glx/x11: Fix glXCreateGLXPixmap for direct rendering.

Fixes progs/xdemos/glxpixmap modified to use direct rendering.
This commit is contained in:
Michel Dänzer 2009-08-30 12:43:37 +02:00 committed by Michel Dänzer
parent 9399b9a0e2
commit edb1178798

View file

@ -845,6 +845,34 @@ PUBLIC GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *vis,
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
#ifdef GLX_DIRECT_RENDERING
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
psc = &priv->screenConfigs[vis->screen];
if (psc->driScreen == NULL)
break;
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
break;
}
if (__glxHashInsert(psc->drawHash, req->glxpixmap, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
return None; /* FIXME: Check what we're supposed to do here... */
}
} while (0);
#endif
return xid;
}