mesa/src/glx/x11/glxcmds.c

2964 lines
77 KiB
C
Raw Normal View History

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/**
* \file glxcmds.c
* Client-side GLX interface.
*/
#include "glxclient.h"
#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
#ifdef GLX_DIRECT_RENDERING
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#endif
2008-11-04 10:59:39 +01:00
#if defined(USE_XCB)
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
#endif
static const char __glXGLXClientVendorName[] = "SGI";
static const char __glXGLXClientVersion[] = "1.4";
/****************************************************************************/
#ifdef GLX_DIRECT_RENDERING
static Bool windowExistsFlag;
static int windowExistsErrorHandler(Display *dpy, XErrorEvent *xerr)
{
if (xerr->error_code == BadWindow) {
windowExistsFlag = GL_FALSE;
}
return 0;
}
/**
* Find drawables in the local hash that have been destroyed on the
* server.
*
* \param dpy Display to destroy drawables for
* \param screen Screen number to destroy drawables for
*/
static void GarbageCollectDRIDrawables(Display *dpy, __GLXscreenConfigs *sc)
{
XID draw;
__GLXDRIdrawable *pdraw;
XWindowAttributes xwa;
int (*oldXErrorHandler)(Display *, XErrorEvent *);
/* Set no-op error handler so Xlib doesn't bail out if the windows
* has alreay been destroyed on the server. */
XSync(dpy, GL_FALSE);
oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler);
if (__glxHashFirst(sc->drawHash, &draw, (void *)&pdraw) == 1) {
do {
windowExistsFlag = GL_TRUE;
XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */
if (!windowExistsFlag) {
/* Destroy the local drawable data, if the drawable no
longer exists in the Xserver */
(*pdraw->destroyDrawable)(pdraw);
__glxHashDelete(sc->drawHash, draw);
}
} while (__glxHashNext(sc->drawHash, &draw, (void *)&pdraw) == 1);
}
XSync(dpy, GL_FALSE);
XSetErrorHandler(oldXErrorHandler);
}
extern __GLXDRIdrawable *
GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
/**
* Get the __DRIdrawable for the drawable associated with a GLXContext
*
* \param dpy The display associated with \c drawable.
* \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved.
* \param scrn_num If non-NULL, the drawables screen is stored there
* \returns A pointer to the context's __DRIdrawable on success, or NULL if
* the drawable is not associated with a direct-rendering context.
*/
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
_X_HIDDEN __GLXDRIdrawable *
GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
const unsigned screen_count = ScreenCount(dpy);
unsigned i;
__GLXscreenConfigs *psc;
if (priv == NULL)
return NULL;
for (i = 0; i < screen_count; i++) {
psc = &priv->screenConfigs[i];
if (psc->drawHash == NULL)
continue;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) {
if (scrn_num != NULL)
*scrn_num = i;
return pdraw;
}
}
return NULL;
}
#endif
/**
* Get the GLX per-screen data structure associated with a GLX context.
*
* \param dpy Display for which the GLX per-screen information is to be
* retrieved.
* \param scrn Screen on \c dpy for which the GLX per-screen information is
* to be retrieved.
* \returns A pointer to the GLX per-screen data if \c dpy and \c scrn
* specify a valid GLX screen, or NULL otherwise.
*
* \todo Should this function validate that \c scrn is within the screen
* number range for \c dpy?
*/
static __GLXscreenConfigs *
GetGLXScreenConfigs(Display *dpy, int scrn)
{
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
return (priv->screenConfigs != NULL) ? &priv->screenConfigs[scrn] : NULL;
}
static int
GetGLXPrivScreenConfig( Display *dpy, int scrn, __GLXdisplayPrivate ** ppriv,
__GLXscreenConfigs ** ppsc )
{
/* Initialize the extension, if needed . This has the added value
* of initializing/allocating the display private
*/
if ( dpy == NULL ) {
return GLX_NO_EXTENSION;
}
*ppriv = __glXInitialize(dpy);
if ( *ppriv == NULL ) {
return GLX_NO_EXTENSION;
}
/* Check screen number to see if its valid */
if ((scrn < 0) || (scrn >= ScreenCount(dpy))) {
return GLX_BAD_SCREEN;
}
/* Check to see if the GL is supported on this screen */
*ppsc = &((*ppriv)->screenConfigs[scrn]);
if ( (*ppsc)->configs == NULL ) {
/* No support for GL on this screen regardless of visual */
return GLX_BAD_VISUAL;
}
return Success;
}
/**
* Determine if a \c GLXFBConfig supplied by the application is valid.
*
* \param dpy Application supplied \c Display pointer.
* \param config Application supplied \c GLXFBConfig.
*
* \returns If the \c GLXFBConfig is valid, the a pointer to the matching
* \c __GLcontextModes structure is returned. Otherwise, \c NULL
* is returned.
*/
static __GLcontextModes *
ValidateGLXFBConfig( Display * dpy, GLXFBConfig config )
{
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
const unsigned num_screens = ScreenCount(dpy);
unsigned i;
const __GLcontextModes * modes;
if ( priv != NULL ) {
for ( i = 0 ; i < num_screens ; i++ ) {
for ( modes = priv->screenConfigs[i].configs
; modes != NULL
; modes = modes->next ) {
if ( modes == (__GLcontextModes *) config ) {
return (__GLcontextModes *) config;
}
}
}
}
return NULL;
}
/**
* \todo It should be possible to move the allocate of \c client_state_private
* later in the function for direct-rendering contexts. Direct-rendering
* contexts don't need to track client state, so they don't need that memory
* at all.
*
* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
* function called \c __glXAllocateClientState that allocates the memory and
* does all the initialization (including the pixel pack / unpack).
*/
static
GLXContext AllocateGLXContext( Display *dpy )
{
GLXContext gc;
int bufSize;
CARD8 opcode;
__GLXattribute *state;
if (!dpy)
return NULL;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return NULL;
}
/* Allocate our context record */
gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec));
if (!gc) {
/* Out of memory */
return NULL;
}
memset(gc, 0, sizeof(struct __GLXcontextRec));
state = Xmalloc(sizeof(struct __GLXattributeRec));
if (state == NULL) {
/* Out of memory */
Xfree(gc);
return NULL;
}
gc->client_state_private = state;
memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
/*
** Create a temporary buffer to hold GLX rendering commands. The size
** of the buffer is selected so that the maximum number of GLX rendering
** commands can fit in a single X packet and still have room in the X
** packet for the GLXRenderReq header.
*/
bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq;
gc->buf = (GLubyte *) Xmalloc(bufSize);
if (!gc->buf) {
Xfree(gc->client_state_private);
Xfree(gc);
return NULL;
}
gc->bufSize = bufSize;
/* Fill in the new context */
gc->renderMode = GL_RENDER;
state->storePack.alignment = 4;
state->storeUnpack.alignment = 4;
gc->attributes.stackPointer = &gc->attributes.stack[0];
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
** Other code uses the fastImageUnpack bit, but it is never set
** to GL_TRUE.
*/
gc->fastImageUnpack = GL_FALSE;
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;
gc->isDirect = GL_FALSE;
if (__glXDebug) {
/*
** Set limit register so that there will be one command per packet
*/
gc->limit = gc->buf;
} else {
gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
}
gc->createDpy = dpy;
gc->majorOpcode = opcode;
/*
** Constrain the maximum drawing command size allowed to be
** transfered using the X_GLXRender protocol request. First
** constrain by a software limit, then constrain by the protocl
** limit.
*/
if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
}
if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
bufSize = __GLX_MAX_RENDER_CMD_SIZE;
}
gc->maxSmallRenderCommandSize = bufSize;
return gc;
}
/**
* Create a new context. Exactly one of \c vis and \c fbconfig should be
* non-NULL.
*
* \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or
* SGIX_fbconfig protocol be used?
* \param renderType For FBConfigs, what is the rendering type?
