}
PUBLIC XVisualInfo *
glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config)
{
XVisualInfo visualTemplate;
__GLcontextModes *fbconfig = (__GLcontextModes *) config;
int count;
/*
** Get a list of all visuals, return if list is empty
*/
visualTemplate.visualid = fbconfig->visualID;
return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
}
#ifndef GLX_USE_APPLEGL
/*
** GLX_SGI_swap_control
*/
static int
__glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
__GLXscreenConfigs *psc;
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
if (gc == NULL) {
return GLX_BAD_CONTEXT;
}
if (interval <= 0) {
return GLX_BAD_VALUE;
}
#ifdef __DRI_SWAP_CONTROL
if (gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable,
NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
else if (pdraw == NULL) {
return GLX_BAD_CONTEXT;
}
}
#endif
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable,
NULL);
psc->driScreen->setSwapInterval(pdraw, interval);
return 0;
}
#endif
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXSwapIntervalSGI request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_SwapIntervalSGI;
req->contextTag = gc->currentContextTag;
interval_ptr = (CARD32 *) (req + 1);
*interval_ptr = interval;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
return 0;
}
/*
** GLX_MESA_swap_control
*/
static int
__glXSwapIntervalMESA(unsigned int interval)
{
GLXContext gc = __glXGetCurrentContext();
#ifdef __DRI_SWAP_CONTROL
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if ((psc != NULL) && (psc->driScreen != NULL)) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
}
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *psc;
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
if (psc->driScreen && psc->driScreen->setSwapInterval) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable, NULL);
psc->driScreen->setSwapInterval(pdraw, interval);
return 0;
}
}
#endif
return GLX_BAD_CONTEXT;
}
2006-03-09 16:25:46 +00:00
static int
__glXGetSwapIntervalMESA(void)
{
#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if ((psc != NULL) && (psc->driScreen != NULL)) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
return psc->swapControl->getSwapInterval(pdraw->driDrawable);
}
}
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *psc;
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
if (psc->driScreen && psc->driScreen->getSwapInterval) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable, NULL);
return psc->driScreen->getSwapInterval(pdraw);
}
}
#endif
return 0;
}
/*
** GLX_MESA_swap_frame_usage
*/
static GLint
__glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint
__glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable,
GL_FALSE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint
__glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *const pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
int64_t sbc, missedFrames;
float lastMissedUsage;
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
&sbc,
&missedFrames,
&lastMissedUsage,
usage);
}
#else
(void) dpy;
(void) drawable;
(void) usage;
#endif
return status;
}
static GLint
__glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
int64_t * sbc, int64_t * missedFrames,
GLfloat * lastMissedUsage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
float usage;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
sbc, missedFrames,
lastMissedUsage,
&usage);
}
#else
(void) dpy;
(void) drawable;
(void) sbc;
(void) missedFrames;
(void) lastMissedUsage;
#endif
return status;
}
/*
** GLX_SGI_video_sync
*/
static int
__glXGetVideoSyncSGI(unsigned int *count)
{
int64_t ust, msc, sbc;
int ret;
GLXContext gc = __glXGetCurrentContext();
__GLXscreenConfigs *psc;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
if (!gc)
return GLX_BAD_CONTEXT;
#ifdef GLX_DIRECT_RENDERING
if (!gc->driContext)
return GLX_BAD_CONTEXT;
#endif
psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen);
#ifdef GLX_DIRECT_RENDERING
pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
#endif
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
#ifdef __DRI_MEDIA_STREAM_COUNTER
if ( psc->msc && psc->driScreen ) {
ret = (*psc->msc->getDrawableMSC)(psc->__driScreen,
pdraw->driDrawable, &msc);
*count = (unsigned) msc;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (psc->driScreen && psc->driScreen->getDrawableMSC) {
ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc);
*count = (unsigned) msc;
return (ret == True) ? 0 : GLX_BAD_CONTEXT;
}
#endif
return GLX_BAD_CONTEXT;
}
static int
__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
GLXContext gc = __glXGetCurrentContext();
__GLXscreenConfigs *psc;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
int64_t ust, msc, sbc;
int ret;
if (divisor <= 0 || remainder < 0)
return GLX_BAD_VALUE;
if (!gc)
return GLX_BAD_CONTEXT;
#ifdef GLX_DIRECT_RENDERING
if (!gc->driContext)
return GLX_BAD_CONTEXT;
#endif
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
#ifdef GLX_DIRECT_RENDERING
pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
#endif
#ifdef __DRI_MEDIA_STREAM_COUNTER
if (psc->msc != NULL && psc->driScreen ) {
ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0,
divisor, remainder, &msc, &sbc);
*count = (unsigned) msc;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (psc->driScreen && psc->driScreen->waitForMSC) {
ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc,
&sbc);
*count = (unsigned) msc;
return (ret == True) ? 0 : GLX_BAD_CONTEXT;
}
#endif
return GLX_BAD_CONTEXT;
