vulkan/bvh: Enable glsl extensions in meson

Having a list of all enabled/used extensions in meson allows us to get
rid of a lot of boilerplate in every bvh build shader.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35326>
This commit is contained in:
Konstantin Seurer 2025-06-03 21:17:49 +02:00 committed by Marge Bot
parent 68ee8965b7
commit ea51a67996
24 changed files with 29 additions and 235 deletions

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@ -6,17 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_interface.h"

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@ -6,17 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_interface.h"

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@ -6,18 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_helpers.h"

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@ -7,22 +7,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_shuffle : require
#extension GL_KHR_shader_subgroup_ballot : require
#extension GL_KHR_shader_subgroup_clustered : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#define GFX12

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@ -6,17 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_interface.h"

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@ -23,19 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_shader_subgroup_vote : require
#extension GL_KHR_shader_subgroup_arithmetic : require
#extension GL_KHR_shader_subgroup_ballot : require
#include "build_helpers.h"
mat3 abs(mat3 in_mat) {

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@ -56,6 +56,7 @@ foreach s : bvh_shaders
prog_glslang, '-V', '-I' + bvh_include_dir, '-I' + vk_bvh_include_dir, '--target-env', 'spirv1.5',
'-x', '-o', '@OUTPUT@', '@INPUT@', glslang_depfile, glslang_quiet,
]
command += vk_glsl_shader_preamble
_bvh_name = '@0@.spv.h'.format(s[1])
bvh_spv += custom_target(

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@ -6,18 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_interface.h"

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@ -6,22 +6,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_shuffle : require
#extension GL_KHR_shader_subgroup_ballot : require
#extension GL_KHR_shader_subgroup_clustered : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
#include "build_interface.h"

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@ -23,17 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 128, local_size_y = 1, local_size_z = 1) in;
#include "tu_build_interface.h"

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@ -23,18 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
layout(local_size_x = 128, local_size_y = 1, local_size_z = 1) in;
#include "tu_build_helpers.h"

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@ -23,17 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
#include "tu_build_interface.h"

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@ -51,6 +51,7 @@ foreach s : bvh_shaders
prog_glslang, '-V', '-I' + vk_bvh_include_dir, '-I' + tu_bvh_include_dir, '--target-env', 'spirv1.5', '-x', '-o', '@OUTPUT@', '@INPUT@'
]
command += glslang_quiet
command += vk_glsl_shader_preamble
foreach define : s[2]
command += '-D' + define

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@ -5,17 +5,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 128, local_size_y = 1, local_size_z = 1) in;
#include "anv_build_interface.h"

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@ -5,19 +5,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
#extension GL_EXT_shader_atomic_int64: require
layout(local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
#include "anv_build_helpers.h"

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@ -5,17 +5,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
#include "anv_build_interface.h"

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@ -34,6 +34,7 @@ foreach shader : bvh_shaders
'-DGFX_VERx10=' + define_ver # so that we can use this macro inside shaders
]
command += glslang_quiet
command += vk_glsl_shader_preamble
shader_name = shader.split('.')[0]
output_name = 'gfx' + file_name_ver + '_' + shader_name + '.spv.h'

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@ -23,18 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
#include "vk_build_interface.h"
layout(local_size_x_id = SUBGROUP_SIZE_ID, local_size_y = 1, local_size_z = 1) in;

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@ -23,17 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#include "vk_build_interface.h"
layout(local_size_x_id = SUBGROUP_SIZE_ID, local_size_y = 1, local_size_z = 1) in;

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@ -23,6 +23,4 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#include "leaf.h"
#include "leaf.h"

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@ -21,18 +21,6 @@
* IN THE SOFTWARE.
*/
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_shader_subgroup_vote : require
#extension GL_KHR_shader_subgroup_arithmetic : require
#extension GL_KHR_shader_subgroup_ballot : require
#include "vk_build_interface.h"
layout(local_size_x_id = SUBGROUP_SIZE_ID, local_size_y = 1, local_size_z = 1) in;

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@ -50,12 +50,37 @@ vk_bvh_includes = files(
'vk_bvh.h',
)
vk_glsl_shader_extensions = [
'GL_GOOGLE_include_directive',
'GL_EXT_shader_explicit_arithmetic_types_int8',
'GL_EXT_shader_explicit_arithmetic_types_int16',
'GL_EXT_shader_explicit_arithmetic_types_int32',
'GL_EXT_shader_explicit_arithmetic_types_int64',
'GL_EXT_shader_explicit_arithmetic_types_float16',
'GL_EXT_scalar_block_layout',
'GL_EXT_buffer_reference',
'GL_EXT_buffer_reference2',
'GL_KHR_memory_scope_semantics',
'GL_KHR_shader_subgroup_arithmetic',
'GL_KHR_shader_subgroup_basic',
'GL_KHR_shader_subgroup_shuffle',
'GL_KHR_shader_subgroup_ballot',
'GL_KHR_shader_subgroup_clustered',
'GL_EXT_shader_atomic_int64',
]
vk_glsl_shader_preamble = []
foreach ext : vk_glsl_shader_extensions
vk_glsl_shader_preamble += ['-P#extension ' + ext + ' : require']
endforeach
bvh_spv = []
foreach s : bvh_shaders
command = [
prog_glslang, '-V', '-I' + vk_bvh_include_dir, '--target-env', 'spirv1.5', '-x', '-o', '@OUTPUT@', '@INPUT@'
] + (with_mesa_debug ? ['-g'] : [])
command += glslang_quiet
command += vk_glsl_shader_preamble
bvh_spv += custom_target(
s[1] + '.spv.h',

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@ -23,17 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#include "vk_build_interface.h"
layout(local_size_x_id = SUBGROUP_SIZE_ID, local_size_y = 1, local_size_z = 1) in;

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@ -23,21 +23,6 @@
#version 460
#extension GL_GOOGLE_include_directive : require
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : require
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_EXT_scalar_block_layout : require
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference2 : require
#extension GL_KHR_memory_scope_semantics : require
#extension GL_KHR_shader_subgroup_vote : require
#extension GL_KHR_shader_subgroup_arithmetic : require
#extension GL_KHR_shader_subgroup_ballot : require
layout(local_size_x = 1024, local_size_y = 1, local_size_z = 1) in;
#define USE_GLOBAL_SYNC