*/
static GLXContext
CreateContext(Display *dpy, XVisualInfo *vis,
const __GLcontextModes * const fbconfig,
GLXContext shareList,
Bool allowDirect, GLXContextID contextID,
Bool use_glx_1_3, int renderType)
{
GLXContext gc;
#ifdef GLX_DIRECT_RENDERING
int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen;
__GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
#endif
if ( dpy == NULL )
return NULL;
gc = AllocateGLXContext(dpy);
if (!gc)
return NULL;
if (None == contextID) {
if ( (vis == NULL) && (fbconfig == NULL) )
return NULL;
#ifdef GLX_DIRECT_RENDERING
if (allowDirect && psc->driScreen) {
const __GLcontextModes * mode;
if (fbconfig == NULL) {
mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
if (mode == NULL) {
xError error;
error.errorCode = BadValue;
error.resourceID = vis->visualid;
error.sequenceNumber = dpy->request;
error.type = X_Error;
error.majorCode = gc->majorOpcode;
error.minorCode = X_GLXCreateContext;
_XError(dpy, &error);
return None;
}
}
else {
mode = fbconfig;
}
gc->driContext = psc->driScreen->createContext(psc, mode, gc,
shareList,
renderType);
if (gc->driContext != NULL) {
gc->screen = mode->screen;
gc->psc = psc;
gc->mode = mode;
gc->isDirect = GL_TRUE;
}
}
#endif
LockDisplay(dpy);
if ( fbconfig == NULL ) {
xGLXCreateContextReq *req;
/* Send the glXCreateContext request */
GetReq(GLXCreateContext,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateContext;
req->context = gc->xid = XAllocID(dpy);
req->visual = vis->visualid;
req->screen = vis->screen;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
else if ( use_glx_1_3 ) {
xGLXCreateNewContextReq *req;
/* Send the glXCreateNewContext request */
GetReq(GLXCreateNewContext,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateNewContext;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = fbconfig->fbconfigID;
req->screen = fbconfig->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateContextWithConfigSGIXReq *req;
/* Send the glXCreateNewContext request */
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateContextWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
req = (xGLXCreateContextWithConfigSGIXReq *)vpreq;
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = fbconfig->fbconfigID;
req->screen = fbconfig->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
UnlockDisplay(dpy);
SyncHandle();
gc->imported = GL_FALSE;
}
else {
gc->xid = contextID;
gc->imported = GL_TRUE;
}
return gc;
}
PUBLIC GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis,
GLXContext shareList, Bool allowDirect)
{
return CreateContext(dpy, vis, NULL, shareList, allowDirect, None,
False, 0);
}
_X_HIDDEN void __glXFreeContext(__GLXcontext *gc)
{
if (gc->vendor) XFree((char *) gc->vendor);
if (gc->renderer) XFree((char *) gc->renderer);
if (gc->version) XFree((char *) gc->version);
if (gc->extensions) XFree((char *) gc->extensions);
__glFreeAttributeState(gc);
XFree((char *) gc->buf);
Xfree((char *) gc->client_state_private);
XFree((char *) gc);
}
/*
** Destroy the named context
*/
static void
DestroyContext(Display *dpy, GLXContext gc)
{
xGLXDestroyContextReq *req;
GLXContextID xid;
CARD8 opcode;
GLboolean imported;
opcode = __glXSetupForCommand(dpy);
if (!opcode || !gc) {
return;
}
__glXLock();
xid = gc->xid;
imported = gc->imported;
gc->xid = None;
#ifdef GLX_DIRECT_RENDERING
/* Destroy the direct rendering context */
if (gc->driContext) {
(*gc->driContext->destroyContext)(gc->driContext, gc->psc, dpy);
gc->driContext = NULL;
GarbageCollectDRIDrawables(dpy, gc->psc);
}
#endif
__glXFreeVertexArrayState(gc);
if (gc->currentDpy) {
/* Have to free later cuz it's in use now */
__glXUnlock();
} else {
/* Destroy the handle if not current to anybody */
__glXUnlock();
__glXFreeContext(gc);
}
if (!imported) {
/*
** This dpy also created the server side part of the context.
** Send the glXDestroyContext request.
*/
LockDisplay(dpy);
GetReq(GLXDestroyContext,req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyContext;
req->context = xid;
UnlockDisplay(dpy);
SyncHandle();
}
}
PUBLIC void glXDestroyContext(Display *dpy, GLXContext gc)
{
DestroyContext(dpy, gc);
}
/*
** Return the major and minor version #s for the GLX extension
*/
PUBLIC Bool glXQueryVersion(Display *dpy, int *major, int *minor)
{
__GLXdisplayPrivate *priv;
/* Init the extension. This fetches the major and minor version. */
priv = __glXInitialize(dpy);
if (!priv) return GL_FALSE;
if (major) *major = priv->majorVersion;
if (minor) *minor = priv->minorVersion;
return GL_TRUE;
}
/*
** Query the existance of the GLX extension
*/
PUBLIC Bool glXQueryExtension(Display *dpy, int *errorBase, int *eventBase)
{
int major_op, erb, evb;
Bool rv;
rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb);
if (rv) {
if (errorBase) *errorBase = erb;
if (eventBase) *eventBase = evb;
}
return rv;
}
/*
** Put a barrier in the token stream that forces the GL to finish its
** work before X can proceed.
*/
PUBLIC void glXWaitGL(void)
{
xGLXWaitGLReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy) return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
/* This bit of ugliness unwraps the glFinish function */
#ifdef glFinish
#undef glFinish
#endif
glFinish();
return;
}
#endif
/* Send the glXWaitGL request */
LockDisplay(dpy);
GetReq(GLXWaitGL,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitGL;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
/*
** Put a barrier in the token stream that forces X to finish its
** work before GL can proceed.
*/
PUBLIC void glXWaitX(void)
{
xGLXWaitXReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy) return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
XSync(dpy, False);
return;
}
#endif
/*
** Send the glXWaitX request.
*/
LockDisplay(dpy);
GetReq(GLXWaitX,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitX;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
PUBLIC void glXUseXFont(Font font, int first, int count, int listBase)
{
xGLXUseXFontReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy) return;
/* Flush any pending commands out */
(void) __glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
DRI_glXUseXFont(font, first, count, listBase);
return;
}
#endif
/* Send the glXUseFont request */
LockDisplay(dpy);
GetReq(GLXUseXFont,req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXUseXFont;
req->contextTag = gc->currentContextTag;
req->font = font;
req->first = first;
req->count = count;
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
}
/************************************************************************/
/*
** Copy the source context to the destination context using the
** attribute "mask".
*/
PUBLIC void glXCopyContext(Display *dpy, GLXContext source,
GLXContext dest, unsigned long mask)
{
xGLXCopyContextReq *req;
GLXContext gc = __glXGetCurrentContext();
GLXContextTag tag;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
/* NOT_DONE: This does not work yet */
}
#endif
/*
** If the source is the current context, send its tag so that the context
** can be flushed before the copy.
*/
if (source == gc && dpy == gc->currentDpy) {
tag = gc->currentContextTag;
} else {
tag = 0;
}
/* Send the glXCopyContext request */
LockDisplay(dpy);
GetReq(GLXCopyContext,req);
req->reqType = opcode;
req->glxCode = X_GLXCopyContext;
req->source = source ? source->xid : None;
req->dest = dest ? dest->xid : None;
req->mask = mask;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
}
/**
* Determine if a context uses direct rendering.
*
* \param dpy Display where the context was created.
* \param contextID ID of the context to be tested.
*
* \returns \c GL_TRUE if the context is direct rendering or not.
*/
static Bool __glXIsDirect(Display *dpy, GLXContextID contextID)
{
2008-11-04 10:59:39 +01:00
#if !defined(USE_XCB)
xGLXIsDirectReq *req;
xGLXIsDirectReply reply;
2008-11-04 10:59:39 +01:00
#endif
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return GL_FALSE;
}
2008-11-04 10:59:39 +01:00
#ifdef USE_XCB
xcb_connection_t* c = XGetXCBConnection(dpy);
xcb_glx_is_direct_reply_t* reply =
xcb_glx_is_direct_reply(c,
xcb_glx_is_direct(c, contextID),
NULL);
const Bool is_direct = reply->is_direct ? True : False;
free(reply);
return is_direct;
#else
/* Send the glXIsDirect request */
LockDisplay(dpy);
GetReq(GLXIsDirect,req);
req->reqType = opcode;
req->glxCode = X_GLXIsDirect;
req->context = contextID;
_XReply(dpy, (xReply*) &reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return reply.isDirect;
2008-11-04 10:59:39 +01:00
#endif /* USE_XCB */
}
/**
* \todo
* Shouldn't this function \b always return \c GL_FALSE when
* \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with
* the GLX protocol here at all?
*/
PUBLIC Bool glXIsDirect(Display *dpy, GLXContext gc)
{
if (!gc) {
return GL_FALSE;
#ifdef GLX_DIRECT_RENDERING
} else if (gc->driContext) {
return GL_TRUE;
#endif
}
return __glXIsDirect(dpy, gc->xid);
}
PUBLIC GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *vis,
Pixmap pixmap)
{
xGLXCreateGLXPixmapReq *req;
GLXPixmap xid;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXCreateGLXPixmap,req);
req->reqType = opcode;
req->glxCode = X_GLXCreateGLXPixmap;
req->screen = vis->screen;
req->visual = vis->visualid;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
return xid;
}
/*
** Destroy the named pixmap
*/
PUBLIC void glXDestroyGLXPixmap(Display *dpy, GLXPixmap glxpixmap)
{
xGLXDestroyGLXPixmapReq *req;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/* Send the glXDestroyGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXDestroyGLXPixmap,req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyGLXPixmap;
req->glxpixmap = glxpixmap;
UnlockDisplay(dpy);
SyncHandle();
}
PUBLIC void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
{
GLXContext gc;
GLXContextTag tag;
CARD8 opcode;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
glFlush();
(*pdraw->psc->driScreen->swapBuffers)(pdraw);
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable) || (drawable == gc->currentReadable)) ) {
tag = gc->currentContextTag;
} else {
tag = 0;
}
2008-11-04 17:30:21 +01:00
#ifdef USE_XCB
xcb_connection_t* c = XGetXCBConnection(dpy);
xcb_glx_swap_buffers(c, tag, drawable);
xcb_flush(c);
#else
xGLXSwapBuffersReq *req;
/* Send the glXSwapBuffers request */
LockDisplay(dpy);
GetReq(GLXSwapBuffers,req);
req->reqType = opcode;
req->glxCode = X_GLXSwapBuffers;
req->drawable = drawable;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
2008-11-04 17:30:21 +01:00
#endif /* USE_XCB */
}
/*
** Return configuration information for the given display, screen and
** visual combination.
*/
PUBLIC int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute,
int *value_return)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
int status;
status = GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc );
if ( status == Success ) {
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
/* Lookup attribute after first finding a match on the visual */
if ( modes != NULL ) {
return _gl_get_context_mode_data( modes, attribute, value_return );
}
status = GLX_BAD_VISUAL;
}
/*
** If we can't find the config for this visual, this visual is not
** supported by the OpenGL implementation on the server.
*/
if ( (status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL) ) {
*value_return = GL_FALSE;
status = Success;
}
return status;
}
/************************************************************************/
static void
init_fbconfig_for_chooser( __GLcontextModes * config,
GLboolean fbconfig_style_tags )
{
memset( config, 0, sizeof( __GLcontextModes ) );
config->visualID = (XID) GLX_DONT_CARE;
config->visualType = GLX_DONT_CARE;
/* glXChooseFBConfig specifies different defaults for these two than
* glXChooseVisual.
*/
if ( fbconfig_style_tags ) {
config->rgbMode = GL_TRUE;
config->doubleBufferMode = GLX_DONT_CARE;
}
config->visualRating = GLX_DONT_CARE;
config->transparentPixel = GLX_NONE;
config->transparentRed = GLX_DONT_CARE;
config->transparentGreen = GLX_DONT_CARE;
config->transparentBlue = GLX_DONT_CARE;
config->transparentAlpha = GLX_DONT_CARE;
config->transparentIndex = GLX_DONT_CARE;
config->drawableType = GLX_WINDOW_BIT;
config->renderType = (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
config->xRenderable = GLX_DONT_CARE;
config->fbconfigID = (GLXFBConfigID)(GLX_DONT_CARE);
config->swapMethod = GLX_DONT_CARE;
}
#define MATCH_DONT_CARE( param ) \
do { \
if ( (a-> param != GLX_DONT_CARE) \
&& (a-> param != b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_MINIMUM( param ) \
do { \
if ( (a-> param != GLX_DONT_CARE) \
&& (a-> param > b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_EXACT( param ) \
do { \
if ( a-> param != b-> param) { \
return False; \
} \
} while ( 0 )
/**
* Determine if two GLXFBConfigs are compatible.
*
* \param a Application specified config to test.
* \param b Server specified config to test against \c a.
*/
static Bool
fbconfigs_compatible( const __GLcontextModes * const a,
const __GLcontextModes * const b )
{
MATCH_DONT_CARE( doubleBufferMode );
MATCH_DONT_CARE( visualType );
MATCH_DONT_CARE( visualRating );
MATCH_DONT_CARE( xRenderable );
MATCH_DONT_CARE( fbconfigID );
MATCH_DONT_CARE( swapMethod );
MATCH_MINIMUM( rgbBits );
MATCH_MINIMUM( numAuxBuffers );
MATCH_MINIMUM( redBits );
MATCH_MINIMUM( greenBits );
MATCH_MINIMUM( blueBits );
MATCH_MINIMUM( alphaBits );
MATCH_MINIMUM( depthBits );
MATCH_MINIMUM( stencilBits );
MATCH_MINIMUM( accumRedBits );
MATCH_MINIMUM( accumGreenBits );
MATCH_MINIMUM( accumBlueBits );
MATCH_MINIMUM( accumAlphaBits );
MATCH_MINIMUM( sampleBuffers );
MATCH_MINIMUM( maxPbufferWidth );
MATCH_MINIMUM( maxPbufferHeight );
MATCH_MINIMUM( maxPbufferPixels );
MATCH_MINIMUM( samples );
MATCH_DONT_CARE( stereoMode );
MATCH_EXACT( level );
if ( ((a->drawableType & b->drawableType) == 0)
|| ((a->renderType & b->renderType) == 0) ) {
return False;
}
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.
* Technically speaking, it is a bug in the DDX driver, but there is
* enough of an installed base to work around the problem here. In any
* case, 0 is not a valid value of the transparent type, so we'll treat 0
* from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and
* 0 from the server to be a match to maintain backward compatibility with
* the (broken) drivers.
*/
if ( a->transparentPixel != GLX_DONT_CARE
&& a->transparentPixel != 0 ) {
if ( a->transparentPixel == GLX_NONE ) {
if ( b->transparentPixel != GLX_NONE && b->transparentPixel != 0 )
return False;
} else {
MATCH_EXACT( transparentPixel );
}
switch ( a->transparentPixel ) {
case GLX_TRANSPARENT_RGB:
MATCH_DONT_CARE( transparentRed );
MATCH_DONT_CARE( transparentGreen );
MATCH_DONT_CARE( transparentBlue );
MATCH_DONT_CARE( transparentAlpha );
break;
case GLX_TRANSPARENT_INDEX:
MATCH_DONT_CARE( transparentIndex );
break;
default:
break;
}
}
return True;
}
/* There's some trickly language in the GLX spec about how this is supposed
* to work. Basically, if a given component size is either not specified
* or the requested size is zero, it is supposed to act like PERFER_SMALLER.
