..
.dir-locals.el
.editorconfig
meson.build
meson: Remove unnecessary inc_compiler mentions
2023-09-22 14:52:50 +00:00
v3dv_android.c
v3dv/android: Add AHardwareBuffer support
2023-09-13 07:27:21 +00:00
v3dv_bo.c
v3dv: replace boolean and uint with bool and size_t
2023-06-24 12:21:09 +00:00
v3dv_bo.h
v3dv: ignore imported BOs when tracking BO memory usage
2022-11-11 13:25:28 +00:00
v3dv_cl.c
v3dv: ensure at least V3D_CL_MAX_INSTR_SIZE bytes in last CL instruction
2023-02-07 14:06:57 +01:00
v3dv_cl.h
broadcom: replace redefined ALIGN() macro with common util functions
2023-06-29 21:12:07 +00:00
v3dv_cmd_buffer.c
v3dv: we can sample from 1D array too
2023-09-20 05:44:42 +00:00
v3dv_debug.c
v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
2022-02-18 11:50:07 +01:00
v3dv_debug.h
v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
2022-02-18 11:50:07 +01:00
v3dv_descriptor_set.c
vulkan,nir: Refactor ycbcr conversion state into a struct
2023-02-06 18:36:29 +00:00
v3dv_device.c
v3dv: allow headless device without display device
2023-09-27 18:46:31 +00:00
v3dv_event.c
nir: Drop "SSA" from NIR language
2023-08-12 16:44:41 -04:00
v3dv_formats.c
v3dv: only handle Android Hardware Buffer on Android
2023-09-19 09:37:50 +00:00
v3dv_image.c
v3dv/android: Add AHardwareBuffer support
2023-09-13 07:27:21 +00:00
v3dv_limits.h
v3dv: bump up MAX_UNIFORM_BUFFERS to 16
2023-09-07 12:46:10 +00:00
v3dv_meta_clear.c
v3dv: fix copy/pasted type of sample
2023-08-20 04:58:17 +00:00
v3dv_meta_common.h
v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
2022-02-18 11:50:07 +01:00
v3dv_meta_copy.c
v3dv: add support for sampling simple 2D linear textures
2023-09-11 12:04:35 +00:00
v3dv_pass.c
broadcom: fix typos
2023-04-21 17:19:46 +00:00
v3dv_pipeline.c
treewide: Drop nir_ssa_for_src users
2023-09-18 10:25:17 -04:00
v3dv_pipeline_cache.c
v3dv: replace boolean and uint with bool and size_t
2023-06-24 12:21:09 +00:00
v3dv_private.h
v3dv/android: Add AHardwareBuffer support
2023-09-13 07:27:21 +00:00
v3dv_query.c
nir: make workgroup_id 32 bit only
2023-08-30 07:04:33 +00:00
v3dv_queue.c
v3dv: drop cpu path for buffer to image copies
2023-08-07 06:48:40 +00:00
v3dv_uniforms.c
v3dv: stop incrementing UBO indices by one
2023-08-03 06:32:40 +00:00
v3dv_wsi.c
v3dv: always acquire display device before checking if we can present
2023-04-05 06:21:26 +00:00
v3dvx_cmd_buffer.c
v3d,v3dv: fix viewport offset for negative viewport center
2023-06-07 18:40:56 +00:00
v3dvx_descriptor_set.c
v3dv: add support for multi-planar formats, enable YCbCr
2023-01-16 14:10:21 +00:00
v3dvx_device.c
v3dv: remove unused clamp_to_transparent_black_border property
2023-01-19 02:02:16 +00:00
v3dvx_formats.c
broadcom: Add support for VK_FORMAT_A2R10G10B10_UNORM_PACK32
2023-05-23 23:30:51 +00:00
v3dvx_image.c
v3dv: fix format swizzle for buffer views
2023-03-27 20:16:04 +00:00
v3dvx_meta_common.c
v3dv: add support for multi-planar formats, enable YCbCr
2023-01-16 14:10:21 +00:00
v3dvx_pipeline.c
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim
2023-06-03 03:29:03 +00:00
v3dvx_private.h
v3d: fix tfu_supports_tex_format() param type, and document why
2023-04-27 22:17:48 +00:00
v3dvx_queue.c
v3dv: postpone tile state allocation for render pass jobs
2022-08-15 23:35:16 +00:00