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In certain circumstances the memory region underlying a miptree is shared with other miptrees, or with other code outside Mesa's control. This happens, for instance, when an extension like GL_OES_EGL_image or GLX_EXT_texture_from_pixmap extension is used to associate a miptree with an image existing outside of Mesa. When this happens, we need to disable fast color clears on the miptree in question, since there's no good synchronization mechanism to ensure that deferred clear writes get performed by the time the buffer is examined from the other miptree, or from outside of Mesa. Fortunately, this should not be a performance hit for most applications, since most applications that use these extensions use them for importing textures into Mesa, rather than for exporting rendered images out of Mesa. So most of the time the miptrees involved will never experience a clear. v2: Rework based on the fact that we have decided not to use an accessor function to protect access to the region. Reviewed-by: Eric Anholt <eric@anholt.net> |
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File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.