* Well, that's really hard to do with the code as-is. This behavior is
* closer to correct, but still not technically right.
*/
#define PREFER_LARGER_OR_ZERO(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
if ( ((*a)-> comp) == 0 ) { \
return -1; \
} \
else if ( ((*b)-> comp) == 0 ) { \
return 1; \
} \
else { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} \
} while( 0 )
#define PREFER_LARGER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} while( 0 )
#define PREFER_SMALLER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*a)-> comp) - ((*b)-> comp) ; \
} \
} while( 0 )
/**
* Compare two GLXFBConfigs. This function is intended to be used as the
* compare function passed in to qsort.
*
* \returns If \c a is a "better" config, according to the specification of
* SGIX_fbconfig, a number less than zero is returned. If \c b is
* better, then a number greater than zero is return. If both are
* equal, zero is returned.
* \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
fbconfig_compare( const __GLcontextModes * const * const a,
const __GLcontextModes * const * const b )
{
/* The order of these comparisons must NOT change. It is defined by
* the GLX 1.3 spec and ARB_multisample.
*/
PREFER_SMALLER( visualSelectGroup );
/* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and
* GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the
* numerical sort order of the enums (0x8000, 0x8001, and 0x800D).
*/
PREFER_SMALLER( visualRating );
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO( redBits );
PREFER_LARGER_OR_ZERO( greenBits );
PREFER_LARGER_OR_ZERO( blueBits );
PREFER_LARGER_OR_ZERO( alphaBits );
PREFER_SMALLER( rgbBits );
if ( ((*a)->doubleBufferMode != (*b)->doubleBufferMode) ) {
/* Prefer single-buffer.
*/
return ( !(*a)->doubleBufferMode ) ? -1 : 1;
}
PREFER_SMALLER( numAuxBuffers );
PREFER_LARGER_OR_ZERO( depthBits );
PREFER_SMALLER( stencilBits );
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO( accumRedBits );
PREFER_LARGER_OR_ZERO( accumGreenBits );
PREFER_LARGER_OR_ZERO( accumBlueBits );
PREFER_LARGER_OR_ZERO( accumAlphaBits );
PREFER_SMALLER( visualType );
/* None of the multisample specs say where this comparison should happen,
* so I put it near the end.
*/
PREFER_SMALLER( sampleBuffers );
PREFER_SMALLER( samples );
/* None of the pbuffer or fbconfig specs say that this comparison needs
* to happen at all, but it seems like it should.
*/
PREFER_LARGER( maxPbufferWidth );
PREFER_LARGER( maxPbufferHeight );
PREFER_LARGER( maxPbufferPixels );
return 0;
}
/**
* Selects and sorts a subset of the supplied configs based on the attributes.
* This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig,
* and \c glXChooseFBConfigSGIX.
*
* \param configs Array of pointers to possible configs. The elements of
* this array that do not meet the criteria will be set to
* NULL. The remaining elements will be sorted according to
* the various visual / FBConfig selection rules.
* \param num_configs Number of elements in the \c configs array.
* \param attribList Attributes used select from \c configs. This array is
* terminated by a \c None tag. The array can either take
* the form expected by \c glXChooseVisual (where boolean
* tags do not have a value) or by \c glXChooseFBConfig
* (where every tag has a value).
* \param fbconfig_style_tags Selects whether \c attribList is in
* \c glXChooseVisual style or
* \c glXChooseFBConfig style.
* \returns The number of valid elements left in \c configs.
*
* \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
choose_visual( __GLcontextModes ** configs, int num_configs,
const int *attribList, GLboolean fbconfig_style_tags )
{
__GLcontextModes test_config;
int base;
int i;
/* This is a fairly direct implementation of the selection method
* described by GLX_SGIX_fbconfig. Start by culling out all the
* configs that are not compatible with the selected parameter
* list.
*/
init_fbconfig_for_chooser( & test_config, fbconfig_style_tags );
__glXInitializeVisualConfigFromTags( & test_config, 512,
(const INT32 *) attribList,
GL_TRUE, fbconfig_style_tags );
base = 0;
for ( i = 0 ; i < num_configs ; i++ ) {
if ( fbconfigs_compatible( & test_config, configs[i] ) ) {
configs[ base ] = configs[ i ];
base++;
}
}
if ( base == 0 ) {
return 0;
}
if ( base < num_configs ) {
(void) memset( & configs[ base ], 0,
sizeof( void * ) * (num_configs - base) );
}
/* After the incompatible configs are removed, the resulting
* list is sorted according to the rules set out in the various
* specifications.
*/
qsort( configs, base, sizeof( __GLcontextModes * ),
(int (*)(const void*, const void*)) fbconfig_compare );
return base;
}
/*
** Return the visual that best matches the template. Return None if no
** visual matches the template.
*/
PUBLIC XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList)
{
XVisualInfo *visualList = NULL;
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes test_config;
__GLcontextModes *modes;
const __GLcontextModes *best_config = NULL;
/*
** Get a list of all visuals, return if list is empty
*/
if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) {
return None;
}
/*
** Build a template from the defaults and the attribute list
** Free visual list and return if an unexpected token is encountered
*/
init_fbconfig_for_chooser( & test_config, GL_FALSE );
__glXInitializeVisualConfigFromTags( & test_config, 512,
(const INT32 *) attribList,
GL_TRUE, GL_FALSE );
/*
** Eliminate visuals that don't meet minimum requirements
** Compute a score for those that do
** Remember which visual, if any, got the highest score
*/
for ( modes = psc->visuals ; modes != NULL ; modes = modes->next ) {
if ( fbconfigs_compatible( & test_config, modes )
&& ((best_config == NULL)
|| (fbconfig_compare( (const __GLcontextModes * const * const)&modes, &best_config ) < 0)) ) {
best_config = modes;
}
}
/*
** If no visual is acceptable, return None
** Otherwise, create an XVisualInfo list with just the selected X visual
** and return this.
*/
if (best_config != NULL) {
XVisualInfo visualTemplate;
int i;
visualTemplate.screen = screen;
visualTemplate.visualid = best_config->visualID;
visualList = XGetVisualInfo( dpy, VisualScreenMask|VisualIDMask,
&visualTemplate, &i );
}
return visualList;
}
PUBLIC const char *glXQueryExtensionsString( Display *dpy, int screen )
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) {
return NULL;
}
if (!psc->effectiveGLXexts) {
if (!psc->serverGLXexts) {
2008-11-03 18:32:20 +01:00
psc->serverGLXexts =
__glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS);
}
__glXCalculateUsableExtensions(psc,
#ifdef GLX_DIRECT_RENDERING
(psc->driScreen != NULL),
#else
GL_FALSE,
#endif
priv->minorVersion);
}
return psc->effectiveGLXexts;
}
PUBLIC const char *glXGetClientString( Display *dpy, int name )
{
switch(name) {
case GLX_VENDOR:
return (__glXGLXClientVendorName);
case GLX_VERSION:
return (__glXGLXClientVersion);
case GLX_EXTENSIONS:
return (__glXGetClientExtensions());
default:
return NULL;
}
}
PUBLIC const char *glXQueryServerString( Display *dpy, int screen, int name )
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
const char ** str;
if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) {
return NULL;
}
switch(name) {
case GLX_VENDOR:
str = & priv->serverGLXvendor;
break;
case GLX_VERSION:
str = & priv->serverGLXversion;
break;
case GLX_EXTENSIONS:
str = & psc->serverGLXexts;
break;
default:
return NULL;
}
if ( *str == NULL ) {
*str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name);
}
return *str;
}
void __glXClientInfo ( Display *dpy, int opcode )
{
char * ext_str = __glXGetClientGLExtensionString();
2008-11-04 12:41:55 +01:00
int size = strlen( ext_str ) + 1;
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_client_info(c,
GLX_MAJOR_VERSION,
GLX_MINOR_VERSION,
size,
(const uint8_t *)ext_str);
#else
xGLXClientInfoReq *req;
/* Send the glXClientInfo request */
LockDisplay(dpy);
GetReq(GLXClientInfo,req);
req->reqType = opcode;
req->glxCode = X_GLXClientInfo;
req->major = GLX_MAJOR_VERSION;
req->minor = GLX_MINOR_VERSION;
req->length += (size + 3) >> 2;
req->numbytes = size;
Data(dpy, ext_str, size);
UnlockDisplay(dpy);
SyncHandle();
2008-11-04 12:41:55 +01:00
#endif /* USE_XCB */
Xfree( ext_str );
}
/*
** EXT_import_context
*/
PUBLIC Display *glXGetCurrentDisplay(void)
{
GLXContext gc = __glXGetCurrentContext();
if (NULL == gc) return NULL;
return gc->currentDpy;
}
PUBLIC GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
/**
* Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests
* to the X-server.
