Commit graph

15 commits

Author SHA1 Message Date
Kevin E Martin
0885a6be6d - Merge trunk into ati-5-0-0 branch 2001-01-05 19:42:02 +00:00
Gareth Hughes
71897876f1 - Fix subpixel precision errors.
- Fix software alpha buffer initialization.
- Clean up depth clears, fixes SoF and H2 bugs.
2001-01-04 19:59:46 +00:00
Gareth Hughes
e3d3deec37 Temporary fix for depth clear bugs. Will use hard-coded values instead of
basing them on the current state, preventing any unwanted settings from
    slipping through.
2001-01-03 22:34:17 +00:00
Gareth Hughes
9649e63ba2 - EXT_texture_lod_bias fixes.
- Polygon stipple fixes.
2001-01-03 11:43:14 +00:00
Kevin E Martin
0d221f420e - Fix garbage on first few scan lines caused by the depth buffer being
cleared before the chip's 3d state had been initialized
2001-01-03 07:03:53 +00:00
Gareth Hughes
641ffd2a07 Enable GL scissor, cliprects. 2001-01-03 06:25:27 +00:00
Gareth Hughes
6e40be7641 Oops. Add back ADVANCE_RING() after depth clear. 2001-01-02 19:48:45 +00:00
Gareth Hughes
7bf177fb52 Update to cache flushing, syncing. Add back some code that got removed
accidentally, should fix some visual corruption problems.
2001-01-02 19:22:21 +00:00
Gareth Hughes
b292629c86 Remove floating point calculations from kernel module for depth buffer
clear. We should get rid of this at some stage, as it is considerably
    slower than color buffer clears.
2001-01-02 16:51:21 +00:00
Gareth Hughes
ee882f2842 - Map in-memory copy of scratch registers into client-side 3D driver. Used
for throttling with frame, clear counters.
- Throttle the number of clear ioctls we do. Fixes clearspd bugs.
2001-01-01 19:48:40 +00:00
Gareth Hughes
5f32ef2072 - Removal of SubmitPackets routines, replaced with root-only indirect
buffer firing. Currently only implemented in Radeon driver.
- Force old "UseCPFor2D" option to be on in Radeon driver and remove it. CP
    must be running (and stay running) for direct rendering support.
- Cleanup of basic CP acceleration in Radeon driver for better interaction
    with direct rendering clients (hardware state cleanup for 2D and so
    on).
- Better fullscreen mode support.
2001-01-01 12:51:30 +00:00
Gareth Hughes
7c213c834b Random hacking. Can you say functional Radeon driver? 2000-12-29 04:46:23 +00:00
Kevin E Martin
7c7885903a - Added texture support (not yet working; also texblits not implemented
yet)
- Added workaround for overwriting VB problem (does not completely solve
    the problem -- Q3A, gloss among others will still demonstrate the
    problem)
- Added window offsets support
- Fixed depth offset initialization
- Changed visuals to support 24bpp instead of 32bpp depth buffers to match
    Mesa's depth buffer support
2000-12-22 05:22:08 +00:00
Kevin E Martin
56284c6b98 Add basic Radeon 3D driver (not fully functional yet) 2000-12-20 00:25:51 +00:00
Kevin E Martin
1aa2f345c7 This check-in contains three large chunks of code:
1. Radeon DRI support
- Add Radeon server-side DRI support
- Add Radeon kernel module support
2. Latest Rage 128 code
- Merge ati-4-1-1-branch code (for Rage 128)
- Bring Radeon server-side code up to date with the Rage 128 code
3. Misc bug fixes
- Fix initial DRI lock problem
- Fix static server build problem
Notes:
1. No Radeon 3D code has been checked in. It is still under development and
    is not yet ready for testing.
2. The X server locks up when doing lots of screen-to-screen copies (e.g.,
    during "x11perf -copywinwin500"), so it is recommended that
    non-developers continue to use the trunk code until this bug is
    resolved.
2000-11-13 23:35:02 +00:00