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microsoft/resource_state_manager: Remove unused private variable
Clang detects that this variable is unused. We can re-add it if we end up needing it but for now let's just remove it. Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8248>
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@ -146,7 +146,6 @@ struct TransitionableResourceState
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TransitionableResourceState(ID3D12Resource *pResource, UINT TotalSubresources, bool SupportsSimultaneousAccess) :
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m_DesiredState(TotalSubresources),
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m_TotalSubresources(TotalSubresources),
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m_SupportsSimultaneousAccess(SupportsSimultaneousAccess),
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m_currentState(TotalSubresources, SupportsSimultaneousAccess),
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m_pResource(pResource)
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{
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@ -171,7 +170,6 @@ struct TransitionableResourceState
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private:
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unsigned m_TotalSubresources;
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bool m_SupportsSimultaneousAccess;
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CCurrentResourceState m_currentState;
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