*
* \param dpy Display where \c ctx was created.
* \param ctx Context to query.
* \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid,
* or zero if the request failed due to internal problems (i.e.,
* unable to allocate temporary memory, etc.)
*
* \note
* This function dynamically determines whether to use the EXT_import_context
* version of the protocol or the GLX 1.3 version of the protocol.
*/
static int __glXQueryContextInfo(Display *dpy, GLXContext ctx)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
xGLXQueryContextReply reply;
CARD8 opcode;
GLuint numValues;
int retval;
if (ctx == NULL) {
return GLX_BAD_CONTEXT;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXQueryContextInfoEXT request */
LockDisplay(dpy);
if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) {
xGLXQueryContextReq *req;
GetReq(GLXQueryContext, req);
req->reqType = opcode;
req->glxCode = X_GLXQueryContext;
req->context = (unsigned int)(ctx->xid);
}
else {
xGLXVendorPrivateReq *vpreq;
xGLXQueryContextInfoEXTReq *req;
GetReqExtra( GLXVendorPrivate,
sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq,
vpreq );
req = (xGLXQueryContextInfoEXTReq *)vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_QueryContextInfoEXT;
req->context = (unsigned int)(ctx->xid);
}
_XReply(dpy, (xReply*) &reply, 0, False);
numValues = reply.n;
if (numValues == 0)
retval = Success;
else if (numValues > __GLX_MAX_CONTEXT_PROPS)
retval = 0;
else
{
int *propList, *pProp;
int nPropListBytes;
int i;
nPropListBytes = numValues << 3;
propList = (int *) Xmalloc(nPropListBytes);
if (NULL == propList) {
retval = 0;
} else {
_XRead(dpy, (char *)propList, nPropListBytes);
pProp = propList;
for (i=0; i < numValues; i++) {
switch (*pProp++) {
case GLX_SHARE_CONTEXT_EXT:
ctx->share_xid = *pProp++;
break;
case GLX_VISUAL_ID_EXT:
ctx->mode =
_gl_context_modes_find_visual(ctx->psc->visuals, *pProp++);
break;
case GLX_SCREEN:
ctx->screen = *pProp++;
break;
case GLX_FBCONFIG_ID:
ctx->mode =
_gl_context_modes_find_fbconfig(ctx->psc->configs, *pProp++);
break;
case GLX_RENDER_TYPE:
ctx->renderType = *pProp++;
break;
default:
pProp++;
continue;
}
}
Xfree((char *)propList);
retval = Success;
}
}
UnlockDisplay(dpy);
SyncHandle();
return retval;
}
PUBLIC int
glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
{
int retVal;
/* get the information from the server if we don't have it already */
#ifdef GLX_DIRECT_RENDERING
if (!ctx->driContext && (ctx->mode == NULL)) {
#else
if (ctx->mode == NULL) {
#endif
retVal = __glXQueryContextInfo(dpy, ctx);
if (Success != retVal) return retVal;
}
switch (attribute) {
case GLX_SHARE_CONTEXT_EXT:
*value = (int)(ctx->share_xid);
break;
case GLX_VISUAL_ID_EXT:
*value = ctx->mode ? ctx->mode->visualID : None;
break;
case GLX_SCREEN:
*value = (int)(ctx->screen);
break;
case GLX_FBCONFIG_ID:
*value = ctx->mode ? ctx->mode->fbconfigID : None;
break;
case GLX_RENDER_TYPE:
*value = (int)(ctx->renderType);
break;
default:
return GLX_BAD_ATTRIBUTE;
}
return Success;
}
PUBLIC GLX_ALIAS( int, glXQueryContextInfoEXT,
(Display *dpy, GLXContext ctx, int attribute, int *value),
(dpy, ctx, attribute, value),
glXQueryContext )
PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
{
return ctx->xid;
}
PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
GLXContext ctx;
if (contextID == None) {
return NULL;
}
if (__glXIsDirect(dpy, contextID)) {
return NULL;
}
ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0);
if (NULL != ctx) {
if (Success != __glXQueryContextInfo(dpy, ctx)) {
return NULL;
}
}
return ctx;
}
PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext ctx)
{
DestroyContext(dpy, ctx);
}
/*
* GLX 1.3 functions - these are just stubs for now!
*/
PUBLIC GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen,
const int *attribList, int *nitems)
{
__GLcontextModes ** config_list;
int list_size;
config_list = (__GLcontextModes **)
glXGetFBConfigs( dpy, screen, & list_size );
if ( (config_list != NULL) && (list_size > 0) && (attribList != NULL) ) {
list_size = choose_visual( config_list, list_size, attribList,
GL_TRUE );
if ( list_size == 0 ) {
XFree( config_list );
config_list = NULL;
}
}
*nitems = list_size;
return (GLXFBConfig *) config_list;
}
PUBLIC GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config,
int renderType, GLXContext shareList,
Bool allowDirect)
{
return CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList,
allowDirect, None, True, renderType );
}
PUBLIC GLXDrawable glXGetCurrentReadDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentReadable;
}
PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLcontextModes ** config = NULL;
int i;
*nelements = 0;
if ( (priv->screenConfigs != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
&& (priv->screenConfigs[screen].configs != NULL)
&& (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) {
unsigned num_configs = 0;
__GLcontextModes * modes;
for ( modes = priv->screenConfigs[screen].configs
; modes != NULL
; modes = modes->next ) {
if ( modes->fbconfigID != GLX_DONT_CARE ) {
num_configs++;
}
}
config = (__GLcontextModes **) Xmalloc( sizeof(__GLcontextModes *)
* num_configs );
if ( config != NULL ) {
*nelements = num_configs;
i = 0;
for ( modes = priv->screenConfigs[screen].configs
; modes != NULL
; modes = modes->next ) {
if ( modes->fbconfigID != GLX_DONT_CARE ) {
config[i] = modes;
i++;
}
}
}
}
return (GLXFBConfig *) config;
}
PUBLIC int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config,
int attribute, int *value)
{
__GLcontextModes * const modes = ValidateGLXFBConfig( dpy, config );
return (modes != NULL)
? _gl_get_context_mode_data( modes, attribute, value )
: GLXBadFBConfig;
}
PUBLIC XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
{
XVisualInfo visualTemplate;
__GLcontextModes * fbconfig = (__GLcontextModes *) config;
int count;
/*
** Get a list of all visuals, return if list is empty
*/
visualTemplate.visualid = fbconfig->visualID;
return XGetVisualInfo(dpy,VisualIDMask,&visualTemplate,&count);
}
/*
** GLX_SGI_swap_control
*/
static int __glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
Display * dpy;
CARD32 * interval_ptr;
CARD8 opcode;
if ( gc == NULL ) {
return GLX_BAD_CONTEXT;
}
if ( interval <= 0 ) {
return GLX_BAD_VALUE;
}
#ifdef __DRI_SWAP_CONTROL
if (gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable,
NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
else {
return GLX_BAD_CONTEXT;
}
}
#endif
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXSwapIntervalSGI request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate,sizeof(CARD32),req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_SwapIntervalSGI;
req->contextTag = gc->currentContextTag;
interval_ptr = (CARD32 *) (req + 1);
*interval_ptr = interval;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
return 0;
}
/*
** GLX_MESA_swap_control
*/
static int __glXSwapIntervalMESA(unsigned int interval)
{
#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if ( interval < 0 ) {
return GLX_BAD_VALUE;
}
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
if ( (psc != NULL) && (psc->driScreen != NULL) ) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
}
}
#else
(void) interval;
#endif
return GLX_BAD_CONTEXT;
}
2006-03-09 16:25:46 +00:00
static int __glXGetSwapIntervalMESA(void)
{
#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
if ( (psc != NULL) && (psc->driScreen != NULL) ) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
return psc->swapControl->getSwapInterval(pdraw->driDrawable);
}
}
}
#endif
return 0;
}
/*
