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microsoft/compiler: Make resource_state_manager only build with_gallium_d3d12
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8785>
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1 changed files with 3 additions and 1 deletions
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@ -23,7 +23,9 @@ subdir('compiler')
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if with_microsoft_clc
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subdir('clc')
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endif
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subdir('resource_state_manager')
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if with_gallium_d3d12
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subdir('resource_state_manager')
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endif
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if with_spirv_to_dxil
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subdir('spirv_to_dxil')
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endif
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