mesa: Rip out now unused gl_context::aelt_context.

Now this part of gl_context state is unused and can be removed.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich 2019-05-03 06:53:21 +02:00
parent b9de48581a
commit 7af047c373
7 changed files with 0 additions and 91 deletions

View file

@ -256,7 +256,6 @@ GLboolean r200CreateContext( gl_api api,
_vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_ae_create_context( ctx );
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");

View file

@ -219,7 +219,6 @@ r100CreateContext( gl_api api,
_vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_ae_create_context( ctx );
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");

View file

@ -45,39 +45,8 @@
#include "main/dispatch.h"
#include "varray.h"
typedef void (GLAPIENTRY *array_func)( const void * );
typedef struct {
const struct gl_array_attributes *array;
const struct gl_vertex_buffer_binding *binding;
int offset;
} AEarray;
typedef void (GLAPIENTRY *attrib_func)( GLuint indx, const void *data );
typedef struct {
const struct gl_array_attributes *array;
const struct gl_vertex_buffer_binding *binding;
attrib_func func;
GLuint index;
} AEattrib;
typedef struct {
AEarray arrays[32];
AEattrib attribs[VERT_ATTRIB_MAX + 1];
bool dirty_state;
} AEcontext;
/** Cast wrapper */
static inline AEcontext *
AE_CONTEXT(struct gl_context *ctx)
{
return (AEcontext *) ctx->aelt_context;
}
/*
* Convert GL_BYTE, GL_UNSIGNED_BYTE, .. GL_DOUBLE into an integer
* in the range [0, 7]. Luckily these type tokens are sequentially
@ -107,13 +76,6 @@ vertex_format_to_index(const struct gl_vertex_format *vformat)
}
bool
_ae_is_state_dirty(struct gl_context *ctx)
{
return AE_CONTEXT(ctx)->dirty_state;
}
#define NUM_TYPES 8
@ -1532,26 +1494,6 @@ _ae_ArrayElement(GLint elt)
}
void
_ae_invalidate_state(struct gl_context *ctx)
{
AEcontext *actx = AE_CONTEXT(ctx);
/* Only interested in this subset of mesa state. Need to prune
* this down as both tnl/ and the drivers can raise statechanges
* for arcane reasons in the middle of seemingly atomic operations
* like DrawElements, over which we'd like to keep a known set of
* arrays and vbo's mapped.
*
* Luckily, neither the drivers nor tnl muck with the state that
* concerns us here:
*/
assert(ctx->NewState & _NEW_ARRAY);
actx->dirty_state = true;
}
void
_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)

View file

@ -32,10 +32,6 @@
struct _glapi_table;
extern GLboolean _ae_create_context( struct gl_context *ctx );
extern void _ae_destroy_context( struct gl_context *ctx );
extern void _ae_invalidate_state(struct gl_context *ctx);
extern bool _ae_is_state_dirty(struct gl_context *ctx);
extern void _mesa_array_element(struct gl_context *ctx,
struct _glapi_table *disp, GLint elt);
extern void GLAPIENTRY _ae_ArrayElement( GLint elt );

View file

@ -5118,7 +5118,6 @@ struct gl_context
void *swtnl_context;
struct vbo_context *vbo_context;
struct st_context *st;
void *aelt_context;
/*@}*/
/**

View file

@ -153,9 +153,6 @@ vbo_exec_invalidate_state(struct gl_context *ctx)
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
if (ctx->NewState & _NEW_ARRAY) {
_ae_invalidate_state(ctx);
}
if (ctx->NewState & _NEW_EVAL)
exec->eval.recalculate_maps = GL_TRUE;
}
@ -168,13 +165,6 @@ _vbo_CreateContext(struct gl_context *ctx)
ctx->vbo_context = vbo;
/* Initialize the arrayelt helper
*/
if (!ctx->aelt_context &&
!_ae_create_context(ctx)) {
return GL_FALSE;
}
vbo->binding.Offset = 0;
vbo->binding.Stride = 0;
vbo->binding.InstanceDivisor = 0;
@ -211,11 +201,6 @@ _vbo_DestroyContext(struct gl_context *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
if (ctx->aelt_context) {
_ae_destroy_context(ctx);
ctx->aelt_context = NULL;
}
if (vbo) {
_mesa_reference_buffer_object(ctx, &vbo->binding.BufferObj, NULL);

View file

@ -115,17 +115,11 @@ vbo_exec_init(struct gl_context *ctx)
exec->ctx = ctx;
/* aelt_context should have been created by the caller */
assert(ctx->aelt_context);
vbo_exec_vtx_init(exec);
ctx->Driver.NeedFlush = 0;
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
/* The aelt_context state should still be dirty from its creation */
assert(_ae_is_state_dirty(ctx));
exec->eval.recalculate_maps = GL_TRUE;
}
@ -134,11 +128,6 @@ void vbo_exec_destroy( struct gl_context *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
if (ctx->aelt_context) {
_ae_destroy_context( ctx );
ctx->aelt_context = NULL;
}
vbo_exec_vtx_destroy( exec );
}