** GLX_MESA_swap_frame_usage
*/
static GLint __glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint __glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable,
GL_FALSE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint __glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable,
GLfloat *usage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen;
__GLXDRIdrawable * const pdraw = GetGLXDRIDrawable(dpy, drawable, & screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
int64_t sbc, missedFrames;
float lastMissedUsage;
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
&sbc,
&missedFrames,
&lastMissedUsage,
usage);
}
#else
(void) dpy;
(void) drawable;
(void) usage;
#endif
return status;
}
static GLint __glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable,
int64_t *sbc, int64_t *missedFrames,
GLfloat *lastMissedUsage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
float usage;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
sbc, missedFrames,
lastMissedUsage, &usage);
}
#else
(void) dpy;
(void) drawable;
(void) sbc;
(void) missedFrames;
(void) lastMissedUsage;
#endif
return status;
}
/*
** GLX_SGI_video_sync
*/
static int __glXGetVideoSyncSGI(unsigned int *count)
{
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
if ( psc->msc && psc->driScreen ) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
int64_t temp;
int ret;
ret = (*psc->msc->getDrawableMSC)(psc->__driScreen,
pdraw->driDrawable, &temp);
*count = (unsigned) temp;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
}
#else
(void) count;
#endif
return GLX_BAD_CONTEXT;
}
static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
if ( divisor <= 0 || remainder < 0 )
return GLX_BAD_VALUE;
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
gc->screen );
if (psc->msc != NULL && psc->driScreen ) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
int ret;
int64_t msc;
int64_t sbc;
ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0,
divisor, remainder, &msc, &sbc);
*count = (unsigned) msc;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
}
#else
(void) count;
#endif
return GLX_BAD_CONTEXT;
}
/*
** GLX_SGIX_fbconfig
** Many of these functions are aliased to GLX 1.3 entry points in the
** GLX_functions table.
*/
PUBLIC GLX_ALIAS(int, glXGetFBConfigAttribSGIX,
(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value),
(dpy, config, attribute, value),
glXGetFBConfigAttrib)
PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
(Display *dpy, int screen, int *attrib_list, int *nelements),
(dpy, screen, attrib_list, nelements),
glXChooseFBConfig)
PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
(Display * dpy, GLXFBConfigSGIX config),
(dpy, config),
glXGetVisualFromFBConfig)
PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy,
GLXFBConfigSGIX config, Pixmap pixmap)
{
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
const __GLcontextModes * const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs * psc;
if ( (dpy == NULL) || (config == NULL) ) {
return None;
}
psc = GetGLXScreenConfigs( dpy, fbconfig->screen );
if ( (psc != NULL)
&& __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) {
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmapWithConfigSGIX request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateGLXPixmapWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
req = (xGLXCreateGLXPixmapWithConfigSGIXReq *)vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
req->screen = fbconfig->screen;
req->fbconfig = fbconfig->fbconfigID;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
}
return xid;
}
PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy,
GLXFBConfigSGIX config, int renderType,
GLXContext shareList, Bool allowDirect)
{
GLXContext gc = NULL;
const __GLcontextModes * const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs * psc;
if ( (dpy == NULL) || (config == NULL) ) {
return None;
}
psc = GetGLXScreenConfigs( dpy, fbconfig->screen );
if ( (psc != NULL)
&& __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) {
gc = CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList,
allowDirect, None, False, renderType );
}
return gc;
}
PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy,
XVisualInfo *vis)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
if ( (GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc ) != Success)
&& __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit )
&& (psc->configs->fbconfigID != GLX_DONT_CARE) ) {
return (GLXFBConfigSGIX) _gl_context_modes_find_visual( psc->configs,
vis->visualid );
}
return NULL;
}
/*
** GLX_SGIX_swap_group
*/
static void __glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable,
GLXDrawable member)
{
(void) dpy;
(void) drawable;
(void) member;
}
/*
** GLX_SGIX_swap_barrier
*/
static void __glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable,
int barrier)
{
(void) dpy;
(void) drawable;
(void) barrier;
}
static Bool __glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
{
(void) dpy;
(void) screen;
(void) max;
return False;
}
/*
** GLX_OML_sync_control
*/
static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
if ( priv != NULL ) {
int i;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
__GLXscreenConfigs * const psc = &priv->screenConfigs[i];
assert( (pdraw == NULL) || (i != -1) );
return ( (pdraw && psc->sbc && psc->msc)
&& ((*psc->msc->getMSC)(psc->driScreen, msc) == 0)
&& ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0)
&& (__glXGetUST(ust) == 0) );
}
#else
(void) dpy;
(void) drawable;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
#ifdef GLX_DIRECT_RENDERING
_X_HIDDEN GLboolean
__driGetMscRateOML(__DRIdrawable *draw,
int32_t *numerator, int32_t *denominator, void *private)
{
#ifdef XF86VIDMODE
__GLXscreenConfigs *psc;
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
__GLXDRIdrawable *glxDraw = private;
psc = glxDraw->psc;
if (XF86VidModeQueryVersion(psc->dpy, &i, &i) &&
XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line) ) {
unsigned n = dot_clock * 1000;
unsigned d = mode_line.vtotal * mode_line.htotal;
# define V_INTERLACE 0x010
# define V_DBLSCAN 0x020
if (mode_line.flags & V_INTERLACE)
n *= 2;
else if (mode_line.flags & V_DBLSCAN)
d *= 2;
/* The OML_sync_control spec requires that if the refresh rate is a
* whole number, that the returned numerator be equal to the refresh
* rate and the denominator be 1.
*/
if (n % d == 0) {
n /= d;
d = 1;
}
else {
static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 };
/* This is a poor man's way to reduce a fraction. It's far from
* perfect, but it will work well enough for this situation.
*/
for (i = 0; f[i] != 0; i++) {
while (n % f[i] == 0 && d % f[i] == 0) {
d /= f[i];
n /= f[i];
}
}
}
*numerator = n;
*denominator = d;
return True;
}
else
return False;
#else
return False;
#endif
}
#endif
/**
* Determine the refresh rate of the specified drawable and display.
*
* \param dpy Display whose refresh rate is to be determined.
* \param drawable Drawable whose refresh rate is to be determined.
* \param numerator Numerator of the refresh rate.
* \param demoninator Denominator of the refresh rate.
* \return If the refresh rate for the specified display and drawable could
* be calculated, True is returned. Otherwise False is returned.
*
* \note This function is implemented entirely client-side. A lot of other
* functionality is required to export GLX_OML_sync_control, so on
* XFree86 this function can be called for direct-rendering contexts
* when GLX_OML_sync_control appears in the client extension string.
