i965/gen7+: Disable fast color clears on shared regions.

In certain circumstances the memory region underlying a miptree is
shared with other miptrees, or with other code outside Mesa's control.
This happens, for instance, when an extension like GL_OES_EGL_image or
GLX_EXT_texture_from_pixmap extension is used to associate a miptree
with an image existing outside of Mesa.

When this happens, we need to disable fast color clears on the miptree
in question, since there's no good synchronization mechanism to ensure
that deferred clear writes get performed by the time the buffer is
examined from the other miptree, or from outside of Mesa.

Fortunately, this should not be a performance hit for most
applications, since most applications that use these extensions use
them for importing textures into Mesa, rather than for exporting
rendered images out of Mesa.  So most of the time the miptrees
involved will never experience a clear.

v2: Rework based on the fact that we have decided not to use an
accessor function to protect access to the region.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Paul Berry 2013-05-21 14:21:44 -07:00
parent 67cd0f9703
commit ef9142d4a3
4 changed files with 42 additions and 0 deletions

View file

@ -1474,6 +1474,40 @@ intel_miptree_resolve_color(struct intel_context *intel,
}
/**
* Make it possible to share the region backing the given miptree with another
* process or another miptree.
*
* Fast color clears are unsafe with shared buffers, so we need to resolve and
* then discard the MCS buffer, if present. We also set the mcs_state to
* INTEL_MCS_STATE_NONE to ensure that no MCS buffer gets allocated in the
* future.
*/
void
intel_miptree_make_shareable(struct intel_context *intel,
struct intel_mipmap_tree *mt)
{
#ifdef I915
/* Nothing needs to be done for I915 */
(void) intel;
(void) mt;
#else
/* MCS buffers are also used for multisample buffers, but we can't resolve
* away a multisample MCS buffer because it's an integral part of how the
* pixel data is stored. Fortunately this code path should never be
* reached for multisample buffers.
*/
assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE);
if (mt->mcs_mt) {
intel_miptree_resolve_color(intel, mt);
intel_miptree_release(&mt->mcs_mt);
mt->mcs_state = INTEL_MCS_STATE_NONE;
}
#endif
}
/**
* \brief Get pointer offset into stencil buffer.
*

View file

@ -722,6 +722,10 @@ void
intel_miptree_resolve_color(struct intel_context *intel,
struct intel_mipmap_tree *mt);
void
intel_miptree_make_shareable(struct intel_context *intel,
struct intel_mipmap_tree *mt);
void
intel_miptree_downsample(struct intel_context *intel,
struct intel_mipmap_tree *mt);

View file

@ -300,6 +300,8 @@ intel_setup_image_from_mipmap_tree(struct intel_context *intel, __DRIimage *imag
unsigned int draw_x, draw_y;
uint32_t mask_x, mask_y;
intel_miptree_make_shareable(intel, mt);
intel_miptree_check_level_layer(mt, level, zoffset);
intel_region_get_tile_masks(mt->region, &mask_x, &mask_y, false);
@ -396,6 +398,7 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
}
irb = intel_renderbuffer(rb);
intel_miptree_make_shareable(intel, irb->mt);
image = calloc(1, sizeof *image);
if (image == NULL)
return NULL;

View file

@ -342,6 +342,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
_mesa_lock_texture(&intel->ctx, texObj);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
intel_miptree_make_shareable(intel, rb->mt);
intel_set_texture_image_region(ctx, texImage, rb->mt->region, target,
internalFormat, texFormat, 0,
rb->mt->region->width,