mesa/src/intel/vulkan
Lionel Landwerlin febac6d9bd
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anv: fix query copy with shaders
First this is only possible on RCS or CCS engines.

Second if on CCS, we need to use a compute shader, 3D won't work.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37818>
2025-10-10 21:31:09 +00:00
..
bvh vulkan/bvh: Enable glsl extensions in meson 2025-09-16 20:18:01 +00:00
i915 intel/i915: add i915_gem_execbuf_ioctl() 2025-10-07 19:48:36 +00:00
layers
tests
xe intel/xe: unify behavior with i915.ko regarding ENOMEM on DRM_IOCTL_XE_EXEC 2025-10-07 19:48:36 +00:00
anv_allocator.c anv/allocator: Subtract start_offset in chunk_offset 2025-10-08 17:26:42 +00:00
anv_android.c anv: adopt common GetAndroidHardwareBufferPropertiesANDROID 2025-08-22 23:40:35 +00:00
anv_android.h anv: drop anv_ahb_format_for_vk_format 2025-08-22 23:40:35 +00:00
anv_android_stubs.c anv: drop anv_ahb_format_for_vk_format 2025-08-22 23:40:35 +00:00
anv_api_version.h
anv_astc_emu.c brw: drop indirection on compiler options 2025-09-18 14:14:08 +00:00
anv_batch_chain.c anv: Define bt_block only in the block that uses it in anv_cmd_buffer_alloc_binding_table() 2025-10-08 17:26:42 +00:00
anv_blorp.c anv: fix companion usage for emulated image 2025-10-09 21:38:33 +00:00
anv_buffer.c
anv_buffer_view.c
anv_cmd_buffer.c anv: fix crash in ESO tests 2025-09-24 00:34:50 +03:00
anv_descriptor_set.c anv: remove unused gfx/compute pipeline code 2025-09-05 07:46:20 +00:00
anv_device.c anv: fixup 3DSTATE_COARSE_PIXEL emission 2025-09-23 06:52:38 +00:00
anv_embedded_sampler.c
anv_event.c
anv_formats.c anv: Enable R10X6 & R10X6G10X6 unorm formats 2025-10-09 18:42:13 +00:00
anv_gem.c
anv_gem_stubs.c
anv_genX.h anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
anv_image.c anv: Assert that we only import ahb image with one layer 2025-10-09 18:42:13 +00:00
anv_image_host_copy.c anv: intermediate RGB <-> RGBX copy for HIC 2025-09-23 18:06:14 +00:00
anv_image_view.c vulkan: Drop the driver_internal from vk_image_view_init/create() 2025-09-05 23:34:14 +00:00
anv_instance.c anv: change some image qualifiers as coherent for Last Of Us 2025-09-02 11:04:35 +00:00
anv_internal_kernels.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_internal_kernels.h
anv_kmd_backend.c
anv_kmd_backend.h
anv_measure.c
anv_measure.h
anv_nir.h anv: remove unused gfx/compute pipeline code 2025-09-05 07:46:20 +00:00
anv_nir_apply_pipeline_layout.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_nir_compute_push_layout.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_nir_lower_multiview.c
anv_nir_lower_resource_intel.c
anv_nir_lower_ubo_loads.c brw,anv: Reduce UBO robustness size alignment to 16 bytes 2025-08-21 09:04:55 +00:00
anv_nir_lower_unaligned_dispatch.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_nir_push_descriptor_analysis.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_perf.c
anv_physical_device.c anv: Enable VK_ANDROID_external_format_resolve 2025-10-09 18:42:13 +00:00
anv_pipeline_cache.c brw: Rename brw_shader_reloc to intel_shader_reloc 2025-10-09 07:01:46 +00:00
anv_private.h anv: Add external format resolve operation using blorp 2025-10-09 18:42:13 +00:00
anv_queue.c
anv_rmv.c anv: remove unused gfx/compute pipeline code 2025-09-05 07:46:20 +00:00
anv_rmv.h anv: remove unused gfx/compute pipeline code 2025-09-05 07:46:20 +00:00
anv_sampler.c
anv_shader.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_shader.h anv: Simply anv_shader_set_relocs() parameters 2025-10-08 19:58:29 +00:00
anv_shader_compile.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_slab_bo.c
anv_slab_bo.h
anv_sparse.c anv: Rework locking for sparse binding with TR-TT 2025-09-15 17:45:15 +00:00
anv_util.c brw: Move into a new src/intel/compiler/brw subdirectory 2025-10-09 07:01:47 +00:00
anv_utrace.c anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
anv_va.c
anv_video.c anv: Add support for AV1 film grain sythesis on Xe2+ 2025-09-22 14:41:48 +00:00
anv_wsi.c vulkan/wsi: Take a vk_queue in wsi_common_queue_present() 2025-08-22 23:05:02 +00:00
av1_tables.h
genX_acceleration_structure.c vulkan: Add more detail to encode debug markers 2025-09-10 08:35:50 +00:00
genX_blorp_exec.c
genX_cmd_buffer.c anv: Add external format resolve operation using blorp 2025-10-09 18:42:13 +00:00
genX_cmd_compute.c anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
genX_cmd_draw.c anv: fix FS output <-> attachment map building 2025-09-24 21:47:42 +00:00
genX_cmd_draw_generated_flush.h
genX_cmd_draw_generated_indirect.h anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
genX_cmd_draw_helpers.h
genX_cmd_video.c anv: Fix tiling for AV1 IntraBC surface on Gfx125+ 2025-09-23 07:48:42 +00:00
genX_cmd_video_enc.c anv/video: fix to set slice block size correctly for h265 decoding. 2025-09-26 12:27:59 +00:00
genX_gfx_state.c intel: Re-unify brw_prim.h and elk_prim.h 2025-10-09 07:01:46 +00:00
genX_gpu_memcpy.c
genX_init_state.c anv: store a few default instructions 2025-09-05 07:46:20 +00:00
genX_internal_kernels.c
genX_mi_builder.h
genX_query.c anv: fix query copy with shaders 2025-10-10 21:31:09 +00:00
genX_shader.c anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
genX_simple_shader.c anv: Rename anv_shader_bin to anv_shader_internal 2025-10-08 19:58:30 +00:00
meson.build vulkan: Compute path to write into JSON manifests once, use it everywhere 2025-09-26 10:47:31 +00:00
vp9_tables.h