*/
_X_HIDDEN GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator,
int32_t * denominator)
{
#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE )
__GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (draw == NULL)
return False;
return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw);
#else
(void) dpy;
(void) drawable;
(void) numerator;
(void) denominator;
#endif
return False;
}
static int64_t __glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor,
int64_t remainder)
{
#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
* parameters"
*/
if ( divisor < 0 || remainder < 0 || target_msc < 0 )
return -1;
if ( divisor > 0 && remainder >= divisor )
return -1;
if (pdraw != NULL && psc->counters != NULL)
return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc,
divisor, remainder);
#else
(void) dpy;
(void) drawable;
(void) target_msc;
(void) divisor;
(void) remainder;
#endif
return 0;
}
static Bool __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor,
int64_t remainder, int64_t *ust,
int64_t *msc, int64_t *sbc)
{
#ifdef __DRI_MEDIA_STREAM_COUNTER
int screen;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if ( divisor < 0 || remainder < 0 || target_msc < 0 )
return False;
if ( divisor > 0 && remainder >= divisor )
return False;
if (pdraw != NULL && psc->msc != NULL) {
ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return ( (ret == 0) && (__glXGetUST( ust ) == 0) );
}
#else
(void) dpy;
(void) drawable;
(void) target_msc;
(void) divisor;
(void) remainder;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
static Bool __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
int64_t target_sbc, int64_t *ust,
int64_t *msc, int64_t *sbc )
{
#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
/* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if ( target_sbc < 0 )
return False;
if (pdraw != NULL && psc->sbc != NULL) {
ret = (*psc->sbc->waitForSBC)(pdraw->driDrawable, target_sbc, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return( (ret == 0) && (__glXGetUST( ust ) == 0) );
}
#else
(void) dpy;
(void) drawable;
(void) target_sbc;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
/**
* GLX_MESA_allocate_memory
*/
/*@{*/
PUBLIC void *glXAllocateMemoryMESA(Display *dpy, int scrn,
size_t size, float readFreq,
float writeFreq, float priority)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn );
if (psc && psc->allocate)
return (*psc->allocate->allocateMemory)(psc->__driScreen, size,
readFreq, writeFreq, priority);
#else
(void) dpy;
(void) scrn;
(void) size;
(void) readFreq;
(void) writeFreq;
(void) priority;
#endif /* GLX_DIRECT_RENDERING */
return NULL;
}
PUBLIC void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn );
if (psc && psc->allocate)
(*psc->allocate->freeMemory)(psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* GLX_DIRECT_RENDERING */
}
PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn,
const void *pointer )
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn );
if (psc && psc->allocate)
return (*psc->allocate->memoryOffset)(psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* GLX_DIRECT_RENDERING */
return ~0L;
}
/*@}*/
/**
* Mesa extension stubs. These will help reduce portability problems.
*/
/*@{*/
/**
* Release all buffers associated with the specified GLX drawable.
*
* \todo
* This function was intended for stand-alone Mesa. The issue there is that
* the library doesn't get any notification when a window is closed. In
* DRI there is a similar but slightly different issue. When GLX 1.3 is
* supported, there are 3 different functions to destroy a drawable. It
* should be possible to create GLX protocol (or have it determine which
* protocol to use based on the type of the drawable) to have one function
* do the work of 3. For the direct-rendering case, this function could
* just call the driver's \c __DRIdrawableRec::destroyDrawable function.
* This would reduce the frequency with which \c __driGarbageCollectDrawables
* would need to be used. This really should be done as part of the new DRI
* interface work.
*
* \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt
* __driGarbageCollectDrawables
* glXDestroyGLXPixmap
* glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow
* glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX
*/
static Bool __glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
{
(void) dpy;
(void) d;
return False;
}
PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap )
{
(void) dpy;
(void) visual;
(void) pixmap;
(void) cmap;
return 0;
}
/*@}*/
/**
* GLX_MESA_copy_sub_buffer
*/
#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height)
{
xGLXVendorPrivateReq *req;
GLXContext gc;
GLXContextTag tag;
CARD32 *drawable_ptr;
INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr;
CARD8 opcode;
#ifdef __DRI_COPY_SUB_BUFFER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
if ( pdraw != NULL ) {
__GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen);
if (psc->driScreen->copySubBuffer != NULL) {
glFlush();
(*psc->driScreen->copySubBuffer)(pdraw, x, y, width, height);
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable) ||
(drawable == gc->currentReadable)) ) {
tag = gc->currentContextTag;
} else {
tag = 0;
}
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4,req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_CopySubBufferMESA;
req->contextTag = tag;
drawable_ptr = (CARD32 *) (req + 1);
x_ptr = (INT32 *) (drawable_ptr + 1);
y_ptr = (INT32 *) (drawable_ptr + 2);
w_ptr = (INT32 *) (drawable_ptr + 3);
h_ptr = (INT32 *) (drawable_ptr + 4);
*drawable_ptr = drawable;
*x_ptr = x;
*y_ptr = y;
*w_ptr = width;
*h_ptr = height;
UnlockDisplay(dpy);
SyncHandle();
}
/**
* GLX_EXT_texture_from_pixmap
*/
/*@{*/
static void __glXBindTexImageEXT(Display *dpy,
GLXDrawable drawable,
int buffer,
const int *attrib_list)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD32 *num_attrib_ptr;
CARD32 *attrib_ptr;
CARD8 opcode;
unsigned int i;
if (gc == NULL)
return;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
if (pdraw != NULL)
(*pdraw->psc->texBuffer->setTexBuffer)(gc->__driContext,
pdraw->textureTarget,
pdraw->driDrawable);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 19:26:59 -04:00
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, 12 + 8 * i,req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_BindTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
*num_attrib_ptr = (CARD32) i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
{
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
i++;
}
}
UnlockDisplay(dpy);
SyncHandle();
}
static void __glXReleaseTexImageEXT(Display *dpy,
GLXDrawable drawable,
int buffer)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD8 opcode;
if (gc == NULL)
return;
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext)
return;
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32)+sizeof(INT32),req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
UnlockDisplay(dpy);
SyncHandle();
}
/*@}*/
/**
* \c strdup is actually not a standard ANSI C or POSIX routine.
* Irix will not define it if ANSI mode is in effect.
