Use _X_HIDDEN to hide a bunch of leaked symbols.

This commit is contained in:
Kristian Høgsberg 2008-03-08 22:28:01 -05:00
parent 020c64b2cf
commit 3d28a2690f
5 changed files with 43 additions and 37 deletions

View file

@ -845,7 +845,7 @@ static void driDestroyDisplay(__GLXDRIdisplay *dpy)
* This is called from __glXInitialize() when we are given a new
* display pointer.
*/
__GLXDRIdisplay *driCreateDisplay(Display *dpy)
_X_HIDDEN __GLXDRIdisplay *driCreateDisplay(Display *dpy)
{
__GLXDRIdisplayPrivate *pdpyp;
int eventBase, errorBase;

View file

@ -474,7 +474,7 @@ PUBLIC GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis,
False, 0);
}
void __glXFreeContext(__GLXcontext *gc)
_X_HIDDEN void __glXFreeContext(__GLXcontext *gc)
{
if (gc->vendor) XFree((char *) gc->vendor);
if (gc->renderer) XFree((char *) gc->renderer);
@ -2138,7 +2138,7 @@ static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable,
}
#ifdef GLX_DIRECT_RENDERING
GLboolean
_X_HIDDEN GLboolean
__driGetMscRateOML(__DRIdrawable *draw, int32_t *numerator, int32_t *denominator)
{
#ifdef XF86VIDMODE
@ -2216,8 +2216,9 @@ __driGetMscRateOML(__DRIdrawable *draw, int32_t *numerator, int32_t *denominator
* when GLX_OML_sync_control appears in the client extension string.
*/
GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator, int32_t * denominator)
_X_HIDDEN GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator,
int32_t * denominator)
{
#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE )
__DRIdrawable *driDraw = GetDRIDrawable(dpy, drawable, NULL);
@ -2641,7 +2642,7 @@ static void __glXReleaseTexImageEXT(Display *dpy,
*
* \sa strdup
*/
char *
_X_HIDDEN char *
__glXstrdup(const char *str)
{
char *copy;
@ -2882,7 +2883,7 @@ PUBLIC void (*glXGetProcAddress(const GLubyte *procName))( void )
*
* \since Internal API version 20030317.
*/
int __glXGetUST( int64_t * ust )
_X_HIDDEN int __glXGetUST( int64_t * ust )
{
struct timeval tv;

View file

@ -149,7 +149,7 @@ static __GLapi *IndirectAPI = NULL;
static GLboolean TSDinitialized = GL_FALSE;
static xthread_key_t ContextTSD;
__GLXcontext *__glXGetCurrentContext(void)
_X_HIDDEN __GLXcontext *__glXGetCurrentContext(void)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
@ -166,7 +166,7 @@ __GLXcontext *__glXGetCurrentContext(void)
}
}
void __glXSetCurrentContext(__GLXcontext *c)
_X_HIDDEN void __glXSetCurrentContext(__GLXcontext *c)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
@ -177,11 +177,11 @@ void __glXSetCurrentContext(__GLXcontext *c)
/* Used by the __glXLock() and __glXUnlock() macros */
xmutex_rec __glXmutex;
_X_HIDDEN xmutex_rec __glXmutex;
#elif defined( PTHREADS )
pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
# if defined( GLX_USE_TLS )
@ -195,7 +195,7 @@ pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec")))
= &dummyContext;
void __glXSetCurrentContext( __GLXcontext * c )
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
@ -228,13 +228,13 @@ static void init_thread_data( void )
}
}
void __glXSetCurrentContext( __GLXcontext * c )
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
pthread_once( & once_control, init_thread_data );
pthread_setspecific( ContextTSD, c );
}
__GLXcontext * __glXGetCurrentContext( void )
_X_HIDDEN __GLXcontext * __glXGetCurrentContext( void )
{
void * v;
@ -253,7 +253,7 @@ __GLXcontext * __glXGetCurrentContext( void )
#else
/* not thread safe */
__GLXcontext *__glXcurrentContext = &dummyContext;
_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext;
#endif
@ -262,7 +262,7 @@ __GLXcontext *__glXcurrentContext = &dummyContext;
** You can set this cell to 1 to force the gl drawing stuff to be
** one command per packet
*/
int __glXDebug = 0;
_X_HIDDEN int __glXDebug = 0;
/* Extension required boiler plate */
@ -420,7 +420,7 @@ static Bool QueryVersion(Display *dpy, int opcode, int *major, int *minor)
}
void
_X_HIDDEN void
__glXInitializeVisualConfigFromTags( __GLcontextModes *config, int count,
const INT32 *bp, Bool tagged_only,
Bool fbconfig_style_tags )
@ -782,7 +782,7 @@ static Bool AllocAndFetchScreenConfigs(Display *dpy, __GLXdisplayPrivate *priv)
/*
** Initialize the client side extension code.
*/
__GLXdisplayPrivate *__glXInitialize(Display* dpy)
_X_HIDDEN __GLXdisplayPrivate *__glXInitialize(Display* dpy)
{
XExtDisplayInfo *info = __glXFindDisplay(dpy);
XExtData **privList, *private, *found;
@ -896,7 +896,7 @@ __GLXdisplayPrivate *__glXInitialize(Display* dpy)
** Setup for sending a GLX command on dpy. Make sure the extension is
** initialized. Try to avoid calling __glXInitialize as its kinda slow.
*/
CARD8 __glXSetupForCommand(Display *dpy)
_X_HIDDEN CARD8 __glXSetupForCommand(Display *dpy)
{
GLXContext gc;
__GLXdisplayPrivate *priv;
@ -937,7 +937,7 @@ CARD8 __glXSetupForCommand(Display *dpy)
* Modify this function to use \c ctx->pc instead of the explicit
* \c pc parameter.
*/
GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc)
_X_HIDDEN GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc)
{
Display * const dpy = ctx->currentDpy;
#ifdef USE_XCB
@ -987,9 +987,9 @@ GLubyte *__glXFlushRenderBuffer(__GLXcontext *ctx, GLubyte *pc)
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
GLint totalRequests,
const GLvoid * data, GLint dataLen)
_X_HIDDEN void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
GLint totalRequests,
const GLvoid * data, GLint dataLen)
{
Display *dpy = gc->currentDpy;
#ifdef USE_XCB
@ -1035,9 +1035,9 @@ void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void __glXSendLargeCommand(__GLXcontext *ctx,
const GLvoid *header, GLint headerLen,
const GLvoid *data, GLint dataLen)
_X_HIDDEN void __glXSendLargeCommand(__GLXcontext *ctx,
const GLvoid *header, GLint headerLen,
const GLvoid *data, GLint dataLen)
{
GLint maxSize;
GLint totalRequests, requestNumber;
@ -1201,8 +1201,8 @@ FetchDRIDrawable(Display *dpy, GLXDrawable drawable, GLXContext gc)
*
* \note This is in this file so that it can access dummyContext.
*/
USED static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc)
static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc)
{
xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
@ -1365,7 +1365,7 @@ PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent,
#ifdef DEBUG
void __glXDumpDrawBuffer(__GLXcontext *ctx)
_X_HIDDEN void __glXDumpDrawBuffer(__GLXcontext *ctx)
{
GLubyte *p = ctx->buf;
GLubyte *end = ctx->pc;