}
#endif /* GLX_USE_APPLEGL */
/*
** GLX_SGIX_fbconfig
** Many of these functions are aliased to GLX 1.3 entry points in the
** GLX_functions table.
*/
PUBLIC
GLX_ALIAS(int, glXGetFBConfigAttribSGIX,
(Display * dpy, GLXFBConfigSGIX config, int attribute, int *value),
(dpy, config, attribute, value), glXGetFBConfigAttrib)
2009-09-29 09:58:47 -06:00
PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
(Display * dpy, int screen, int *attrib_list,
int *nelements), (dpy, screen, attrib_list, nelements),
glXChooseFBConfig)
2009-09-29 09:58:47 -06:00
PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
(Display * dpy, GLXFBConfigSGIX config),
(dpy, config), glXGetVisualFromFBConfig)
2009-09-29 09:58:47 -06:00
PUBLIC GLXPixmap
glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX config,
Pixmap pixmap)
{
#ifndef GLX_USE_APPLEGL
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
__GLXscreenConfigs *psc;
#endif
const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
#ifdef GLX_USE_APPLEGL
if(apple_glx_pixmap_create(dpy, fbconfig->screen, pixmap, fbconfig))
return None;
return pixmap;
#else
psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmapWithConfigSGIX request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateGLXPixmapWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
req->screen = fbconfig->screen;
req->fbconfig = fbconfig->fbconfigID;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
}
return xid;
#endif
}
PUBLIC GLXContext
glXCreateContextWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX config, int renderType,
GLXContext shareList, Bool allowDirect)
{
GLXContext gc = NULL;
const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs *psc;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
gc = CreateContext(dpy, fbconfig->fbconfigID, fbconfig, shareList,
allowDirect,
X_GLXvop_CreateContextWithConfigSGIX, renderType,
fbconfig->screen);
}
return gc;
}
PUBLIC GLXFBConfigSGIX
glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc = NULL;
if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)
&& (psc->configs->fbconfigID != (int) GLX_DONT_CARE)) {
return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs,
vis->visualid);
}
return NULL;
}
#ifndef GLX_USE_APPLEGL
/*
** GLX_SGIX_swap_group
*/
static void
__glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable,
GLXDrawable member)
{
(void) dpy;
(void) drawable;
(void) member;
}
/*
** GLX_SGIX_swap_barrier
*/
static void
__glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier)
{
(void) dpy;
(void) drawable;
(void) barrier;
}
static Bool
__glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max)
{
(void) dpy;
(void) screen;
(void) max;
return False;
}
/*
** GLX_OML_sync_control
*/
static Bool
__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
int64_t * ust, int64_t * msc, int64_t * sbc)
{
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
int i, ret;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
__GLXscreenConfigs *psc;
if (!priv)
return False;
#ifdef GLX_DIRECT_RENDERING
pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
#endif
psc = &priv->screenConfigs[i];
#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
if (pdraw && psc->sbc && psc->msc)
return ( (pdraw && psc->sbc && psc->msc)
&& ((*psc->msc->getMSC)(psc->driScreen, msc) == 0)
&& ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0)
&& (__glXGetUST(ust) == 0) );
#endif
#ifdef GLX_DIRECT_RENDERING
if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) {
ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc);
return ret;
}
#endif
return False;
}
#ifdef GLX_DIRECT_RENDERING
_X_HIDDEN GLboolean
__driGetMscRateOML(__DRIdrawable * draw,
int32_t * numerator, int32_t * denominator, void *private)
{
#ifdef XF86VIDMODE
__GLXscreenConfigs *psc;
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
__GLXDRIdrawable *glxDraw = private;
(void) draw;
psc = glxDraw->psc;
if (XF86VidModeQueryVersion(psc->dpy, &i, &i) &&
XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) {
unsigned n = dot_clock * 1000;
unsigned d = mode_line.vtotal * mode_line.htotal;
# define V_INTERLACE 0x010
# define V_DBLSCAN 0x020
if (mode_line.flags & V_INTERLACE)
n *= 2;
else if (mode_line.flags & V_DBLSCAN)
d *= 2;
/* The OML_sync_control spec requires that if the refresh rate is a
* whole number, that the returned numerator be equal to the refresh
* rate and the denominator be 1.
