mesa/src/mapi/glapi
Emil Velikov ba6cb5d97a glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
The code itself has nothing to do with shared glapi, thus having it
behind GLX_SHARED_GLAPI is misleading. Use GLX_INDIRECT_RENDERING
instead.

The latter macro is set at global scope by the Autotools and Scons build
systems.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 6177d60a37)
2017-05-08 11:24:04 +01:00
..
gen glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING 2017-05-08 11:24:04 +01:00
registry mesa: add GL_ARB_shader_ballot boilerplate 2017-04-05 15:25:40 +02:00
tests mesa: Remove all vestiges of glFramebufferTextureFaceARB 2015-05-15 20:22:23 -07:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
glapi.c glapi: rename u_current dispatch table functions 2014-03-06 07:47:12 -07:00
glapi.h direct-to-native-GL for GLX clients on Cygwin ("Windows-DRI") 2016-09-15 13:14:43 +01:00
glapi_dispatch.c glapi: Force frame pointer elimination on Windows. 2015-01-07 19:35:34 +00:00
glapi_entrypoint.c mapi: Adding missing string.h include. 2015-04-23 22:02:07 +01:00
glapi_getproc.c mapi/glapi: remove unused _glapi_check_table() 2016-10-06 15:03:46 +01:00
glapi_nop.c mapi: move some #includes from .h file to .c files 2015-03-18 09:01:50 -06:00
glapi_priv.h mapi/glapi: remove unused _glapi_check_table() 2016-10-06 15:03:46 +01:00
SConscript scons: Whenever possible decide what to do based on platform and not compiler. 2016-04-26 17:17:00 +01:00