..
pds
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
usc
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
winsys
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
meson.build
pvr: drop pvr_lower_nir
2025-07-08 23:10:54 +00:00
pvr_blit.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_blit.h
pvr: Publicise some static functions from pvr_blit.c
2023-06-02 14:43:24 +00:00
pvr_bo.c
pvr: Remove PVR_WINSYS_BO_FLAG_ZERO_ON_ALLOC flag
2023-09-06 12:19:46 +00:00
pvr_bo.h
pvr: Remove PVR_WINSYS_BO_FLAG_ZERO_ON_ALLOC flag
2023-09-06 12:19:46 +00:00
pvr_border.c
treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
2024-03-22 18:22:34 +00:00
pvr_border.h
pvr: clarify image/sampler state word packing
2025-07-08 23:10:53 +00:00
pvr_clear.c
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_clear.h
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_cmd_buffer.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_common.h
pvr, pco: initial descriptor rework
2025-07-08 23:10:55 +00:00
pvr_csb.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_csb.h
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_csb_enum_helpers.h
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_descriptor_set.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_device.c
vulkan: fix missing presentId2/presentWait2 enable features
2025-08-05 08:06:43 +00:00
pvr_dump_bo.c
pvr: Return VkResult from winsys buffer_map operation
2023-05-18 15:56:59 +00:00
pvr_dump_bo.h
pvr_dump_csb.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_formats.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_formats.h
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_hardcode.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_hardcode.h
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_hw_pass.c
pvr: really free memory in subpass render init
2024-10-23 16:47:34 +00:00
pvr_hw_pass.h
pvr: Remove component_alignment
2023-02-24 14:36:36 +00:00
pvr_image.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_job_common.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_job_common.h
pvr: minor vulkan driver formatting fixes
2024-10-23 16:47:33 +00:00
pvr_job_compute.c
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_job_compute.h
pvr: Use common queue submit implementation
2023-02-28 21:39:49 +00:00
pvr_job_context.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_job_context.h
pvr, pco: Add new compiler framework and shader gen stubs
2024-11-29 15:14:10 +00:00
pvr_job_render.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_job_render.h
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_job_transfer.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_job_transfer.h
pvr: Add support to process transfer and blit cmds
2023-04-19 11:01:05 +00:00
pvr_pass.c
pvr, pco: rewrite compiler/driver interface for vs & fs I/O
2024-11-29 15:14:12 +00:00
pvr_pipeline.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_private.h
pvr: store device uuid and build sha
2025-07-08 23:10:59 +00:00
pvr_query.c
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_query_compute.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_queue.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_robustness.c
pvr: clang-format fixes
2023-07-13 10:23:32 +00:00
pvr_robustness.h
pvr: Add robustness buffer support
2023-03-27 18:36:32 +00:00
pvr_shader.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_shader.h
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_spm.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_spm.h
pvr: Compile SPM EOT shader
2023-07-14 10:45:49 +00:00
pvr_tex_state.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
pvr_tex_state.h
pvr: clarify image/sampler state word packing
2025-07-08 23:10:53 +00:00
pvr_transfer_frag_store.c
pvr: drop PVRX macro
2024-11-29 15:14:11 +00:00
pvr_transfer_frag_store.h
pvr, pco: Add new compiler framework and shader gen stubs
2024-11-29 15:14:10 +00:00
pvr_uscgen.c
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_uscgen.h
all: rename gl_shader_stage to mesa_shader_stage
2025-08-06 10:28:40 +08:00
pvr_wsi.c
pvr: Rename primary_{device,fd,path} to display_*
2023-05-18 15:56:59 +00:00