*/
if (n % d == 0) {
n /= d;
d = 1;
}
else {
static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 };
/* This is a poor man's way to reduce a fraction. It's far from
* perfect, but it will work well enough for this situation.
*/
for (i = 0; f[i] != 0; i++) {
while (n % f[i] == 0 && d % f[i] == 0) {
d /= f[i];
n /= f[i];
}
}
}
*numerator = n;
*denominator = d;
return True;
}
else
return False;
#else
(void) draw;
(void) numerator;
(void) denominator;
(void) private;
return False;
#endif
}
#endif
/**
* Determine the refresh rate of the specified drawable and display.
*
* \param dpy Display whose refresh rate is to be determined.
* \param drawable Drawable whose refresh rate is to be determined.
* \param numerator Numerator of the refresh rate.
* \param demoninator Denominator of the refresh rate.
* \return If the refresh rate for the specified display and drawable could
* be calculated, True is returned. Otherwise False is returned.
*
* \note This function is implemented entirely client-side. A lot of other
* functionality is required to export GLX_OML_sync_control, so on
* XFree86 this function can be called for direct-rendering contexts
* when GLX_OML_sync_control appears in the client extension string.
*/
_X_HIDDEN GLboolean
__glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator, int32_t * denominator)
{
#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE )
__GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (draw == NULL)
return False;
return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw);
#else
(void) dpy;
(void) drawable;
(void) numerator;
(void) denominator;
#endif
return False;
}
static int64_t
__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
GLXContext gc = __glXGetCurrentContext();
int screen;
#ifdef GLX_DIRECT_RENDERING
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
#endif
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (!gc) /* no GLX for this */
return -1;
#ifdef GLX_DIRECT_RENDERING
if (!pdraw || !gc->driContext)
return -1;
#endif
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
* parameters"
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return -1;
if (divisor > 0 && remainder >= divisor)
return -1;
#ifdef __DRI_SWAP_BUFFER_COUNTER
if (psc->counters != NULL)
return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc,
divisor, remainder);
#endif
#ifdef GLX_DIRECT_RENDERING
if (psc->driScreen && psc->driScreen->swapBuffers)
return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor,
remainder);
#endif
return -1;
}
static Bool
__glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor,
int64_t remainder, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
int screen;
#ifdef GLX_DIRECT_RENDERING
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
#endif
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return False;
if (divisor > 0 && remainder >= divisor)
return False;
#ifdef __DRI_MEDIA_STREAM_COUNTER
if (pdraw != NULL && psc->msc != NULL) {
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder,
ust, msc, sbc);
return ret;
}
#endif
return False;
}
static Bool
__glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
int64_t target_sbc, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
int screen;
#ifdef GLX_DIRECT_RENDERING
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
#endif
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
int ret;
/* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (target_sbc < 0)
return False;
#ifdef __DRI_SWAP_BUFFER_COUNTER
if (pdraw != NULL && psc->sbc != NULL) {
ret =
(*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
#endif
#ifdef GLX_DIRECT_RENDERING
if (pdraw && psc->driScreen && psc->driScreen->waitForSBC) {
ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc);
return ret;
}
#endif
return False;
}
/**
* GLX_MESA_allocate_memory
*/
/*@{*/
PUBLIC void *
glXAllocateMemoryMESA(Display * dpy, int scrn,
size_t size, float readFreq,
float writeFreq, float priority)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
return (*psc->allocate->allocateMemory) (psc->__driScreen, size,
readFreq, writeFreq, priority);
#else
(void) dpy;
(void) scrn;
(void) size;
(void) readFreq;
(void) writeFreq;
(void) priority;
#endif /* __DRI_ALLOCATE */
return NULL;
}
PUBLIC void
glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
(*psc->allocate->freeMemory) (psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* __DRI_ALLOCATE */
}
PUBLIC GLuint
glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
return (*psc->allocate->memoryOffset) (psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* GLX_DIRECT_RENDERING */
return ~0L;
}
/*@}*/
/**
* Mesa extension stubs. These will help reduce portability problems.
