..
bvh
vulkan/bvh: Enable glsl extensions in meson
2025-09-16 20:18:01 +00:00
i915
intel/i915: add i915_gem_execbuf_ioctl()
2025-10-07 19:48:36 +00:00
layers
anv: reuse object string for RMV token
2024-08-05 21:12:59 +00:00
tests
intel/tests: Reduce load from anv_tests
2024-09-09 12:54:34 +00:00
xe
intel/xe: unify behavior with i915.ko regarding ENOMEM on DRM_IOCTL_XE_EXEC
2025-10-07 19:48:36 +00:00
anv_allocator.c
anv/allocator: Subtract start_offset in chunk_offset
2025-10-08 17:26:42 +00:00
anv_android.c
anv: adopt common GetAndroidHardwareBufferPropertiesANDROID
2025-08-22 23:40:35 +00:00
anv_android.h
anv: drop anv_ahb_format_for_vk_format
2025-08-22 23:40:35 +00:00
anv_android_stubs.c
anv: drop anv_ahb_format_for_vk_format
2025-08-22 23:40:35 +00:00
anv_api_version.h
anv: advertise Vulkan 1.4
2024-12-02 21:56:39 +00:00
anv_astc_emu.c
brw: drop indirection on compiler options
2025-09-18 14:14:08 +00:00
anv_batch_chain.c
anv: Define bt_block only in the block that uses it in anv_cmd_buffer_alloc_binding_table()
2025-10-08 17:26:42 +00:00
anv_blorp.c
anv: fix companion usage for emulated image
2025-10-09 21:38:33 +00:00
anv_buffer.c
anv: pass down buffer usage for isl_buffer_fill_state
2025-03-26 20:19:07 +00:00
anv_buffer_view.c
anv: add support for shaderStorageImageReadWithoutFormat through emulation
2025-06-06 12:28:42 +00:00
anv_cmd_buffer.c
anv: fix crash in ESO tests
2025-09-24 00:34:50 +03:00
anv_descriptor_set.c
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_device.c
anv: fixup 3DSTATE_COARSE_PIXEL emission
2025-09-23 06:52:38 +00:00
anv_embedded_sampler.c
anv: extract embedded samplers from pipeline_cache
2025-08-01 11:35:04 +00:00
anv_event.c
anv: split events from anv_device.c
2024-07-22 18:46:05 +00:00
anv_formats.c
anv: Enable R10X6 & R10X6G10X6 unorm formats
2025-10-09 18:42:13 +00:00
anv_gem.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_gem_stubs.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_genX.h
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
anv_image.c
anv: Assert that we only import ahb image with one layer
2025-10-09 18:42:13 +00:00
anv_image_host_copy.c
anv: intermediate RGB <-> RGBX copy for HIC
2025-09-23 18:06:14 +00:00
anv_image_view.c
vulkan: Drop the driver_internal from vk_image_view_init/create()
2025-09-05 23:34:14 +00:00
anv_instance.c
anv: change some image qualifiers as coherent for Last Of Us
2025-09-02 11:04:35 +00:00
anv_internal_kernels.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_internal_kernels.h
anv: implement Wa_16011107343/22018402687 for generated draws
2024-11-12 22:48:39 +00:00
anv_kmd_backend.c
anv_kmd_backend.h
anv: make device initialization more asynchronous
2024-06-13 08:29:25 +00:00
anv_measure.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
anv_measure.h
anv_nir.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_nir_apply_pipeline_layout.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_nir_compute_push_layout.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_nir_lower_multiview.c
treewide: use nir_def_block
2025-08-01 15:34:24 +00:00
anv_nir_lower_resource_intel.c
treewide: use nir_metadata_control_flow
2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c
brw,anv: Reduce UBO robustness size alignment to 16 bytes
2025-08-21 09:04:55 +00:00
anv_nir_lower_unaligned_dispatch.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_nir_push_descriptor_analysis.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_perf.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_physical_device.c
anv: Enable VK_ANDROID_external_format_resolve
2025-10-09 18:42:13 +00:00
anv_pipeline_cache.c
brw: Rename brw_shader_reloc to intel_shader_reloc
2025-10-09 07:01:46 +00:00
anv_private.h
anv: Add external format resolve operation using blorp
2025-10-09 18:42:13 +00:00
anv_queue.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_rmv.c
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_rmv.h
anv: remove unused gfx/compute pipeline code
2025-09-05 07:46:20 +00:00
anv_sampler.c
anv: rework embedded sampler hashing
2025-07-07 18:53:53 +00:00
anv_shader.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_shader.h
anv: Simply anv_shader_set_relocs() parameters
2025-10-08 19:58:29 +00:00
anv_shader_compile.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_slab_bo.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
anv_slab_bo.h
anv: Add the base infrastructure to support memory pool
2025-04-30 12:56:39 +00:00
anv_sparse.c
anv: Rework locking for sparse binding with TR-TT
2025-09-15 17:45:15 +00:00
anv_util.c
brw: Move into a new src/intel/compiler/brw subdirectory
2025-10-09 07:01:47 +00:00
anv_utrace.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
anv_va.c
anv: track the first 2MB of unused VA
2025-02-05 09:56:03 +00:00
anv_video.c
anv: Add support for AV1 film grain sythesis on Xe2+
2025-09-22 14:41:48 +00:00
anv_wsi.c
vulkan/wsi: Take a vk_queue in wsi_common_queue_present()
2025-08-22 23:05:02 +00:00
av1_tables.h
anv: add default av1 tables from media-driver
2025-01-10 21:45:04 +00:00
genX_acceleration_structure.c
vulkan: Add more detail to encode debug markers
2025-09-10 08:35:50 +00:00
genX_blorp_exec.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
genX_cmd_buffer.c
anv: Add external format resolve operation using blorp
2025-10-09 18:42:13 +00:00
genX_cmd_compute.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
genX_cmd_draw.c
anv: fix FS output <-> attachment map building
2025-09-24 21:47:42 +00:00
genX_cmd_draw_generated_flush.h
intel: Use _brw suffix for genX headers that rely on brw
2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
genX_cmd_draw_helpers.h
anv: store gfx/compute bound shaders on command buffer state
2025-08-01 11:35:08 +00:00
genX_cmd_video.c
anv: Fix tiling for AV1 IntraBC surface on Gfx125+
2025-09-23 07:48:42 +00:00
genX_cmd_video_enc.c
anv/video: fix to set slice block size correctly for h265 decoding.
2025-09-26 12:27:59 +00:00
genX_gfx_state.c
intel: Re-unify brw_prim.h and elk_prim.h
2025-10-09 07:01:46 +00:00
genX_gpu_memcpy.c
anv: rework gfx state emission (again)
2025-08-11 11:14:53 +00:00
genX_init_state.c
anv: store a few default instructions
2025-09-05 07:46:20 +00:00
genX_internal_kernels.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
genX_mi_builder.h
anv/genxml: use special genX video pack files
2025-04-01 00:03:56 +03:00
genX_query.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
genX_shader.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
genX_simple_shader.c
anv: Rename anv_shader_bin to anv_shader_internal
2025-10-08 19:58:30 +00:00
meson.build
vulkan: Compute path to write into JSON manifests once, use it everywhere
2025-09-26 10:47:31 +00:00
vp9_tables.h
anv: add default vp9 tables from FFMpeg and intel-vaapi-driver
2025-06-13 04:51:51 +00:00