mesa/src/microsoft
Jesse Natalie 8cc3100226 microsoft/clc: Update unit test to always use COMMON state for buffers
New Windows versions have new debug validation warning that for resources that
aren't actually UPLOAD/READBACK (which these aren't, thanks to the
GetCustomHeapProperties call), initial state that's not COMMON doesn't actually
do anything, which causes these tests to all fail because they verify that
they don't produce debug layer messages.

Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10190>
2021-04-12 18:50:20 +00:00
..
clc microsoft/clc: Update unit test to always use COMMON state for buffers 2021-04-12 18:50:20 +00:00
compiler microsoft/compiler: Add some more float16 support 2021-04-09 01:54:33 +00:00
resource_state_manager microsoft/resource_state_manager: Remove unused private variable 2021-01-03 23:07:21 +00:00
spirv_to_dxil microsoft/spirv_to_dxil: Support doubles 2021-04-09 01:54:33 +00:00
meson.build microsoft/compiler: Make resource_state_manager only build with_gallium_d3d12 2021-01-29 12:54:02 -08:00