*/
/*@{*/
/**
* Release all buffers associated with the specified GLX drawable.
*
* \todo
* This function was intended for stand-alone Mesa. The issue there is that
* the library doesn't get any notification when a window is closed. In
* DRI there is a similar but slightly different issue. When GLX 1.3 is
* supported, there are 3 different functions to destroy a drawable. It
* should be possible to create GLX protocol (or have it determine which
* protocol to use based on the type of the drawable) to have one function
* do the work of 3. For the direct-rendering case, this function could
* just call the driver's \c __DRIdrawableRec::destroyDrawable function.
* This would reduce the frequency with which \c __driGarbageCollectDrawables
* would need to be used. This really should be done as part of the new DRI
* interface work.
*
* \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt
* __driGarbageCollectDrawables
* glXDestroyGLXPixmap
* glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow
* glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX
*/
static Bool
__glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
{
(void) dpy;
(void) d;
return False;
}
PUBLIC GLXPixmap
glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
Pixmap pixmap, Colormap cmap)
{
(void) dpy;
(void) visual;
(void) pixmap;
(void) cmap;
return 0;
}
/*@}*/
/**
* GLX_MESA_copy_sub_buffer
*/
#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
static void
__glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
int x, int y, int width, int height)
{
xGLXVendorPrivateReq *req;
GLXContext gc;
GLXContextTag tag;
CARD32 *drawable_ptr;
INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr;
CARD8 opcode;
#ifdef __DRI_COPY_SUB_BUFFER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (psc->driScreen->copySubBuffer != NULL) {
glFlush();
(*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height);
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable) ||
(drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_CopySubBufferMESA;
req->contextTag = tag;
drawable_ptr = (CARD32 *) (req + 1);
x_ptr = (INT32 *) (drawable_ptr + 1);
y_ptr = (INT32 *) (drawable_ptr + 2);
w_ptr = (INT32 *) (drawable_ptr + 3);
h_ptr = (INT32 *) (drawable_ptr + 4);
*drawable_ptr = drawable;
*x_ptr = x;
*y_ptr = y;
*w_ptr = width;
*h_ptr = height;
UnlockDisplay(dpy);
SyncHandle();
}
/**
* GLX_EXT_texture_from_pixmap
*/
/*@{*/
static void
__glXBindTexImageEXT(Display * dpy,
GLXDrawable drawable, int buffer, const int *attrib_list)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD32 *num_attrib_ptr;
CARD32 *attrib_ptr;
CARD8 opcode;
unsigned int i;
if (gc == NULL)
return;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
if (pdraw->psc->texBuffer->base.version >= 2 &&
pdraw->psc->texBuffer->setTexBuffer2 != NULL) {
(*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext,
pdraw->textureTarget,
pdraw->textureFormat,
pdraw->driDrawable);
}
else {
(*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext,
pdraw->textureTarget,
pdraw->driDrawable);
}
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_BindTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
*num_attrib_ptr = (CARD32) i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None) {
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
i++;
}
}
UnlockDisplay(dpy);
SyncHandle();
}
static void
__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD8 opcode;
if ((gc == NULL) || GC_IS_DIRECT(gc))
return;
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
UnlockDisplay(dpy);
SyncHandle();
}
/*@}*/
#endif /* GLX_USE_APPLEGL */
/**
* \c strdup is actually not a standard ANSI C or POSIX routine.
* Irix will not define it if ANSI mode is in effect.
