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v3dv: replace boolean and uint with bool and size_t
There's no reason to use the gallium `p_compiler.h` types in vulkan code. Inspired by https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23577, but using `size_t` for `ulist_data_size` because its two users are `blob_read_bytes()` and `memcpy()`, both of which expect a `size_t`. Signed-off-by: Eric Engestrom <eric@igalia.com> Reviewed-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23795>
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2 changed files with 2 additions and 2 deletions
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@ -359,7 +359,7 @@ v3dv_bo_unmap(struct v3dv_device *device, struct v3dv_bo *bo)
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bo->map_size = 0;
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}
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static boolean
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static bool
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reallocate_size_list(struct v3dv_bo_cache *cache,
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struct v3dv_device *device,
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uint32_t size)
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@ -542,7 +542,7 @@ shader_variant_create_from_blob(struct v3dv_device *device,
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if (blob->overrun)
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return NULL;
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uint ulist_data_size = sizeof(uint32_t) * ulist_count;
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size_t ulist_data_size = sizeof(uint32_t) * ulist_count;
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const void *ulist_data_data = blob_read_bytes(blob, ulist_data_size);
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if (blob->overrun)
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return NULL;
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