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v3d,v3dv: fix viewport offset for negative viewport center
If the viewport center is not positive we can't express it through the fine coordinates, which are unsigned, and we need to use the coarse coordinates too. Fixes new crashes in Vulkan CTS 1.3.6.0: dEQP-VK.draw.renderpass.offscreen_viewport.*negative* Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23489>
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2 changed files with 48 additions and 4 deletions
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@ -1103,8 +1103,28 @@ v3dX(cmd_buffer_emit_viewport)(struct v3dv_cmd_buffer *cmd_buffer)
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}
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cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) {
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vp.fine_x = vptranslate[0];
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vp.fine_y = vptranslate[1];
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float vp_fine_x = vptranslate[0];
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float vp_fine_y = vptranslate[1];
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int32_t vp_coarse_x = 0;
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int32_t vp_coarse_y = 0;
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/* The fine coordinates must be unsigned, but coarse can be signed */
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if (unlikely(vp_fine_x < 0)) {
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int32_t blocks_64 = DIV_ROUND_UP(fabsf(vp_fine_x), 64);
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vp_fine_x += 64.0f * blocks_64;
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vp_coarse_x -= blocks_64;
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}
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if (unlikely(vp_fine_y < 0)) {
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int32_t blocks_64 = DIV_ROUND_UP(fabsf(vp_fine_y), 64);
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vp_fine_y += 64.0f * blocks_64;
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vp_coarse_y -= blocks_64;
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}
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vp.fine_x = vp_fine_x;
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vp.fine_y = vp_fine_y;
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vp.coarse_x = vp_coarse_x;
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vp.coarse_y = vp_coarse_y;
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}
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cmd_buffer->state.dirty &= ~V3DV_CMD_DIRTY_VIEWPORT;
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@ -593,8 +593,32 @@ v3dX(emit_state)(struct pipe_context *pctx)
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vp.viewport_centre_y_coordinate =
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v3d->viewport.translate[1];
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#else
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vp.fine_x = v3d->viewport.translate[0];
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vp.fine_y = v3d->viewport.translate[1];
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float vp_fine_x = v3d->viewport.translate[0];
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float vp_fine_y = v3d->viewport.translate[1];
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int32_t vp_coarse_x = 0;
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int32_t vp_coarse_y = 0;
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/* The fine coordinates must be unsigned, but coarse
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* can be signed.
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*/
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if (unlikely(vp_fine_x < 0)) {
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int32_t blocks_64 =
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DIV_ROUND_UP(fabsf(vp_fine_x), 64);
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vp_fine_x += 64.0f * blocks_64;
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vp_coarse_x -= blocks_64;
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}
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if (unlikely(vp_fine_y < 0)) {
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int32_t blocks_64 =
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DIV_ROUND_UP(fabsf(vp_fine_y), 64);
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vp_fine_y += 64.0f * blocks_64;
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vp_coarse_y -= blocks_64;
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}
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vp.fine_x = vp_fine_x;
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vp.fine_y = vp_fine_y;
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vp.coarse_x = vp_coarse_x;
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vp.coarse_y = vp_coarse_y;
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#endif
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}
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}
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