*
* \sa strdup
*/
_X_HIDDEN char *
__glXstrdup(const char *str)
{
char *copy;
copy = (char *) Xmalloc(strlen(str) + 1);
if (!copy)
return NULL;
strcpy(copy, str);
return copy;
}
/*
** glXGetProcAddress support
*/
struct name_address_pair
{
const char *Name;
GLvoid *Address;
};
#define GLX_FUNCTION(f) { # f, (GLvoid *) f }
#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f }
static const struct name_address_pair GLX_functions[] = {
/*** GLX_VERSION_1_0 ***/
GLX_FUNCTION(glXChooseVisual),
GLX_FUNCTION(glXCopyContext),
GLX_FUNCTION(glXCreateContext),
GLX_FUNCTION(glXCreateGLXPixmap),
GLX_FUNCTION(glXDestroyContext),
GLX_FUNCTION(glXDestroyGLXPixmap),
GLX_FUNCTION(glXGetConfig),
GLX_FUNCTION(glXGetCurrentContext),
GLX_FUNCTION(glXGetCurrentDrawable),
GLX_FUNCTION(glXIsDirect),
GLX_FUNCTION(glXMakeCurrent),
GLX_FUNCTION(glXQueryExtension),
GLX_FUNCTION(glXQueryVersion),
GLX_FUNCTION(glXSwapBuffers),
GLX_FUNCTION(glXUseXFont),
GLX_FUNCTION(glXWaitGL),
GLX_FUNCTION(glXWaitX),
/*** GLX_VERSION_1_1 ***/
GLX_FUNCTION(glXGetClientString),
GLX_FUNCTION(glXQueryExtensionsString),
GLX_FUNCTION(glXQueryServerString),
/*** GLX_VERSION_1_2 ***/
GLX_FUNCTION(glXGetCurrentDisplay),
/*** GLX_VERSION_1_3 ***/
GLX_FUNCTION(glXChooseFBConfig),
GLX_FUNCTION(glXCreateNewContext),
GLX_FUNCTION(glXCreatePbuffer),
GLX_FUNCTION(glXCreatePixmap),
GLX_FUNCTION(glXCreateWindow),
GLX_FUNCTION(glXDestroyPbuffer),
GLX_FUNCTION(glXDestroyPixmap),
GLX_FUNCTION(glXDestroyWindow),
GLX_FUNCTION(glXGetCurrentReadDrawable),
GLX_FUNCTION(glXGetFBConfigAttrib),
GLX_FUNCTION(glXGetFBConfigs),
GLX_FUNCTION(glXGetSelectedEvent),
GLX_FUNCTION(glXGetVisualFromFBConfig),
GLX_FUNCTION(glXMakeContextCurrent),
GLX_FUNCTION(glXQueryContext),
GLX_FUNCTION(glXQueryDrawable),
GLX_FUNCTION(glXSelectEvent),
#ifndef GLX_USE_APPLEGL
/*** GLX_SGI_swap_control ***/
GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI),
/*** GLX_SGI_video_sync ***/
GLX_FUNCTION2(glXGetVideoSyncSGI, __glXGetVideoSyncSGI),
GLX_FUNCTION2(glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI),
/*** GLX_SGI_make_current_read ***/
GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent),
GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable),
/*** GLX_EXT_import_context ***/
GLX_FUNCTION(glXFreeContextEXT),
GLX_FUNCTION(glXGetContextIDEXT),
GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay),
GLX_FUNCTION(glXImportContextEXT),
GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext),
#endif
/*** GLX_SGIX_fbconfig ***/
GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib),
GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig),
GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX),
GLX_FUNCTION(glXCreateContextWithConfigSGIX),
GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig),
GLX_FUNCTION(glXGetFBConfigFromVisualSGIX),
#ifndef GLX_USE_APPLEGL
/*** GLX_SGIX_pbuffer ***/
GLX_FUNCTION(glXCreateGLXPbufferSGIX),
GLX_FUNCTION(glXDestroyGLXPbufferSGIX),
GLX_FUNCTION(glXQueryGLXPbufferSGIX),
GLX_FUNCTION(glXSelectEventSGIX),
GLX_FUNCTION(glXGetSelectedEventSGIX),
/*** GLX_SGIX_swap_group ***/
GLX_FUNCTION2(glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX),
/*** GLX_SGIX_swap_barrier ***/
GLX_FUNCTION2(glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX),
GLX_FUNCTION2(glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX),
/*** GLX_MESA_allocate_memory ***/
GLX_FUNCTION(glXAllocateMemoryMESA),
GLX_FUNCTION(glXFreeMemoryMESA),
GLX_FUNCTION(glXGetMemoryOffsetMESA),
/*** GLX_MESA_copy_sub_buffer ***/
GLX_FUNCTION2(glXCopySubBufferMESA, __glXCopySubBufferMESA),
/*** GLX_MESA_pixmap_colormap ***/
GLX_FUNCTION(glXCreateGLXPixmapMESA),
