glapi: Force frame pointer elimination on Windows.

To catch mismatches in cdecl vs stdcall calling convention.  See code
comment for more detailed explanation.

Tested with piglit gl-1.0-beginend-coverage (it now also crashes on
debug builds.)

VMware PR1350505.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
José Fonseca 2015-01-07 14:24:07 +00:00
parent 1829f9c928
commit fd1f79f7dd

View file

@ -144,6 +144,28 @@ GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLf
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
/* Enable frame pointer elimination on Windows, otherwise forgetting to add
* APIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as
* the initial ESP value is saved in the EBP in the function prologue, then
* restored on the epilogue, clobbering any corruption in the ESP pointer due
* to mismatch in the callee calling convention.
*
* On MSVC it's not sufficient to enable /Oy -- other optimizations must be
* enabled or frame pointer will be used regardless.
*
* We don't do this when NDEBUG is defined since, frame pointer omission
* optimization compiler flag are already specified on release builds, and
* because on profile builds we must have frame pointers or certain profilers
* might fail to unwind the stack.
*/
#if defined(_WIN32) && !defined(NDEBUG)
# if defined(_MSC_VER)
# pragma optimize( "gty", on )
# elif defined(__GNUC__)
# pragma GCC optimize ("omit-frame-pointer")
# endif
#endif
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */