mesa/src/mesa/vbo
Marek Olšák b5697c311b Change a few frequented uses of DEBUG to !NDEBUG
debugoptimized builds don't define NDEBUG, but they also don't define
DEBUG. We want to enable cheap debug code for these builds.
I only chose those occurences that I care about.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2019-05-29 21:13:35 -04:00
..
vbo.h mesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirect 2018-11-01 06:08:49 +01:00
vbo_attrib.h mesa: include mtypes.h less 2018-04-12 19:31:30 -04:00
vbo_attrib_tmp.h mesa: Correct the is_vertex_position decision for dlists. 2019-05-04 07:40:35 +02:00
vbo_context.c mesa: Rip out now unused gl_context::aelt_context. 2019-05-04 07:40:35 +02:00
vbo_exec.c mesa: Rip out now unused gl_context::aelt_context. 2019-05-04 07:40:35 +02:00
vbo_exec.h Change a few frequented uses of DEBUG to !NDEBUG 2019-05-29 21:13:35 -04:00
vbo_exec_api.c Change a few frequented uses of DEBUG to !NDEBUG 2019-05-29 21:13:35 -04:00
vbo_exec_draw.c mesa/vbo: Update Comment to what is actually happening. 2019-05-14 18:09:49 +02:00
vbo_exec_eval.c mesa/vbo: replace Elements() with ARRAY_SIZE() 2015-03-02 08:55:30 -07:00
vbo_minmax_index.c mesa: Use atomics for buffer objects reference counts. 2018-02-06 21:20:14 +01:00
vbo_noop.c
vbo_noop.h mesa: include mtypes.h less 2018-04-12 19:31:30 -04:00
vbo_primitive_restart.c mesa: include mtypes.h less 2018-04-12 19:31:30 -04:00
vbo_private.h mesa: Factor out struct gl_vertex_format. 2018-11-21 06:27:19 +01:00
vbo_save.c vbo: Move no_current_update out of _mesa_prim. 2018-11-01 06:08:49 +01:00
vbo_save.h vbo: Make no_current_update an argument to vbo_save_NotifyBegin. 2018-11-01 06:08:49 +01:00
vbo_save_api.c mesa: Correct the is_vertex_position decision for dlists. 2019-05-04 07:40:35 +02:00
vbo_save_draw.c mesa: Factor out struct gl_vertex_format. 2018-11-21 06:27:19 +01:00
vbo_save_loopback.c mesa: Factor out struct gl_vertex_format. 2018-11-21 06:27:19 +01:00