View file

@ -71,6 +71,7 @@
*/
#include "glxhash.h"
#include <X11/Xfuncproto.h>
#define HASH_MAIN 0
@ -137,7 +138,7 @@ static unsigned long HashHash(unsigned long key)
return hash;
}
__glxHashTable *__glxHashCreate(void)
_X_HIDDEN __glxHashTable *__glxHashCreate(void)
{
__glxHashTablePtr table;
int i;
@ -154,7 +155,7 @@ __glxHashTable *__glxHashCreate(void)
return table;
}
int __glxHashDestroy(__glxHashTable *t)
_X_HIDDEN int __glxHashDestroy(__glxHashTable *t)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;
__glxHashBucketPtr bucket;
@ -205,7 +206,8 @@ static __glxHashBucketPtr HashFind(__glxHashTablePtr table,
return NULL;
}
int __glxHashLookup(__glxHashTable *t, unsigned long key, void **value)
_X_HIDDEN int __glxHashLookup(__glxHashTable *t,
unsigned long key, void **value)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;
__glxHashBucketPtr bucket;
@ -218,7 +220,8 @@ int __glxHashLookup(__glxHashTable *t, unsigned long key, void **value)
return 0; /* Found */
}
int __glxHashInsert(__glxHashTable *t, unsigned long key, void *value)
_X_HIDDEN int __glxHashInsert(__glxHashTable *t,
unsigned long key, void *value)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;
__glxHashBucketPtr bucket;
@ -240,7 +243,7 @@ int __glxHashInsert(__glxHashTable *t, unsigned long key, void *value)
return 0; /* Added to table */
}
int __glxHashDelete(__glxHashTable *t, unsigned long key)
_X_HIDDEN int __glxHashDelete(__glxHashTable *t, unsigned long key)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;
unsigned long hash;
@ -257,7 +260,8 @@ int __glxHashDelete(__glxHashTable *t, unsigned long key)
return 0;
}
int __glxHashNext(__glxHashTable *t, unsigned long *key, void **value)
_X_HIDDEN int __glxHashNext(__glxHashTable *t,
unsigned long *key, void **value)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;
@ -274,7 +278,8 @@ int __glxHashNext(__glxHashTable *t, unsigned long *key, void **value)
return 0;
}
int __glxHashFirst(__glxHashTable *t, unsigned long *key, void **value)
_X_HIDDEN int __glxHashFirst(__glxHashTable *t,
unsigned long *key, void **value)
{
__glxHashTablePtr table = (__glxHashTablePtr)t;

View file

@ -210,7 +210,7 @@ static XCharStruct *isvalid(XFontStruct *fs, int which)
return(NULL);
}
void DRI_glXUseXFont( Font font, int first, int count, int listbase )
_X_HIDDEN void DRI_glXUseXFont( Font font, int first, int count, int listbase )
{
GLXContext CC;
Display *dpy;