..
vbo.h
mesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirect
2018-11-01 06:08:49 +01:00
vbo_attrib.h
mesa: include mtypes.h less
2018-04-12 19:31:30 -04:00
vbo_attrib_tmp.h
mesa: Correct the is_vertex_position decision for dlists.
2019-05-04 07:40:35 +02:00
vbo_context.c
mesa: Rip out now unused gl_context::aelt_context.
2019-05-04 07:40:35 +02:00
vbo_exec.c
mesa: Rip out now unused gl_context::aelt_context.
2019-05-04 07:40:35 +02:00
vbo_exec.h
Change a few frequented uses of DEBUG to !NDEBUG
2019-05-29 21:13:35 -04:00
vbo_exec_api.c
Change a few frequented uses of DEBUG to !NDEBUG
2019-05-29 21:13:35 -04:00
vbo_exec_draw.c
mesa/vbo: Update Comment to what is actually happening.
2019-05-14 18:09:49 +02:00
vbo_exec_eval.c
mesa/vbo: replace Elements() with ARRAY_SIZE()
2015-03-02 08:55:30 -07:00
vbo_minmax_index.c
mesa: Use atomics for buffer objects reference counts.
2018-02-06 21:20:14 +01:00
vbo_noop.c
vbo_noop.h
mesa: include mtypes.h less
2018-04-12 19:31:30 -04:00
vbo_primitive_restart.c
mesa: include mtypes.h less
2018-04-12 19:31:30 -04:00
vbo_private.h
mesa: Factor out struct gl_vertex_format.
2018-11-21 06:27:19 +01:00
vbo_save.c
vbo: Move no_current_update out of _mesa_prim.
2018-11-01 06:08:49 +01:00
vbo_save.h
vbo: Make no_current_update an argument to vbo_save_NotifyBegin.
2018-11-01 06:08:49 +01:00
vbo_save_api.c
mesa: Correct the is_vertex_position decision for dlists.
2019-05-04 07:40:35 +02:00
vbo_save_draw.c
mesa: Factor out struct gl_vertex_format.
2018-11-21 06:27:19 +01:00
vbo_save_loopback.c
mesa: Factor out struct gl_vertex_format.
2018-11-21 06:27:19 +01:00