/*** GLX_MESA_release_buffers ***/
GLX_FUNCTION2(glXReleaseBuffersMESA, __glXReleaseBuffersMESA),
/*** GLX_MESA_swap_control ***/
GLX_FUNCTION2(glXSwapIntervalMESA, __glXSwapIntervalMESA),
GLX_FUNCTION2(glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA),
/*** GLX_MESA_swap_frame_usage ***/
GLX_FUNCTION2(glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA),
GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA),
GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA),
GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA),
#endif
/*** GLX_ARB_get_proc_address ***/
GLX_FUNCTION(glXGetProcAddressARB),
/*** GLX 1.4 ***/
GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
#ifndef GLX_USE_APPLEGL
/*** GLX_OML_sync_control ***/
GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML),
GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML),
GLX_FUNCTION2(glXSwapBuffersMscOML, __glXSwapBuffersMscOML),
GLX_FUNCTION2(glXGetMscRateOML, __glXGetMscRateOML),
GLX_FUNCTION2(glXGetSyncValuesOML, __glXGetSyncValuesOML),
/*** GLX_EXT_texture_from_pixmap ***/
GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT),
GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT),
#endif
#ifdef GLX_DIRECT_RENDERING
/*** DRI configuration ***/
GLX_FUNCTION(glXGetScreenDriver),
GLX_FUNCTION(glXGetDriverConfig),
#endif
{NULL, NULL} /* end of list */
};
#ifndef GLX_USE_APPLEGL
static const GLvoid *
get_glx_proc_address(const char *funcName)
{
GLuint i;
/* try static functions */
for (i = 0; GLX_functions[i].Name; i++) {
if (strcmp(GLX_functions[i].Name, funcName) == 0)
return GLX_functions[i].Address;
}
return NULL;
}
#endif
/**
* Get the address of a named GL function. This is the pre-GLX 1.4 name for
* \c glXGetProcAddress.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddress
*/
PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
{
typedef void (*gl_function) (void);
gl_function f;
/* Search the table of GLX and internal functions first. If that
* fails and the supplied name could be a valid core GL name, try
* searching the core GL function table. This check is done to prevent
* DRI based drivers from searching the core GL function table for
* internal API functions.
*/
#ifdef GLX_USE_APPLEGL
f = (gl_function) apple_glx_get_proc_address(procName);
#else
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
f = (gl_function) _glapi_get_proc_address((const char *) procName);
}
#endif
return f;
}
/**
* Get the address of a named GL function. This is the GLX 1.4 name for
* \c glXGetProcAddressARB.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddressARB
*/
PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
__attribute__ ((alias("glXGetProcAddressARB")));
#else
{
return glXGetProcAddressARB(procName);
}
#endif /* __GNUC__ */
#ifdef GLX_DIRECT_RENDERING
/**
* Get the unadjusted system time (UST). Currently, the UST is measured in
* microseconds since Epoc. The actual resolution of the UST may vary from
* system to system, and the units may vary from release to release.
* Drivers should not call this function directly. They should instead use
* \c glXGetProcAddress to obtain a pointer to the function.
*
* \param ust Location to store the 64-bit UST
* \returns Zero on success or a negative errno value on failure.
*
* \sa glXGetProcAddress, PFNGLXGETUSTPROC
*
* \since Internal API version 20030317.
*/
_X_HIDDEN int
__glXGetUST(int64_t * ust)
{
struct timeval tv;
if (ust == NULL) {
return -EFAULT;
}
if (gettimeofday(&tv, NULL) == 0) {
ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
return 0;
}
else {
return -errno;
}
}
#endif /* GLX_DIRECT_RENDERING */