*
* \sa strdup
*/
_X_HIDDEN char *
__glXstrdup(const char *str)
{
char *copy;
copy = (char *) Xmalloc(strlen(str) + 1);
if (!copy)
return NULL;
strcpy(copy, str);
return copy;
}
/*
** glXGetProcAddress support
*/
struct name_address_pair {
const char *Name;
GLvoid *Address;
};
#define GLX_FUNCTION(f) { # f, (GLvoid *) f }
#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f }
static const struct name_address_pair GLX_functions[] = {
/*** GLX_VERSION_1_0 ***/
GLX_FUNCTION( glXChooseVisual ),
GLX_FUNCTION( glXCopyContext ),
GLX_FUNCTION( glXCreateContext ),
GLX_FUNCTION( glXCreateGLXPixmap ),
GLX_FUNCTION( glXDestroyContext ),
GLX_FUNCTION( glXDestroyGLXPixmap ),
GLX_FUNCTION( glXGetConfig ),
GLX_FUNCTION( glXGetCurrentContext ),
GLX_FUNCTION( glXGetCurrentDrawable ),
GLX_FUNCTION( glXIsDirect ),
GLX_FUNCTION( glXMakeCurrent ),
GLX_FUNCTION( glXQueryExtension ),
GLX_FUNCTION( glXQueryVersion ),
GLX_FUNCTION( glXSwapBuffers ),
GLX_FUNCTION( glXUseXFont ),
GLX_FUNCTION( glXWaitGL ),
GLX_FUNCTION( glXWaitX ),
/*** GLX_VERSION_1_1 ***/
GLX_FUNCTION( glXGetClientString ),
GLX_FUNCTION( glXQueryExtensionsString ),
GLX_FUNCTION( glXQueryServerString ),
/*** GLX_VERSION_1_2 ***/
GLX_FUNCTION( glXGetCurrentDisplay ),
/*** GLX_VERSION_1_3 ***/
GLX_FUNCTION( glXChooseFBConfig ),
GLX_FUNCTION( glXCreateNewContext ),
GLX_FUNCTION( glXCreatePbuffer ),
GLX_FUNCTION( glXCreatePixmap ),
GLX_FUNCTION( glXCreateWindow ),
GLX_FUNCTION( glXDestroyPbuffer ),
GLX_FUNCTION( glXDestroyPixmap ),
GLX_FUNCTION( glXDestroyWindow ),
GLX_FUNCTION( glXGetCurrentReadDrawable ),
GLX_FUNCTION( glXGetFBConfigAttrib ),
GLX_FUNCTION( glXGetFBConfigs ),
GLX_FUNCTION( glXGetSelectedEvent ),
GLX_FUNCTION( glXGetVisualFromFBConfig ),
GLX_FUNCTION( glXMakeContextCurrent ),
GLX_FUNCTION( glXQueryContext ),
GLX_FUNCTION( glXQueryDrawable ),
GLX_FUNCTION( glXSelectEvent ),
/*** GLX_SGI_swap_control ***/
GLX_FUNCTION2( glXSwapIntervalSGI, __glXSwapIntervalSGI ),
/*** GLX_SGI_video_sync ***/
GLX_FUNCTION2( glXGetVideoSyncSGI, __glXGetVideoSyncSGI ),
GLX_FUNCTION2( glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI ),
/*** GLX_SGI_make_current_read ***/
GLX_FUNCTION2( glXMakeCurrentReadSGI, glXMakeContextCurrent ),
GLX_FUNCTION2( glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable ),
/*** GLX_EXT_import_context ***/
GLX_FUNCTION( glXFreeContextEXT ),
GLX_FUNCTION( glXGetContextIDEXT ),
GLX_FUNCTION2( glXGetCurrentDisplayEXT, glXGetCurrentDisplay ),
GLX_FUNCTION( glXImportContextEXT ),
GLX_FUNCTION2( glXQueryContextInfoEXT, glXQueryContext ),
/*** GLX_SGIX_fbconfig ***/
GLX_FUNCTION2( glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib ),
GLX_FUNCTION2( glXChooseFBConfigSGIX, glXChooseFBConfig ),
GLX_FUNCTION( glXCreateGLXPixmapWithConfigSGIX ),
GLX_FUNCTION( glXCreateContextWithConfigSGIX ),
GLX_FUNCTION2( glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig ),
GLX_FUNCTION( glXGetFBConfigFromVisualSGIX ),
/*** GLX_SGIX_pbuffer ***/
GLX_FUNCTION( glXCreateGLXPbufferSGIX ),
GLX_FUNCTION( glXDestroyGLXPbufferSGIX ),
GLX_FUNCTION( glXQueryGLXPbufferSGIX ),
GLX_FUNCTION( glXSelectEventSGIX ),
GLX_FUNCTION( glXGetSelectedEventSGIX ),
/*** GLX_SGIX_swap_group ***/
GLX_FUNCTION2( glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX ),
/*** GLX_SGIX_swap_barrier ***/
GLX_FUNCTION2( glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX ),
GLX_FUNCTION2( glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX ),
/*** GLX_MESA_allocate_memory ***/
GLX_FUNCTION( glXAllocateMemoryMESA ),
GLX_FUNCTION( glXFreeMemoryMESA ),
GLX_FUNCTION( glXGetMemoryOffsetMESA ),
/*** GLX_MESA_copy_sub_buffer ***/
GLX_FUNCTION2( glXCopySubBufferMESA, __glXCopySubBufferMESA ),
/*** GLX_MESA_pixmap_colormap ***/
GLX_FUNCTION( glXCreateGLXPixmapMESA ),
/*** GLX_MESA_release_buffers ***/
GLX_FUNCTION2( glXReleaseBuffersMESA, __glXReleaseBuffersMESA ),
/*** GLX_MESA_swap_control ***/
GLX_FUNCTION2( glXSwapIntervalMESA, __glXSwapIntervalMESA ),
GLX_FUNCTION2( glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA ),
/*** GLX_MESA_swap_frame_usage ***/
GLX_FUNCTION2( glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA ),
GLX_FUNCTION2( glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA ),
GLX_FUNCTION2( glXGetFrameUsageMESA, __glXGetFrameUsageMESA ),
GLX_FUNCTION2( glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA ),
/*** GLX_ARB_get_proc_address ***/
GLX_FUNCTION( glXGetProcAddressARB ),
/*** GLX 1.4 ***/
GLX_FUNCTION2( glXGetProcAddress, glXGetProcAddressARB ),
/*** GLX_OML_sync_control ***/
GLX_FUNCTION2( glXWaitForSbcOML, __glXWaitForSbcOML ),
GLX_FUNCTION2( glXWaitForMscOML, __glXWaitForMscOML ),
GLX_FUNCTION2( glXSwapBuffersMscOML, __glXSwapBuffersMscOML ),
GLX_FUNCTION2( glXGetMscRateOML, __glXGetMscRateOML ),
GLX_FUNCTION2( glXGetSyncValuesOML, __glXGetSyncValuesOML ),
/*** GLX_EXT_texture_from_pixmap ***/
GLX_FUNCTION2( glXBindTexImageEXT, __glXBindTexImageEXT ),
GLX_FUNCTION2( glXReleaseTexImageEXT, __glXReleaseTexImageEXT ),
#ifdef GLX_DIRECT_RENDERING
/*** DRI configuration ***/
GLX_FUNCTION( glXGetScreenDriver ),
GLX_FUNCTION( glXGetDriverConfig ),
#endif
{ NULL, NULL } /* end of list */
};
static const GLvoid *
get_glx_proc_address(const char *funcName)
{
GLuint i;
/* try static functions */
for (i = 0; GLX_functions[i].Name; i++) {
if (strcmp(GLX_functions[i].Name, funcName) == 0)
return GLX_functions[i].Address;
}
return NULL;
}
/**
* Get the address of a named GL function. This is the pre-GLX 1.4 name for
* \c glXGetProcAddress.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddress
*/
PUBLIC void (*glXGetProcAddressARB(const GLubyte *procName))( void )
{
typedef void (*gl_function)( void );
gl_function f;
/* Search the table of GLX and internal functions first. If that
* fails and the supplied name could be a valid core GL name, try
* searching the core GL function table. This check is done to prevent
* DRI based drivers from searching the core GL function table for
* internal API functions.
*/
f = (gl_function) get_glx_proc_address((const char *) procName);
if ( (f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X') ) {
f = (gl_function) _glapi_get_proc_address((const char *) procName);
}
return f;
}
/**
* Get the address of a named GL function. This is the GLX 1.4 name for
* \c glXGetProcAddressARB.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddressARB
*/
PUBLIC void (*glXGetProcAddress(const GLubyte *procName))( void )
#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
__attribute__ ((alias ("glXGetProcAddressARB")));
#else
{
return glXGetProcAddressARB(procName);
}
#endif /* __GNUC__ */
#ifdef GLX_DIRECT_RENDERING
/**
* Get the unadjusted system time (UST). Currently, the UST is measured in
* microseconds since Epoc. The actual resolution of the UST may vary from
* system to system, and the units may vary from release to release.
* Drivers should not call this function directly. They should instead use
* \c glXGetProcAddress to obtain a pointer to the function.
*
* \param ust Location to store the 64-bit UST
* \returns Zero on success or a negative errno value on failure.
*
* \sa glXGetProcAddress, PFNGLXGETUSTPROC
*
* \since Internal API version 20030317.
*/
_X_HIDDEN int __glXGetUST( int64_t * ust )
{
struct timeval tv;
if ( ust == NULL ) {
return -EFAULT;
}
if ( gettimeofday( & tv, NULL ) == 0 ) {
ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
return 0;
} else {
return -errno;
}
}
#endif /* GLX_DIRECT_RENDERING */